全面战争:战锤3

全面战争:战锤3

Vampire Coast - Enhanced Rites (Unlimited Queen Bess and more!) [6.2]
72 条留言
Daniellm 10 月 3 日 下午 3:10 
one funny thing, i had a rebellion with 19 queen bess
BioVolck 9 月 12 日 上午 10:13 
does it work on the new version?
Norr 8 月 8 日 下午 11:00 
oooh ok got it, thanks
Llamakazi  [作者] 8 月 8 日 下午 8:56 
@Norym
Behind the scenes: when any one of us uploads a mod, it checks the delta/changes between the last version and this one to determine when to update that "last updated" timestamp

The main reason for re-uploading the same mod on my end (with no changes needed) is that it changes the Mod Manager's "Yellow Warning Icon" to the "Green Checkmark Icon" in the Mod Manager, which people will bug mod makers about (despite the mod still working OK)

Basically it's just sending a message to CA servers that I checked that the mod was working with the next major patch number (6.2 in this case) and no changes were needed to maintain compatibility
Norr 8 月 8 日 下午 8:08 
are you sure this is 6.2? why does it say last updated 10 may 2024
Llamakazi  [作者] 6 月 22 日 上午 10:50 
@BlackSoul
Probably something in Patch 6.2? I haven't gotten around to updating all of my mods for the newest patch, but when I get a spare moment I'll check to see if there are any major issues (and update them for it)

@itachiaurion
Ahh that's a tricky one; when I get a second to update this for 6.2 I'll check that out as well, thanks for the error message! (those do actually help for debugging)
BlackSoul 6 月 22 日 上午 4:39 
Playing Empire and this make crash in turn 24. It can be some corner case as I played VC campaign with no error.
itachiaurion 4 月 30 日 上午 2:14 
third and final part:

The callstack of the script which established the failed listener is:
stack traceback:
[string "script\_lib\lib_core.lua"]:1908: in function 'add_listener'
[string "script\campaign\mod\!vampire_coast_enhanced_rites.lua"]:121: in function 'vampire_coast_expanded_rites_init'
[string "script\campaign\mod\!vampire_coast_enhanced_rites.lua"]:199: in main chunk
[C]: in function 'pcall'
[string "script\_lib\lib_core.lua"]:714: in function 'load_mod_script'
[string "script\_lib\lib_core.lua"]:647: in function 'load_mods'
[string "script\_lib\lib_mod_loader.lua"]:85: in function 'callback'
[string "script\_lib\lib_core.lua"]:1930: in function <[string "script\_lib\lib_core.lua"]:1930>
[C]: in function 'xpcall'
[string "script\_lib\lib_core.lua"]:1930: in function 'event_protected_callback'
[string "script\_lib\lib_core.lua"]:1991: in function 'event_callback'
[string "script\_lib\lib_core.lua"]:2051: in function <[string "script\_lib\lib_core.lua"]:2051>
itachiaurion 4 月 30 日 上午 2:14 
second part:

stack traceback:
[string "script\campaign\mod\!vampire_coast_enhanced_rites.lua"]:190: in function 'vampire_coast_expanded_rites__trigger_bountiful_treasure_treasury'
[string "script\campaign\mod\!vampire_coast_enhanced_rites.lua"]:134: in function 'callback'
[string "script\_lib\lib_core.lua"]:1930: in function <[string "script\_lib\lib_core.lua"]:1930>
[C]: in function 'xpcall'
[string "script\_lib\lib_core.lua"]:1930: in function 'event_protected_callback'
[string "script\_lib\lib_core.lua"]:1991: in function 'event_callback'
[string "script\_lib\lib_core.lua"]:2051: in function <[string "script\_lib\lib_core.lua"]:2051>
itachiaurion 4 月 30 日 上午 2:13 
Hello playing the chaos dwarf with your mod I found this error in the log, I will cut it in parts so you can hopefully see if it can help:

ERROR - SCRIPT HAS FAILED - event callback was called after receiving event [RitualCompletedEvent] but the script failed with this error message:
[string "script\campaign\mod\!vampire_coast_enhanced_rites.lua"]:190: attempt to index local 'item_list_category' (a nil value)

