全面战争:战锤3

全面战争:战锤3

Rakarth Bigger Monster Pen for WH3
84 条留言
Sergeant Herrington 10 月 24 日 下午 8:05 
Would absolutely love to see what ebonhearted suggested to be incorporated, that would add some much more replayability being able to recruit from that mod
Ebonhearted 10 月 2 日 下午 9:29 
Would love to see this mod incorporate the Lost Calm: Jurassic Normal and all the dinosaurs included in that, but also this mod appears to not work with SCM's LCCP, 16 new factions for IEE! mod. Whenever I start a rakarth campaign with th the SCM mod there are simply no additional monsters in the pens
anotherpeter134 9 月 7 日 下午 3:18 
I love this mod and it should really be a main feature to have more monsters. But could you add some more monsters to the monster pen like Troglodons I’d love to have more ranger beasts for Rakath.
Reuphraim Edelmann 8 月 2 日 上午 11:25 
Wow this seems great, thanks.
sleepy 7 月 21 日 下午 7:28 
king:steamthumbsup:
LOM 6 月 28 日 下午 2:31 
could you possibly add a chance for rakarth to get squig herds?
Wahnnou  [作者] 6 月 28 日 上午 11:02 
*percentage chance
Wahnnou  [作者] 6 月 28 日 上午 11:01 
Hello,
After some testing I am able to find the Dread Saurian after attacking a settlement (Capturing, Razing, ...).
I notheless increased the chance of getting the Dread Saurian.
sleepy 6 月 21 日 上午 11:34 
the feral saurian isnt findable!
The28thNight 3 月 21 日 上午 12:28 
This mod is a ton of fun and love stealing all the high elf phoenixes.

Question though, I've taken out almost all of the lizardmen on the map and still no dread saurian, is there a certain way of doing it or am I just super unlucky?
GodofThunder 2 月 22 日 下午 12:51 
This is going to make my monster multiplayer games perfect
Napooh on Nutella 1 月 26 日 下午 8:15 
Would you consider adding Troglodon, Gwindalor, Coatl, Razordon, Great Moon Bird, Cockatrice into the mod?
Moldy_Lunchbox321 2024 年 12 月 30 日 下午 8:05 
awesome thanks!
Wahnnou  [作者] 2024 年 12 月 30 日 上午 6:21 
Omens of Destruction Update :
3 new monsters has been added :
- Colossal Squigs 20% chance from Green Skins settlement
- Khorne Bloodbeast 70% from Khorne settlement
- Slaughterbrute 70% from Khorne settlement
Solaire 2024 年 12 月 29 日 上午 12:26 
Hope to see this make a comeback
Moldy_Lunchbox321 2024 年 12 月 14 日 下午 8:06 
any chance we'll get the new squigs from 6.0 incorporated? this mod and the beast enhancement mod quickly made Rakarth one of my favorite lords to play
FancyBat 2024 年 8 月 22 日 上午 2:18 
Hey love the mod but can you please also give the stats for the vanilla monsters too? I always wondered where to get the wferal wyvern and with what probability...
UltraTomCat90 2024 年 5 月 17 日 下午 1:06 
hey would you consider adding ghorgons
Krakenous 2024 年 5 月 14 日 下午 12:39 
Hey thanks for updating this! Brilliant to see it back. Question, it's probably a bit of a risk but...would you consider implementing any mod related beasts from perhaps OVN team mods or Jurassic Normal etc?

I realise that undertaking could be huge...but, perhaps if a submod was made with just one single modded creature example setup...I wouldn't mind taking it on personally and adding what I wanted with an example, as I've done that for a few mods now.
NinjaBeest 2024 年 5 月 6 日 下午 1:37 
Oh I just saw this was updated again and you've been responding to comments. My thread updated. Thanks for doing this I love Rakarth too!
Wahnnou  [作者] 2024 年 5 月 6 日 上午 9:56 
I totally forgot they existed (never played Lizardmen since Throt DLC).
I will see about adding them in a future update because the single enity dino roster for Rakarth start to be big.
Seazter 2024 年 5 月 6 日 上午 6:57 
Would you consider adding Troglodons?
Wahnnou  [作者] 2024 年 5 月 6 日 上午 12:37 
@diggingdwarf26 Thank you, i just corrected the description.
I will think about the rites to give new monsters to Rakarth.
But i need to update a lot of myt other long outdated mod right now, so i can't say anything about implementing this new recruitment way for now.
diggingdwarf26 2024 年 5 月 5 日 下午 11:11 
good stuff! started up a rakarth campaign, been having a lot of fun, this mod is great! do you think you would have any interest in integrating the new monsters into the rite rakarth can do to get units? it would be a neat way for a chance at some monsters you would otherwise have a lot of difficulty obtaining, like Toad Dragons

also, is the description for the Hell Pit Abomination correct? why do you get those from chaos dwarves? wouldnt skaven make more sense?
Wahnnou  [作者] 2024 年 5 月 5 日 上午 7:03 
Finally Updated,
Added 8 new monsters
Reworked the description when a new beast is captured.
A campaign restart is needed for the update to take effect in an ongoing campaign using this mod.
diggingdwarf26 2024 年 5 月 4 日 下午 11:21 
exciting stuff! if you need any help testing the mod, i have all of the dlc.
Wahnnou  [作者] 2024 年 5 月 1 日 上午 8:20 
Hey,

So now that the DLC is out i am working on updating the mod (Toad Dragon incoming).
I am also planning to rework the description (finally).
And add some new monsters and rework the description after each captures.
I will try to also add monsters from the Shadow of Change DLC but because i do not own it i will not be able to 100% test it
Wahnnou  [作者] 2024 年 4 月 23 日 上午 7:36 
Heyyy guys, i jst came back from a loooooong trip.
Even before i left i was not much into modding anymore (lihe happens) but from now that i am back i will start reworking on all the mods i made to update/rework them to make them more correct.

