全面战争:战锤3

全面战争:战锤3

[Deer24 Walk with the Dragon] English Patch
517 条留言
AvioreYT 10 月 8 日 上午 4:37 
i think i found the issue, the extra faction lords that the dev recommend to use that was causing issues, i think its a memory issue with ram and stuff not sure but after removing that everything works fine now. but yes thank you i can finally play now :)
Maal  [作者] 10 月 7 日 下午 3:48 
@AvioreYT
Right now I can load the full "set" of deer24 cathay mods with no issue. Including skipping turns.

Test without Deer24 "no officer" reskin mod if you use it, it gave me trouble lately for some reason. Also, Deer24 updates the mod so often and steam struggle to keep mods updated in general that you may have an outdated bugged mod version. (unsub/resub, or verify integrity of games files)

Also, this is an Immortal Empire (+expanded) mod only. No Old World or Realm of Chaos.

And in general, the mod always had some crashing issue and he's been trying to fix them for years. I suggest using the 2 camera mods I mention in this mod's description. Most of the crash I get are from fast camera movement in the campaign and these mods reduce them.
AvioreYT 10 月 7 日 下午 2:46 
everytime i try to load this mod up it gets me in the game and freezes and if that dont happen it usually makes me skip the first turn then it crashes, been happening for moths so never really get to play, has this been an issue for anyone and is thier a fix to it?
Rue 10 月 5 日 上午 8:38 
Thank you a thousand Maal, it was indeed Shenzoo where the issue stemmed from, a shame.
Maal  [作者] 10 月 4 日 下午 8:44 
@Hızır Reis
Not sure how you could get 2 overlapping modded lord. Only the faction submod set them on the map and I know no alt version of it. So probably a conflict or script overload, something.

About SFO, was it SFO specifically, or a SFO submod for Walk with the Dragon? I know that both mods add a LOT of script, might be too much for the game perhaps.

Alternatively, you could try my "troop only" patch for Walk with the dragon.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3543145998
It remove all story events and 99% of the scripts, keeping only the event to recruit defeated rebels lords and a set-up event about heroes. Should be easier on the scripting, if you do not care about the mod's storyline.
Hızır Reis 10 月 4 日 下午 8:26 
I found the issue apparently, there were two overlapping Duan Weis and Qui Yuanyi on the campaign map. I just needed to disband one of them, and everything worked normally after that. then for recruit lord issue, look like caused by SFO mod but only effect for non-mod faction like yuan bo etc
Hızır Reis 10 月 4 日 下午 7:31 
@OwL_PaRTy normally my load order is just work fine but after the update it change and cause bug, well look like i get work to do
Maal  [作者] 10 月 4 日 下午 5:05 
@nen
There has been a bunch of similar report in chinese on the main mod page. Might be some issue with the main mod right now. Tho I just tested it right now (tho with a minimal mod list and used the console to get a ton of XP) and was able to get his weapon and it auto-equiped it. Perhaps it has been fixed but you are stuck on an older version of the mod.

Unsub/resub to the main mod to force an update, or use the "Verify integrity of game files" option in steam to force update your whole mod folder?
nen 10 月 4 日 下午 2:13 
I don't know if I just have too many mods, but Duan Wei doesn't get his weapon upon level up. I tried console commanding it, but it's not equipable for him.
OwL_PaRTy 10 月 4 日 上午 1:27 
@Hızır Reis your load order just sounds buggy in general lol. At this point I would load the mods one by one and see which is the problem mod. If you have many mods then load half the load order, and keep dividing as many times as you need until you find the problem mod.
Hızır Reis 10 月 3 日 下午 9:41 
@Maal
other southern provinces lord also not able to move on turn 1, also there are bug for yuan bo faction like i can't recruit more lord and merchant on turn 1
Maal  [作者] 10 月 2 日 下午 7:47 
@Hızır Reis
I assume you have deer24's faction mod too? Is it only Duan Wei, like, can you move the other Southern provinces lord on turn 1 (Qin Yuanyi)?

With only Walk with the Dragon base mod (no sfo stuff), its faction mod submod reskin (alongside all prerequisite), I can move everyone.

Since Duan Wei exist on turn 1, it should be easy to test stuff. Like disable everything everything SFO, test again. Cannot move? Re-enable SFO stuff and disable some non-deer24 cathay submod. Until you can move him.
Hızır Reis 10 月 2 日 下午 6:04 
Hi, playing IE with SFO + Mixu’s LL + Fu Yuanshan Reforged + Walk with the Dragon + several Cathay submods/reskins. Duan Wei is completely stuck on the campaign map (can’t move at all).

