全面战争:战锤3

全面战争:战锤3

Resurrecting Heal 5.0
60 条留言
AI-Man 10 月 20 日 上午 2:05 
ok thanks for the test and confirmation, i like resurrection so i can use heals not just on single entity monsters and the 4 units limit becomes annoying to target the ones u wanna heal, so appreciate you making this mod! :WH3_clasp: hopefully you can keep updating it if they add more dlc healing magic
Rosalina  [作者] 10 月 19 日 下午 1:23 
I just tested it quickly. Put resurrection above the collection and it works.
Rosalina  [作者] 10 月 19 日 下午 1:13 
I mean, I do care about balance a little bit.
I know I buffed spells that are already op, by making them cheaper.
But that's the only way to make buff magic worth it.
If you can cast both.
And I don't want resurrection personally. :DSTskull:
AI-Man 10 月 17 日 上午 8:01 
so put this mod above your magic collection one and they should work together? also why not just include the resurrection to your main mod? , don't think people care that much about balance anyway if using these sorts of mods
Rosalina  [作者] 10 月 17 日 上午 4:34 
You could try putting it above the mod. But for some reason it just would not overwrite it from my testing back when I made the mod.
AI-Man 10 月 17 日 上午 3:06 
is there a way to use your other spell buffing mods alongside this one? i'll love to use your lore of life/high magic buff mods but they don't seem to include resurrection, and from what u said they override eachother instead of working together
Rosalina  [作者] 9 月 7 日 上午 2:56 
Every other mod that affects the same spells, overwrites this mod. Including my other mods.
BrennerBear 9 月 6 日 下午 12:20 
Tried this mod the other day and no healing spells were resurrecting.
Varus2319 8 月 23 日 下午 8:10 
Thanks :D
Rosalina  [作者] 8 月 21 日 上午 6:29 
It only works for Spells.
Apotheosis for High Magic
Earth Blood and Regroth.
Fleshy abundance
and Trollguts from Maw magic.
Varus2319 8 月 21 日 上午 6:24 
This didn't work with the heal from Patriarchs. Was this intentional?
Rosalina  [作者] 7 月 30 日 上午 4:12 
@RockPaladin Yes I think this will work until the end of time.
RockPaladin 7 月 29 日 下午 7:07 
Does this still work 6.0?
Rosalina  [作者] 2024 年 10 月 12 日 上午 3:23 
you would need this. it is not included.
meros_eq 2024 年 10 月 12 日 上午 2:33 
Thanks for the mod.

If I am using your better magic collection mod, Do I also need this or is it included?
Rosalina  [作者] 2024 年 6 月 13 日 下午 8:36 
The entire mod is basically just a single checkbox that is checked in the file for each spell. So its probably another mod of yours that is conflicting. I can check later again but this mod should never ever break.
A normal lv.3 POOTIS 2024 年 6 月 2 日 上午 5:15 
The heals aint resurrecting nobody
jo malone 2024 年 5 月 20 日 上午 5:48 
Oh, I see
Can you make a mode that can only be revived??
Rosalina  [作者] 2024 年 5 月 19 日 上午 6:38 
Yes that was intentional. Its basically just a resurrecting version of my better magic mod.
jo malone 2024 年 5 月 19 日 上午 3:39 
With this mode, the 'Blood of the Earth' skill is only available to 1 person in stage 1.
I've disabled all other modes and enabled only this one, but it's a single skill that only applies to 1 "Blood of the Earth" skill
Rosalina  [作者] 2024 年 4 月 28 日 上午 11:00 
If the new lords have the old spells it requires no update.
As long as CA does not move around the lines I changed this mod is fine. :sparklepro:
Ciaphas Cain 2024 年 4 月 28 日 上午 10:23 
Last update was about a year ago, does it not require updating as heals is heals or will new lords need adding to this?
Rosalina  [作者] 2024 年 3 月 29 日 上午 7:27 
yea, It's not updated for the new lore
Diagnosed with boredom 2024 年 3 月 29 日 上午 3:09 
So this does need an update at least for Ostankya.. both her Gulyas heal ability and her Witchbrew spell arnt changed by this mod
Rosalina  [作者] 2024 年 3 月 12 日 下午 8:31 
nah. should work as intended. As long as they don't change how magic functions or move around the address of things this will keep working.
Zeth.exe 2024 年 3 月 12 日 下午 6:34 
Does this need updated love this mod
Rosalina  [作者] 2023 年 5 月 26 日 下午 4:09 
yes, it does.
UphillBuffalo 2023 年 5 月 26 日 下午 1:16 
Does this work with Nurgle healing magic too?
Rosalina  [作者] 2023 年 1 月 26 日 上午 11:27 
It might work with other mods as well now.
Rosalina  [作者] 2023 年 1 月 21 日 上午 6:56 
Well at least it works with my other magic mod :heartmia:
Azurewrath 2023 年 1 月 21 日 上午 5:43 
I can confirm that this mod does work if you don't have another magic mod conflicting with it. I was using a mod called "stronger/double magic strength" (or something). I disabled it and this mod started working for me again! I enabled the mod and it stopped working. So yes, it just doesn't play well with other magic mods.