@Quirkyturtle Of course, feel free to reuse as much as you want from my mod.
sigmars_disciple 2024 年 4 月 20 日 下午 5:12 
Maybe 2 ppl from the community could have kept them 100% playable with patches, eager to learn about modding, but nobody talked to nobody.

If you have smth playable, I'd like to give it a try soon, if I may <3 Thanks, your updated version sounds very good brother
sigmars_disciple 2024 年 4 月 20 日 下午 5:12 
@Quirkyturtle, please upload your mod!

You guys (you and the original author) can also solve it after you've uploaded - if you're the type of person who does things properly and with respect (as your comment below proves) and you label/credit accordingly, nobody will have ever have a problem with it. If you got something that's ready to play, please don't wait forever for a reply. It occasionally happens that a modder (however talented) disappears for an extended amount of time. Then real life happened, I guess.

3 or 4 major mods with ten thousands of subscribers were abandoned in the last 6 months, just for the fact that they used LOTS of custom/kitbashed animations and the modders (apparently) refuse to fix their large mods 5 times in a row with lots of effort, just so that CA can bork them again completely with (mostly unrelated) small update releases for the game.
Corfu 2024 年 4 月 17 日 上午 1:50 
Hi, I have spent the last couple of weeks learning to mod so I could update this (fixing some bugs, properly implementing some of these units, and more than doubling the units added in this mod) I could not get the dread saurian to work though so scrapped it. Anyway I wanted to ask if I could upload this because it is based on the script in this mod, or if I could send this to the creator as an update?
NinjaBeest 2023 年 11 月 9 日 下午 11:48 
Is this mod updated, does it still work? Also it should add way more options that would be great!
Kentathor 2023 年 9 月 12 日 下午 1:06 
An update? Or is it just going into rpfm and adding the new tables to this mod?
[PZS]khorse26 2023 年 7 月 1 日 上午 10:51 
hello seems some error occured due to the mod amount of slaves turms into -290325235, or somth after rite on searching monsters
ADHDoug 2023 年 6 月 24 日 下午 2:24 
I see the comment saying you added lamasu, any chance of updating the description to be accurate to current selection? I'd also be interested in seeing a discussion potentially started for suggestions, and the logic that goes into including or discluding particular beasts if done intentionally.
Guvenoren 2023 年 5 月 27 日 上午 6:03 
Might need to update the vanilla scripts you edit
Guncannon 2023 年 5 月 8 日 下午 10:45 
Any plans to add Leviathan?
Wahnnou  [作者] 2023 年 4 月 27 日 上午 10:25 
@Devin1451 Not planned for now
@The Great Bear I have no idea
The Great Bear 2023 年 4 月 26 日 下午 8:37 
Is this mod compatible with SFO?
Devin1451 2023 年 4 月 22 日 上午 9:53 
i know you already added the lamasu but will any of the taurus make it aswell like the bale or great taurus
Colithiel 2023 年 4 月 20 日 上午 10:38 
very nice thx!
Wahnnou  [作者] 2023 年 4 月 20 日 上午 8:12 
-- UPDATE for DLC --
Added the Lamasu to the Monster Pen after attacking ChaosDwarf city
Colithiel 2023 年 4 月 19 日 上午 8:26 
Cool thx!
Wahnnou  [作者] 2023 年 4 月 19 日 上午 12:04 
Yes it should work fine. But i am planning an update soon adding the Taurus from the Chaos Dwarves to Rakarth Pen.
Colithiel 2023 年 4 月 18 日 下午 12:16 
Does this need updated?
Taxation 2023 年 3 月 23 日 下午 2:08 
They're redundant in the Lizardman roster too, I just think they're cooler than Stegadons and can't find a mod that adds them to Rakarth.
uvm 2023 年 3 月 23 日 上午 8:45 
Ty for clearing that up :)
Wahnnou  [作者] 2023 年 3 月 23 日 上午 7:49 
@Taxation I think Feral Bastilladon will be redundant to the Stegadon.
@uvm Because that is how it is implement through script. Ther percentage will always be at 0. The only way for you to get them is by capturing/raiding or batteling in the coresponding place.
uvm 2023 年 3 月 23 日 上午 6:03 
Why do they have percentage to recruitment? Does that mean they can spawn regardless of my actions or i have to occupy the setlement in order to boost percentage?
Taxation 2023 年 3 月 22 日 下午 11:41 
Can you add the Feral Bastiladon?