The callstack of the failed script is:
Llamakazi  [作者] 3 月 26 日 下午 10:30 
Updated for baseline 6.1 - no obvious changes were needed after some testing; mainly forcing the Mod Manager to change from the warning icon to the green checkmark icon instead
Commancho 3 月 4 日 下午 5:51 
Is it possible to make lite version of this mod that would only remove Queen's Bess limit cap with 1 turn cooldown?
Olympeus_Rex 2 月 24 日 上午 7:50 
@warhound. That's funny I subscribed to this mod specifically for Queen Bess. Fist time V Coast player and all the rites are underwhelming, to the point of almost useless. But the Queen Bess rite does not work as it describes, which is in my opinion a bug. This mod is fixes what I consider to be a bug for Queen Bess distribution.
The Dark Ranger 1 月 21 日 下午 7:38 
I'm definitely going to try this, I'd love to see what you can come up with for adding a fifth right for them to have access to if that's possible.
Llamakazi  [作者] 2024 年 12 月 13 日 下午 2:21 
Updated for 6.0 - no changes needed, just forcing the Mod Manager warning icon to go away

@Warhound
Maybe! I'm rather busy as of late, but if there's enough clamoring for it I could whip it up one day when I get a second to spare
Warhound 2024 年 12 月 2 日 上午 9:52 
been enjoying this mod for a long time now, appreciate your work man. one question - if it isn't too much of a hassle, would it be possible to throw up a version identical to this one but removing the unlimited queen bess element?
Llamakazi  [作者] 2024 年 11 月 3 日 下午 8:44 
Updated for 5.3 - no changes needed, just forcing the Mod Manager warning icon to go away
Llamakazi  [作者] 2024 年 10 月 8 日 上午 10:51 
@Zugs
Also it should indeed be possible to remove the requirement; but I'm preoccupied with some other work at the moment!
Llamakazi  [作者] 2024 年 10 月 8 日 上午 10:44 
@Zugs
For the 1 Treasure Map mission for the "Curse of the Sea Mist" rite unlock; I just tested it with Aranessa/Sartosa and it should be possible to just fulfill the requirements on turn 1 (you start with a quest to dig at Luccini right off the bat, which meets the requirements)

I haven't checked the other Legendary Lords, but I think they also should have a similarly easy to access 1st treasure map nearby
Zugs 2024 年 10 月 6 日 下午 8:36 
Yeah I can't figure this out to save my life. If you ever get the chance, I'd love to see the 1 Treasure Map requirement removed from the Sea Mist rite, maybe just have it unlocked by default with a cooldown or swap it with something more manageable. If this is possible.
Zugs 2024 年 10 月 6 日 下午 3:25 
I've been trying to edit it myself but with no luck. I can't get Treasure maps to work, so I wanted to change or remove the requirement for Sea Mist so it doesn't need to find a treasure map.
Zugs 2024 年 10 月 6 日 下午 12:06 
Is there any way we can remove the Treasure map requirements from Rites?
Llamakazi  [作者] 2024 年 9 月 12 日 下午 3:23 
@Norym aye since it starts at rank 0 now, it'll miss out on unit rank/veterancy bonuses until it works it's way up back to 9 once more

In practice though, they're still about the same /w regard to accuracy, albeit one with more damage from the unit rank bonuses