I will try and switch up the load order and see if it makes a difference.
Rosalina  [作者] 2023 年 1 月 19 日 下午 3:07 
I believe I just fixed the compatibility with my mod collection,
Put thee resurrection mod after the collection and try it out.
Rosalina  [作者] 2022 年 12 月 10 日 下午 11:47 
Im glad you enjoy this.
The problems only come when you try to use mods that affect the same lines in the code.
So without other mods that affect the same spells you are fine.
blackfox23 2022 年 12 月 10 日 下午 7:59 
Some people are saying they are having problems with this mod. Maybe I'm missing something but I have been using this for months and Haven't had a single issue. The only other Mod I'm using that effects magic is one that makes Arcane Conduit generate reserve power. I don't know but I love this mod. Thank you for all your efforts Star Princess.
Rosalina  [作者] 2022 年 12 月 8 日 下午 10:04 
I might just integrate this into my collection and upload it as second version... I realy don't know why it doesn't work anymore.
Azurewrath 2022 年 12 月 8 日 下午 4:09 
Yeah, I was so sad when I realized this mod was no longer working for me. I have some other mods that effect healing and magic, but none that resurrect the dead. Yours is the only one. Is there any way you can make this compatible with other magic mods?
jo malone 2022 年 11 月 9 日 下午 3:36 
I'm having so much fun using your mode
Can you just make it possible to resurrect?
The magic became stronger, so the difficulty level became easier
Rosalina  [作者] 2022 年 11 月 7 日 上午 3:18 
I don't know why but atm the mod only works alone.
Any other mod changing the same magic and it will not work for some reason.
FunkyRythm 2022 年 11 月 6 日 下午 4:56 
Tried it out with Drycha, Lore of Life and found out that no units are resurrecting. The mod is the 1st one in the loading order, am I missing something?
blackfox23 2022 年 10 月 17 日 下午 3:25 
Thank you SO much Star Princess. I have been using this mod on my latest Wood Elf Campaign and it has been everything I hoped for. I now worship the ground you walk on! You are a gift from Isha Herself lol
blood_guts 2022 年 10 月 8 日 上午 3:46 
also the single target heal regrowth seems to sometimes lock up a unit's resurrection and just rapidly deplete their healing cap. I'm gonna see if it's the same for the overcast version.
blood_guts 2022 年 10 月 8 日 上午 3:43 
Just wanted to say again how awesome this mod feels when playing as the fey enchantress. I treat it as a bonus for confederating her or starting with her.
im_mortal 2022 年 10 月 5 日 下午 11:11 
I use local version of the mod and I find passive resurrection from the Lore of Life making quite a difference (for HE, no less!), but that's just me.
Rosalina  [作者] 2022 年 10 月 5 日 下午 5:31 
I want this to stay standalone.
I might add the better life buffs to this mod.

Passive resurrection might be a little bit ovr the top.
Although, the heal is so low it probably wouldn't revive anyways. Maybe a zombie or two.
im_mortal 2022 年 10 月 5 日 下午 4:49 
Thank you for the mod!
For the sake of completeness, can you please add the Resurrect flag to 'wh_dlc05_lore_passive_life_bloom' ability as well?
Albedo 2022 年 10 月 5 日 上午 8:54 
Have you tried to just incorporate it in your "better life magic" mod?
Rosalina  [作者] 2022 年 9 月 27 日 下午 5:15 
Probably a mod load issue.
The game seems to be confused if 2 mods change the same line in a different way

It is kinda like if I wanted to remove a stat from a buff,
If I just delete the line, it loads the line from vanilla data, therefore if I want to remove something I have to put the value 0 so it reads my change and not the vanilla stat.

It also can't be a load order issue because I have tried it both ways.
I assume the game sees 2 mods, both changes the resurrection, one box is checked one isn't so its confused and loads vanilla.
UltraRanger 2022 年 9 月 27 日 下午 3:26 
I actually think it might not be a your collection issue. I modified your BMC mod and it's also not working. Other personal tweaks I did was correctly reflected though.
Rosalina  [作者] 2022 年 9 月 16 日 下午 5:05 
yea, I don't know why but it is not compatible with my collection anymore.. I tested it before and I saw the model count go up. Now, no matter the load order, it doesn't work.
FunkyRythm 2022 年 9 月 16 日 上午 10:05 
Hi,
I Tried it out with Bretonia Louen Coeur (Lore of Life) and doesn't seems to work, at regen cap, dead units aren't bring back to life... I have placed your mod in 1st place in loading order. just to let you know ). not using any other of your mods biside this one here.