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I would be entirely ok with using weaponcore if it didn't break literally everything that isn't weaponcore.
Weaponcore forces people to choose between it and everything else because it breaks literally every other weapon mod that I know of.
Is it possible that some of your mods could be remade using a different base? Vanilla+ maybe?
I fire and load 18 missiles. (3 rounds) Like before 1 hits, but the rest of the missiles are missing by a larger margin. I think speed mods may be an issue for this mod.
What's more, I found that when I targeted the redship, in the menu, the vxm launcher said it's target was "n/a" leading me to think that the targetting information isn't getting to the missiles.
I forget the name, but it's one of the custom game pre-builds, with a red faction platform, and a blue one. I only installed weapon core, and this mod.
I stole the red ship and placed it a few km away from anything else, disabled the turrets, and built a platform for the vxm, 600m away. The ship is straight ahead, of the launcher.
I loaded the missiles, targeted the ship, and fired 6 times.
No hits. All seeming to curve down, *away from* the target.
I loaded 6 more shots, first 5 repeat this problem. Number 6, curves sharply to the left, then comes slowly back to the right, such that hits the left most side of the vessel. (From my perspective)
The next 6 miss as well.
What's the proper procedure to launch them?
P.s havent been on SE PC for a long time so i am new to both this and weaponcore as a whole
I have an idea for something resembling an oversized patriot missile launcher....