Check out this mod https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2790585668 and try some battle/skirmish tests vs. A.I. if you're super curious
Norr 2024 年 9 月 11 日 下午 9:20 
queen bess accuracy is balanced around a rank 9 veterancy already unlocked, does this mean now that its level 1, leveling it up to 9 again will give it even more accuracy bonuses?
Llamakazi  [作者] 2024 年 8 月 27 日 上午 12:09 
Updated for 5.2 - no changes needed, just making the warning icon go away
@Skibidirizzler It should also work for the AI, and they also have unlimited access (although in practice, they never last that long since they frequently get wiped out)
Dean Winchester 2024 年 6 月 29 日 上午 5:35 
Just wondering if this works for the AI, and if the AI is limited to 1 Queen Bess?
Llamakazi  [作者] 2024 年 6 月 26 日 下午 3:20 
Updated for 5.1
Looks like no changes were needed, just making the warning icon go away
Lost In Draft 2024 年 6 月 25 日 下午 1:50 
Hoping to see this mod updated for the new patch! Essential mod though for any VCoast playthrough!!
No.213 2024 年 5 月 17 日 上午 11:41 
Very great mod. Thank you for your efforts and time you put in to it.
Llamakazi  [作者] 2024 年 5 月 9 日 上午 11:43 
@FunnyFruit Definitely not intentional! Looks like I forgot to reset it after testing :meatytears: Should be fixed now as of latest updated (back to the default 25 turn cooldown)
FunnyFruit 2024 年 5 月 9 日 上午 6:16 
Hi I love the concept of the mod buffing Vcoast rites, though I wonder if it's intentional that the rite for Queen Bess's cooldown is reduced to 1 turn, meaning that you can get Queen Bess for 1000 every 4 turns. This makes Vcoast factions able to horde Queen Bess within a short period of gameplay. I would suggest adjusting the cooldown to 10 turns or longer to prevent the hording. Thanks a lot for the mod.
Llamakazi  [作者] 2024 年 5 月 1 日 上午 9:36 
:steamthumbsup::D:
Moldy_Lunchbox321 2024 年 5 月 1 日 上午 4:22 
Seems to be working just fine now, thanks so much
Llamakazi  [作者] 2024 年 4 月 30 日 下午 9:24 
@Moldy_Lunchbox321 ah I see what happened; the upload failed when I tried to upload earlier - and it didn't report success properly :meatytears:
Just re-uploaded, try again now
Moldy_Lunchbox321 2024 年 4 月 30 日 下午 8:34 
After, I just tried unsubbing and resubbing, but it didn't work. Maybe it's a mod conflict on my end although I did try again after deactivating the ones that affect VC, like secrets of nagash or better sartosa and it still didn't go through. Also this mod still shows it's outdated in the mod manager menu for me
Llamakazi  [作者] 2024 年 4 月 30 日 下午 7:48 
@Moldy_Lunchbox321 is that before or after I just updated this mod for 5.0 support?
I'm able to boot up campaigns for Elspeth von Draken without any problems right now
Moldy_Lunchbox321 2024 年 4 月 30 日 下午 7:39 
Had to troubleshoot some mods for the new update, and I couldn't make it past the loading screen for the new empire lord until I disabled this one
Llamakazi  [作者] 2024 年 4 月 30 日 下午 3:10 
Updated for 5.0
Had to update DB tables and address an issue with Queen Bess, but otherwise good to go
Skunktank2000 2024 年 4 月 30 日 上午 10:35 
Game crashes when loading into a campaign as any faction with most recent update
Llamakazi  [作者] 2024 年 4 月 6 日 下午 2:46 
Updated for 4.2 (no changes required - just checking to see if it works)
Playing a bit after CA's (much needed) course correction post "Shadows of Change" kerfluffle; here's hoping they stay on the right track
Oberst Klink 2024 年 4 月 1 日 上午 9:45 
Emo_Rock, which other mods do You run? I deactivated this mod and the issue is still there....
Oberst Klink 2024 年 4 月 1 日 上午 3:52 
"im not sure if its one of my other mods but none of my lords can gain or lose loyalty are you able to check that its working since i know the one rite that is supposed to increase it isnt working for me at least"

Same here
Emo_Rock 2024 年 3 月 17 日 下午 9:11 
im not sure if its one of my other mods but none of my lords can gain or lose loyalty are you able to check that its working since i know the one rite that is supposed to increase it isnt working for me at least
BlackSoul 2024 年 2 月 18 日 上午 1:34 
Hi, can you look at this error? thx
ERROR - SCRIPT HAS FAILED - event callback was called after receiving event [RitualCompletedEvent] but the script failed with this error message:
[string "script\campaign\mod\!vampire_coast_enhanced_rites.lua"]:192: attempt to index local 'item_list_category' (a nil value)
It happened for AI faction.
AZM 2024 年 1 月 19 日 下午 6:57 
Hey man, great mod! Sorry to hear you're going through it, hope things get better for you IRL
followurheart 2023 年 12 月 1 日 上午 8:14 
TBH I just use this for the ability to have more than one Queen Bess. Blows my mind that vanilla total war lets you only have one per faction.
Llamakazi  [作者] 2023 年 9 月 28 日 下午 10:24 
Updated for 4.0 - no changes, just making warning icon go away (note: went through some super not-good life events, trying to get back to normal by updating these mods, hence the delay)

Did a preliminary check, and no major issues were detected, although I did not pick up the Shadows of Change DLC so I can't really confirm if things are working as intended there
Pig 2023 年 9 月 2 日 下午 1:34 
This mod may need to be updated for 4.0 because they messed with rites internally.
Cheeky Fishie 2023 年 4 月 18 日 上午 1:48 
Poggie!