Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

Levelling Customizer
50 条留言
erolhakanayata 6 月 24 日 下午 11:44 
Please update this mod
issue5 5 月 4 日 上午 1:00 
somehow it still works in 1.2.12
RebelKillSwitch 2023 年 9 月 11 日 下午 12:04 
guess this is dead
Pokesus 2022 年 11 月 12 日 上午 12:39 
Its REALLY GOOD for balance, there are skills that grows up incredible fast and other wich are a pain in the ass, this makes my games so good. ;)
I recommend it with "tournament exp" mod too.
Berfalmyr 2022 年 11 月 11 日 上午 2:30 
@hall Thanks for the answer :) And thanks for your work on this mod !
hall 🐢  [作者] 2022 年 11 月 10 日 上午 12:16 
@Berfalmyr I updated it to v1.0.0. 1.0.1 should work fine as well but I haven't checked it yet. A little busy with life.
Berfalmyr 2022 年 11 月 9 日 上午 10:36 
The mod seems to be working again, but still invisible on the steam workshop... can we use it without issue ?
Atlantika 2022 年 10 月 27 日 下午 1:24 
Sad to say MCMv5's update about a 2 hrs ago broke this mod, gota wait for it to be updated. Love the mod though keep it up Hall.
Mister k 2022 年 10 月 26 日 下午 12:16 
is there a way to enable picking both skills?
Sekulture 2022 年 10 月 26 日 上午 10:51 
yes achievements are blocked by having mods or cheats on however
https://www.nexusmods.com/mountandblade2bannerlord/mods/4587
someone already created a fix for taleworlds' obvious mistake
Elf 2022 年 10 月 26 日 上午 5:07 
Can you make it so that we get an attribute every level?
hall 🐢  [作者] 2022 年 10 月 25 日 上午 6:05 
@gwg What upgrade rate? Are you talking about smoothing level? All the bonus that comes from the mod can be seen if you hover over either your level XP bar or skill learning rate. You can see how much mod adds that way.

@G I actually don't know if achievements work with mods. I didn't do anything special with this mod so if it works with mods, should work with this one too.
GarethTheGoblin 2022 年 10 月 25 日 上午 5:18 
Will this stop me from getting achievements?
gwg 2022 年 10 月 25 日 上午 4:08 
friends,how to calculate the original upgrade rate,and if i change to 30,is it easier or harder to upgrade?
ŞizofreN 2022 年 10 月 24 日 下午 9:00 
hello my friend, you are very talented, good luck, do you have a chance to do it in Turkish?
hall 🐢  [作者] 2022 年 10 月 24 日 上午 9:24 
1.9.0 version will come after release tomorrow. I don't know what will change with release and since it is close, I prefer waiting for it.
BigNic 2022 年 10 月 24 日 上午 6:13 
please make it work for 1.9.0 <3
ŞizofreN 2022 年 10 月 23 日 下午 1:11 
Update to 1.9.0
TJ the HedgeScout 2022 年 10 月 23 日 上午 8:55 
Ah ok, i was just curious ^^;
hall 🐢  [作者] 2022 年 10 月 23 日 上午 6:53 
@TJ the HedgeScout do you mean skill limit? Learning limit is separate game mechanic. If you mean the 400 skill limit, nope. It is for all skills. What you can do is to not set any limits and simply set multiplier of skill to 0 when you reach your own limit. I have no plans to introduce separate limits since limit is there to prevent issues and I am not gonna support something that can be broken at any time.
TJ the HedgeScout 2022 年 10 月 23 日 上午 6:51 
So that's why skills have "issues" past 400, OVERPOWERED!
hall 🐢  [作者] 2022 年 10 月 22 日 上午 5:17 
@________________________________ that is a funny one :D yeah skills definitely aren't designed to go over 400.
________________________________ 2022 年 10 月 22 日 上午 12:24 
Today i learned that If you have steward above 400 troops are paying you for the service in your army.
hall 🐢  [作者] 2022 年 10 月 20 日 上午 6:33 
@Draecon For character level, to get actual linear progression, you need at least level 100 smoothing. That is not supported by the mod because as you go further above 40, the scaling slows down quite a bit and I found that to be not good for the experience of player. If you really want to make it easier, you can set it to 40 and then increase Levelling XP Multiplier by 0.1 every level or by 1 every 10 levels. I do think 40 is good enough though. For skills, level 40 should be close to linear.
