Crusader Kings III

Crusader Kings III

[Discontinued] Ruler Limits – excessively expanded
10 条留言
CaliBlueBear 2023 年 7 月 30 日 上午 6:53 
No need to apologize, glad you’re alive, hope you are well!
Holger  [作者] 2023 年 7 月 30 日 上午 2:18 
I've to apologize for my long absence. For personal reasons, I was unable to maintain my mods. For the same reason, I stopped playing Crusader Kings III. Everybody is free to use the code for their own mods.
CaliBlueBear 2023 年 5 月 16 日 下午 5:01 
Will you be updating your Ruler Limits mods for 1.9.*?
Khanz1 2023 年 3 月 18 日 下午 1:00 
Is this 1.8 compatible?
Holger  [作者] 2022 年 9 月 7 日 上午 9:40 
I'll add this information to the description, when updating for the 1.7 patch.
Holger  [作者] 2022 年 9 月 7 日 上午 9:39 
@CaliBlueBaer Yupp! The rates fure dukes are for example

• moderate expansion: 3 domains, 6 knights, 22 vassals
• temperate expansion: 4 domains, 7 knights, 24 vassals
• distinct expansion: 6 domains, 9 knights, 27 vassals
• intense expansion: 8 domains, 11 knights, 30 vassals
• excessive expansion: 10 domains, 13 knights, 40 vassals
CaliBlueBear 2022 年 9 月 6 日 下午 8:47 
Are the "expansion rates" different for each version? I really like what you've done and I'm going to use your mods in place of a hodge-podge of others that I have found and put together from different modders. I like that yours are consistent and optional.
Holger  [作者] 2022 年 9 月 6 日 下午 8:15 
@CaliBlueBear After publishing patch 1.7, I'll publish an "intensly expanded" mod, which will own these limits. The new limits for the "excessively expansion" will then be lifted by 25% to 33%.
Holger  [作者] 2022 年 9 月 6 日 下午 8:09 
The base modifiers/limits are
Counts: 5 domains, 8 knights
Dukes: 8 domains, 11 knights, 30 vassals
Kings: 10 domains, 14 knights, 60 vassals
Emperors: 12 domains, 16 knights, 90 vassals
CaliBlueBear 2022 年 9 月 6 日 下午 7:19 
What's the rate of expansion on the limits of domains, knights, and vassals?