全面战争:战锤3

全面战争:战锤3

Imperial Armoury - Unit Upgrades for the Empire
767 条留言
Dirty Dan  [作者] 10 月 8 日 上午 11:49 
@Carmine "Red" Vulpes i didn't make a list but every major faction has exactly one exclusive upgrade. I probably won't create faction exclusives to minor factions as they are too many. If any of those becomes a playable major faction in future dlcs or flcs I will add an exclusive upgrade to those
Carmine "Red" Vulpes 10 月 8 日 上午 10:19 
damn haha I didnt realize how many of those were faction unique ones I wasnt supposed to have, that big game hunters one made my snipers so effective, almost regret tellin you about the bug xd

I wonder if theres a list of which upgrades are in which faction somewhere... and if you might take some suggestions on new unique upgrades for some of the minor factions, or perhaps that a minor faction could gain access on confed or defeating them, idk.
Carmine "Red" Vulpes 10 月 7 日 下午 1:24 
oh you juuuust fixed it xd
Carmine "Red" Vulpes 10 月 7 日 下午 1:24 
started the same faction fresh without Deithland and its working fine somehow, maybe it was happening cuz I added it mid campaign last time, tho
Dirty Dan  [作者] 10 月 7 日 下午 1:23 
@Carmine "Red" Vulpes I forgot to add the minor factions to the prohibited list. The exclusive upgrades should no longer appear for them now
Carmine "Red" Vulpes 10 月 7 日 上午 11:07 
like many others, I am, also playing with Deithland, despite no upgrades being available for the units, they are quite powerful without them
Carmine "Red" Vulpes 10 月 7 日 上午 11:02 
playing as ostermark with mixu's unlocker/legendary lords, can see all the other special specific upgrades too
Dirty Dan  [作者] 10 月 7 日 上午 3:57 
@Carmine "Red" Vulpes which faction were you playing? Normally the upgrade should only be visible to elspeth's faction?
Carmine "Red" Vulpes 10 月 7 日 上午 2:29 
I think its hilarious you can use this to go into crippling debt(help). tho it is frustrating to see the magic resist upgrade but not be able to get it cuz of the nuln exclusive resource, maybe you could add a way for other factions to get it slowly? maybe a random event where you can smuggle enough for one or two units out of nuln?
Seleukus 10 月 4 日 上午 4:52 
Deithland compatibility please!
Raoul 9 月 26 日 下午 12:43 
Would love compatibility with Deithland!
Dirty Dan  [作者] 9 月 26 日 上午 9:50 
as long as I don't find an unintrusive way to implement a new resource, I will probably stick to slaves and cash. There currently is no suitable campaign mechanic besides slaves and rituals that all dark elf factions share
Louie04k 9 月 26 日 上午 6:32 
if i may i think "sacrificing" slaves for the training upgrades makes perfect sense, for armour and weapon upgrades why not use a resource called dark magic or something?
Dirty Dan  [作者] 9 月 26 日 上午 2:16 
@Louie04k not yet. I scrapped two approaches so far but it is quite hard to find a unique one for that faction. First approach was a new pooled resource gained from fighting and raiding and second one was just using slaves. First one felt awkward with the slave mechanic being so similar and the second one felt rather illogical since sacrificing slaves does not really yield better weapons/armours. Currently planning to do a mixed approach with gear upgrades for treasury and bonuses from sacrifices to the cytharai. I will probably start doing this with Tides of Torment release
Louie04k 9 月 25 日 下午 7:37 
have you done a version for the dark elves?
Dirty Dan  [作者] 9 月 23 日 下午 3:52 
@Arcrom21 they won't actively use it but get upgrades periodiacally like the greenskins
Arcrom21 9 月 23 日 下午 12:18 
The AI uses this feature? Big thanks
Manny 9 月 6 日 下午 3:57 
Can you add the Deithland mod please. It would be awesome!
Distratos 9 月 6 日 上午 8:51 
Can you add the Uber Brothers pleaase
Dirty Dan  [作者] 9 月 5 日 下午 12:47 
@I BENCH MORE THAN YOU no, that's not possible. Please enable the context viewer in the game settings and look if the game is reporting script break errors
I BENCH MORE THAN YOU 9 月 5 日 下午 12:43 
can confirm that the button on the ui goes on and off. most of the times you have to select the army twice for it to show up. another question @dirty dan. Is there any way this mod could be conflicting with the vanilla imperial authority ui at the top of the screen? it does not show up for me but the imperial authority effects still stand.
Dirty Dan  [作者] 9 月 5 日 上午 1:27 