Draecon 2022 年 10 月 20 日 上午 5:46 
@Hall What smoothing level would you recommend for a linear (time wise) leveling?
Delinard 2022 年 10 月 20 日 上午 2:49 
Yep I ran it on 1.9.0 no crashes on campaign map, you should add it to "Compatible Version"
hall 🐢  [作者] 2022 年 10 月 19 日 上午 12:15 
@Mr.Legacy should work on 1.9.0 too. Let me know if you have any issues.
YouTube/kvnlgcy 2022 年 10 月 18 日 下午 4:46 
Update to 1.9.0?
hall 🐢  [作者] 2022 年 10 月 18 日 上午 9:33 
@DevilMedic Nope. This mod is focused on keeping character valid in perspective of the game. So it can speed up or slow down gained XP. But giving extra points would make it a normally not achievable character. However people do request that feature quite a bit so I might add it once I am not busy with life.
DevilMedic 2022 年 10 月 18 日 上午 8:43 
With this mod can I make it so i get an attribute point every level?
hall 🐢  [作者] 2022 年 10 月 18 日 上午 5:14 
@Manny le seul l'unique unfortunately no. I strongly suggest not going over 400 in any. But if you want to, one thing you can do is when you reach 300 Steward, set Steward multiplier to 0. That would make it so you don't get any XP for it.
Manny le seul l'unique 2022 年 10 月 18 日 上午 4:50 
hello, do you know if there is some config files to adjust each skill limit to a category ? for exemple 300 for stewards and 2000 for one handed :3
great mod by the way
thx for everything
RainOfPain125 2022 年 10 月 18 日 上午 1:58 
oh my god thankyou so much. The only buzzkill about Bannerlord was in the inability to really become a master of all trades within the skill tree that left my game feeling weak and unfulfilling. Being able to tone down the MASSIVE exponential curve of required XP per level is great.
hall 🐢  [作者] 2022 年 10 月 17 日 上午 12:13 
@Draecon The exact formula of multiplier to the gained XP: (1 + (Smoothing Level / 1000)) ^ Character Level. For skills: (1 + (Smoothing Level / 10000)) ^ Skill Level. So basically it gives exponentially increasing multiplier to make game's exponentially increasing requirements less extreme.
Draecon 2022 年 10 月 16 日 下午 10:40 
Yes. Smoothing. I think I understand the general concept, I was wondering about the math behind.
hall 🐢  [作者] 2022 年 10 月 16 日 下午 1:27 
@Draecon Do you mean smoothing?
Draecon 2022 年 10 月 16 日 下午 1:13 
It worked for me. No issues. What exactly does normalizing do?
davischance6 2022 年 10 月 16 日 上午 8:07 
not really sure how to upload save
hall 🐢  [作者] 2022 年 10 月 16 日 上午 3:12 
@@davischance6 Upload it to google drive or similar and share the link with me please
davischance6 2022 年 10 月 16 日 上午 2:53 
how do i upload it
hall 🐢  [作者] 2022 年 10 月 15 日 上午 9:32 
@davischance6 That is a strange issue. What is your game version? Can you upload your save somewhere for me to check please?
davischance6 2022 年 10 月 15 日 上午 9:22 
as soon as i upgrade any skills it stops me from being able to attack properly
davischance6 2022 年 10 月 15 日 上午 9:09 
any solutions
davischance6 2022 年 10 月 15 日 上午 9:09 
it wont let me attack enemies goes right throgh or minscule damage
hall 🐢  [作者] 2022 年 10 月 15 日 上午 5:13 
@Skoobeldoobel I will look into it but although I can't remember right now, there was likely a reason I avoided it before.
skoobeldoobel 2022 年 10 月 15 日 上午 4:04 
Would it be possible to customizing amount of focus / attribute points per level? I realize it's technically the same as learning limit, but there's something to be said about the dopamine rush of point assignment lol
Barbarossa 2022 年 10 月 15 日 上午 12:26 
tnx man
Shambeh-Bambeh 2022 年 10 月 14 日 下午 12:57 
Alright thanks a bunch.
hall 🐢  [作者] 2022 年 10 月 14 日 下午 12:52 
@Shambeh-Bambeh anywhere after the required mods & base game modules would be fine.
Shambeh-Bambeh 2022 年 10 月 14 日 下午 12:50 
Thanks for this mod. Where do I place it in the placing order?