Anyone know which mod causes this or how to fix the conflict?
Maal  [作者] 9 月 28 日 下午 1:24 
@Rue
Or an incompatibility. I had an issue where some heroes looked like savage orc warboss when using the Shenzoo mod. I assume some mods make their own hero category for Cathay instead of adding them or using Mixu's, or something. I don't know. With my current set-up, I just tested and have no issue (didn't enable the shenzoo mod)

I'd suggest disable some hero mods one by one until you find the culprid. You could try to move all of the Walk with the Dragon mod higher, but I am not sure it'll fix things. In general, for Total War Warhammer modding, you want to keep the default load order unless there's an issue.
Rue 9 月 28 日 上午 8:59 
Some of my heros, 'Ying Jin' for example looks like witch hunters, is there a problem with load ordar or something like that?
Archangel01 9 月 19 日 下午 4:19 
I meant for the main mod but I'll see if doing resub will work
Maal  [作者] 9 月 19 日 上午 3:43 
@Archangel01
Doubt the translation could crash you.Everything runs fine for me, make sure you have the latest and all requirements of all mods involved. (unsub/resub)
Archangel01 9 月 18 日 下午 10:33 
It appears after you updated this mod I was crashing when starting the game up. Not sure why but was sure that I turn off the rest it still won't let the game launch.
Maal  [作者] 9 月 18 日 下午 5:08 
Things appears to be fine now. I had to change the script a bit, it had issue with Yuan Bo somehow. So if anything weird happen in the Troop Only mod, do report.

The new lord is also translated, only need for Shock to have some free time to upload it.
Maal  [作者] 9 月 18 日 下午 3:04 
@Lain
No~yes. Miao Ying has access to the new lord on turn 1, but ONLY if she's the player. Otherwise, if the player is another faction, the lord will be the one you use during the Terracotta Graveyard battle (that Miao Ying cannot do).

Since that battle is not in the unit only mod, I made the lord is always available to Miao Ying instead.
Lain 9 月 18 日 下午 2:54 
It seems the mod got updated on my end, how weird. Atleast i got the new lady with Miao Ying now. I just can't access the workshop page of the unit only mod.
Maal  [作者] 9 月 18 日 下午 2:30 
@Lain
Well, the workshop won't even let me reupload. I'll send a support ticket I guess.
Lain 9 月 18 日 下午 1:21 
Alright, bless you for thy work =)
Maal  [作者] 9 月 18 日 下午 12:57 
@Lain
I updated it today but it seems that it got stuck somewhere along the path and won't leave "verification". Will try to upload it again.
Lain 9 月 18 日 下午 12:48 
Hello Maal, did something happen with the "Units only" addon? i can't see the main page :3
Invicta 9 月 7 日 上午 11:59 
I see, thanks for the reply anyway!
Maal  [作者] 9 月 6 日 下午 3:43 
@Invicta
You mean only faction+english mods, without the main mod? Yeah, that'll crash. The faction mod doesn't actually have units, heroes or lords in it. It has factions set-up stuff, landmark and some specific events. But it pulls the lords and heroes from the main mod.

I made a patch to remove events, but I don't think there's a version without units. I am not interested in making that one.
Invicta 9 月 6 日 下午 3:34 
Hey Maal Is there a version of Walk with the Dragon without the amry/units, just the legendary heroes and lords ? When I tried running the faction leaders + english translation mod it keeps crashing my game.
Maal  [作者] 8 月 30 日 下午 4:10 
@ZedsDeadBabe
I'm just a translator/patcher. You would need to ask deer24, but he's on break at the moment.
ZedsDeadBabe 8 月 30 日 上午 10:57 
Hi, such an excellent mod. Cant play without it. Curious though if you can take a look at your modded units LOD? The new units cause massive FPS loss, more than likely due to only having one LOD so the new high res textures are always visible causing the loss. Most custom unit mods and CA's units use multiple LODs to prevent FPS issues.
Maal  [作者] 8 月 5 日 下午 11:01 
I've finally made an unit only patch for the mod.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3543145998
Maal  [作者] 8 月 5 日 下午 6:19 
Alright, took a few hours but I think a got a fully no-event patch done (not stand alone). And it work fine with the faction submod. The legendary heroes will be split between only the vanilla factions or the modded faction too if the faction submod is enabled. If the faction submod is not enabled, the legendary lord are split between the 3 vanilla faction. All ROR are enabled for all cathayan faction (that might screw mid-late balance a bit lol).

Now I'd need to test it for 60 turns at least to make sure nothing pop up, but I lack the time. Maybe in the coming days.
Maal  [作者] 8 月 5 日 下午 1:33 
@Captain Dokkaddon
There is no version with only the units, the script light version has fewer events tho.