@the Loofy thanks for the clarification. The button in the unit panel is added by a script when selecting your armies so it might behave weirdly when facing lua errors caused by other mods
the Loofy 9 月 4 日 下午 7:58 
@Dirty Dan
My bad for not being more clear before.
The imperial armory button wasn't appearing in the UI, but having got on to debug and test today to write a full ass bug report, it's now fully funcitonal, sooooo...
Yay? ¯\_(ツ)_/¯
I BENCH MORE THAN YOU 9 月 3 日 下午 3:29 
@Dirty Dan yep, you were correct. User error on my part. Was trying to click the little arrow
Dirty Dan  [作者] 9 月 3 日 下午 1:40 
@I BENCH MORE THAN YOU I just checked it and it still shows up. Try deselecting and reselecting your army until the button shows up in the army panel. If you are coming from before 6.0 have in mind that the old upgrade ui does not exist anymore (that was opened by clicking on the arrow of the unit card)
I BENCH MORE THAN YOU 9 月 3 日 下午 12:37 
the ui to upgrade is no longer showing up
Dirty Dan  [作者] 9 月 1 日 上午 1:30 
@the Loofy Warband upgrades will always remove any unit upgrades the initial unit might have.
the Loofy 8 月 31 日 下午 11:24 
I believe this mod is mostly non-functional when playing Markus Wulfhart while using the Warband Upgrade mod.
Croatoan 8 月 27 日 上午 3:13 
Also TW Millenium. :steamsad:
ᛣ Munin ᛉ 8 月 23 日 下午 7:21 
Seconded for deithland compat
Croatoan 8 月 16 日 上午 9:04 
Would love a Deithland compatibility
Dirty Dan  [作者] 8 月 15 日 上午 6:52 
not yet
BioVolck 8 月 15 日 上午 2:39 
Have you created a mod to upgrade the Dark Elf troops?
Dirty Dan  [作者] 8 月 15 日 上午 2:24 
@BioVolck I would recommend starting a new campaign with it since I don't think that the scripts would work as intended when adding it to an ongoing one
BioVolck 8 月 14 日 下午 10:52 
Can this mod be included in the saves?
Dirty Dan  [作者] 8 月 7 日 上午 12:55 
@Betamax if you're asking for the resource id it's dd_fine_steel
Betamax 8 月 6 日 下午 6:55 
What is the pooled resource that "fine steel" is listed under?
Dirty Dan  [作者] 7 月 20 日 上午 3:37 
@Ba$ed thank you for reporting this. It will be fixed in the next update
Ba$ed 7 月 19 日 下午 6:32 
Love the mod. I can see a small typo in Technology->State Troop Standards. The pop-up display says "Enables Advanced combat Training...". The 'c' in 'combat' should be capitalised. Minor issue, of course. Just helping out to perfect your mod.
lthull 7 月 18 日 下午 2:48 
Thanks, I look forward to it. I understand your logic, but their basic combat stats are just terrible. There is no reason for Franz to use anything other than Reiksguard for shock cavalry, but I like to have themed armies of various flavors.
Dirty Dan  [作者] 7 月 18 日 下午 1:36 
@lthull I only enabled this upgrade for melee cav and demygryph knights as I didn't want to incentivize using shock cav out of their intended role. That being said I think I will enable it in the next update and leave it to the players
lthull 7 月 18 日 上午 9:38 
Playing as Karl Franz, I noticed that the Knights of Morr, the Knights of Everlasting Light, and the Knights of the Blazing Sun are not given the option to the upgrade "Advanced Combat Training." Is this intended?
Dirty Dan  [作者] 7 月 13 日 上午 4:46 
@Blissblessed no, the AI in the game cannot interact with unit upgrades at all. Not even with those already present in the game (greenskins or wood elves). That being said I put a copy of the script that randomly distributes upgrades to their troops in most of my mods so they will get upgrades over time like the greenskins do
Blissblessed 7 月 13 日 上午 3:39 
Do AI use upgrade on their troops actively from this factions mods?
Dirty Dan  [作者] 7 月 13 日 上午 2:54 
@tatupetinati I think that mod was covered by Apex' compilation. You can find a link in the description
VioletGreyTV 7 月 12 日 下午 7:21 
@tatupetinati iam not 100% sure but i think there was no submod for sigmas heirs. but unless its a different mod, there was some compatibility from sigmas heirs side? but yah not sure anymore. been a while
tatupetinati 7 月 12 日 下午 5:14 
Hey there! amazing mod, mind to help me please? which submod i need to be able to upgrade Sigmar's Heirs troops? Thank you!
Dirty Dan  [作者] 7 月 9 日 上午 12:00 
@SpooNNNeedle it's dd_fine_steel
SpooNNNeedle 7 月 8 日 下午 8:02 
what's the resource id? i want to use the "res" command from the console command mod to just quickly level out my carroburg greatswords
Dirty Dan  [作者] 7 月 8 日 上午 2:03 
@Dawn&Twlight yes