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3305117622

I'll -try- to make an unit only patch, there's so much piece in there that I might hit a wall somewhere as I don't know how he coded his stuff. But it'll have duplicates lords/heroes when used with the faction submod since they'll all be added to the 3 vanilla faction.
Captain Dokkaddon 8 月 5 日 下午 12:19 
is there any way to disable the "final battle?"

i just want to play the game normally with new units and lords, i don't want to play the "Story mode" or whatever of this mod

is this in the settings somewhere to turn this off?
Maal  [作者] 8 月 3 日 下午 12:30 
@bulletwitch
I'll take the compliment, but I am only the translator lol. Do throw your praise at the chinese mod so the actual author can see it, he can read english.
bulletwitch 8 月 3 日 上午 7:59 
One of the best mod I have ever played. I'll be looking forward for your new works. Congratulations.
Maal  [作者] 7 月 27 日 下午 2:15 
@AP
From these mods I guess that the SFO patch is old or outdated? Can you try disabling all of the SFO mod and submods and try to launch again? Also, I see that there's several older SFO patch, maybe one of these is more updated than others?

Because I can launch a campaign with all of Mixu's mods, walk with the dragon+faction+english+reskin, and the Roar of the Jade sea mod you mentioned in the other mod comment.
AP 7 月 27 日 下午 1:43 
Game crashes during loading after faction selection im using required mods listed mixus roar of jade sea and sfo any help
Maal  [作者] 7 月 26 日 下午 12:22 
@Killing Joke
Checked, and the result is that the "Terracotta Sentinel" category only apply to Terracotta Sentinel and all of his mods Big Single Entity while the Terracotta Automatons are classified as infantry. So it doesn't even include the 2 vanilla lions. The Summon the Sculptor item gives a vanilla buff that only affect the Terracotta Sentinel category. He should have made his own buff using his custom category which includes all of the constructs and only them.

The buff description also specify "terracotta soldiers" not "automatons". But yeah, confusing, I'll fix that by replacing soldiers with sentinels since its only them.

The automatons are properly affected by buff calling "Terracotta Constructs" like the skill Sculpting Eyes on Statues, and they are affected by the "melee infantry" buffs. So things are fine on that side.
Maal  [作者] 7 月 26 日 上午 8:30 
@Killing Joke
And to specify, the Yi Cha Jungle Fighters are from the Yin Yin mod, not Walk with the Dragon. I'll take a look at the Terracota Automaton, might also be a mistranslation of the ability.
WickedHeart 7 月 26 日 上午 7:17 
@killing Joke you only get them while starting as Yin-Yin and from a landmark in Itza iirc
Killing Joke 7 月 26 日 上午 2:41 
Did anyone figure out how or where to recruit Yi Cha Jungle Fighters?
Killing Joke 7 月 26 日 上午 2:09 
Is it supposed to be that anti infantry Terracota Automatons are out of the most buff groups that buff constructs / automatons?
For example, Saytang buffs ALL constructs except that anti infantry Terracota Automatons.
"Summon the Sculptors" of Qiao Xiao says +30 armor for all Terracota Automatons, but ignores the unit which is named Terracota Automatons. Very weird, it looks like it was some new unit that was just forgotten at some point.
Katzenfleisch 7 月 19 日 上午 1:08 
Indeed. I forgot that I had Yin-yin enabled. Thank you though ^^
Maal  [作者] 7 月 18 日 上午 2:50 
@Katzenfleisch
I assume you forgot the faction submod xD .

But yes, if you use the Yin Yin mod it'll steal Zhao Qi's faction, but you can still recruit her. The Marienburg mod take a unrelated settlement unless that changed recently.
Katzenfleisch 7 月 18 日 上午 1:49 
Nevermind I'm a dumbass.
Katzenfleisch 7 月 18 日 上午 1:45 
Somewhy the faction doesn't even exist at all in my playthrough or the battle menu, though..
Katzenfleisch 7 月 18 日 上午 1:41 
Is there actually a way for us to play as the Eastern River Lords' Zhao Qi whilst maintaining the SCM Marienburg mod?
OwL_PaRTy 7 月 11 日 下午 12:20 
@Vern one workaround I have found in a past playthrough is to try selecting Jin Xiao via alternative means. (i.e. through the army list screen, through events that go to his stat window etc)
OwL_PaRTy 7 月 11 日 下午 12:19 
@Maal, its not a consistent crash in my case, but of all the crashes for me Jin Xiao does seem to be most prone to it for some reason. In my case no submods, probably mod conflict of some sort on my end as I do use lots of mods.