XCOM 2
L.A.S.E.R Spark / Mec trooper Integration
32 条留言
lordabizi  [作者] 2024 年 11 月 21 日 下午 10:27 
That also seems a bit weird but at least I don't need to care about it.
Haydern 2024 年 11 月 21 日 下午 5:09 
Nvm the conflict was with Deadput Reskinner
Haydern 2024 年 11 月 21 日 上午 5:40 
Indeed, I'll try a config cleaning to see if solves the problem.
lordabizi  [作者] 2024 年 11 月 20 日 下午 10:19 
I don't see how this would be related, MOCX Mec Troopers and XCom MEC Troopers are completely unrelated to the best of my understanding.
Haydern 2024 年 11 月 20 日 下午 4:29 
After i installed this mod a MOCX MEC spawned bugged (static/invisible/with HP to kill)
mdaniel 2024 年 10 月 6 日 下午 7:02 
Thk you so much lordabizi!!!, i can confirm that is working with that config in the local mod.
lordabizi  [作者] 2024 年 10 月 5 日 上午 9:18 
ok thanks to Zelfana we found the issue. There's a typo in the MEC Trooper Redux mod that prevented it from doing this automatically. You can do it manually.
In the local mod you created, in XComGameCore.ini add:
below the header
[PlayableMECTroopers.UIChooseMec]
these three lines:
+MecClasses="AbiziMecArtillery"
+MecClasses="AbiziMecTank"
+MecClasses="AbiziMecInfiltrator"
lordabizi  [作者] 2024 年 10 月 5 日 上午 9:13 
Which mec classes can you choose? The psionic ones? The default ones?
lordabizi  [作者] 2024 年 10 月 5 日 上午 8:45 
hmm ok let me come back to you
mdaniel 2024 年 10 月 5 日 上午 7:33 
yes in that order
lordabizi  [作者] 2024 年 10 月 4 日 下午 10:34 
hmmm... in the AML settings, do you have your local mod folder second and the workshop folder first? (the workshop folder needs to be above the local mod folder)
mdaniel 2024 年 10 月 4 日 下午 1:54 
didnt work, copy all the config files and no classes
lordabizi  [作者] 2024 年 10 月 4 日 下午 12:33 
ok what if you just copy all the config files from my mod to the local mod (and you can then unsub from the workshop mod)?
mdaniel 2024 年 10 月 4 日 下午 12:03 
Hi lordabizi, first thk for the help and patience, but it didn't work for me. I see the mod that i created in the AML, the new config file with the values that you suggested but still not showing the laser classes
lordabizi  [作者] 2024 年 10 月 4 日 上午 9:55 
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2820842366
You should create a local mod making the guide attached. In it you'll need an XComGameCore.ini file, in which you need to copy this block of text

[PlayableMECTroopers.UIChooseMec]


+UsablePairs=(MecClass=AbiziMecArtillery, WeaponClass=, OriginalClass=, CharTemplateName=Soldier, NeedOnlyCharTemplate=true)
+UsablePairs=(MecClass=AbiziMecTank, WeaponClass=, OriginalClass=, CharTemplateName=Soldier, NeedOnlyCharTemplate=true)
+UsablePairs=(MecClass=AbiziMecInfiltrator, WeaponClass=, OriginalClass=, CharTemplateName=Soldier, NeedOnlyCharTemplate=true)

+AbilityClassPairs=(MecClass=AbiziMecArtillery, AbilityName=Squadsight)
+AbilityClassPairs=(MecClass=AbiziMecTank, AbilityName=MZFineControl)
+AbilityClassPairs=(MecClass=AbiziMecInfiltrator, AbilityName=Suppression)
mdaniel 2024 年 10 月 4 日 上午 4:32 
Thk lordabizi, i switched back to the old mec troopers and the clasess started to appear, what config should i change?
lordabizi  [作者] 2024 年 10 月 2 日 下午 10:49 
I haven't done anything with this mod anything since its release in August 2022. If it used to work and now it doesn't then there must be another mod interfering.

My suspicion is that because MEC Trooper Redux is a newer mod, then its configs to set class correspondence to mecs overrwrites this mod's. If you're willing to experiment try switching back to the old mec trooper mod and see if the problem is solved. If it is, maybe I can help you.
mdaniel 2024 年 10 月 2 日 下午 6:49 
Hi lordabizl im having problem with the classes, i cant choose any class anymore, i dont know if it was the last update of MEC Trooper Redux, but i cant pick any, only show me the default mec trooper and the psi mec trooper, the last campaign i didnt have any problem.

Im using your other mod, mec suits and psi mec
lordabizi  [作者] 2023 年 10 月 23 日 下午 9:28 
Not yet, but I do plan to include them at some point.
Kinsect 2023 年 10 月 23 日 下午 3:20 
Say does this work with Knox's new proficiency Sparks?
the spark breacher and spark guardian?
lordabizi  [作者] 2022 年 11 月 19 日 下午 9:35 
Thank you!
Totsnuk 2022 年 11 月 19 日 下午 7:21 
Nice mod!
lordabizi  [作者] 2022 年 9 月 15 日 上午 11:41 
Yes, choosing the initial perk chooses the mec trooper class. Squadsight promoted to artillery, Fine Control to Pioneer, and Suppression to Infiltrator.
jahsinha 2022 年 9 月 15 日 上午 10:59 
When does the option for their class come up? How do I choose? I made one Mec and he’s standard class, Heavy but I didn’t see a toggle to choose class. I just chose their initial perk - it was Squad Site, Suppression, or Closeness. Then, it just ended with them becoming a Heavy. I do not have the Spark class support mod which I know allowed you to choose different Spark classes.
lordabizi  [作者] 2022 年 8 月 31 日 下午 9:47 
@eclecticbibliophile yes, I indeed think that (True) Primary Secondaries is not a hard requirement to Ballistic shields, so you should be good to go.
jahsinha 2022 年 8 月 31 日 下午 7:17 
Ballistic Shields requires TPS or PS. If I could get away w/o using PS for Shields, I would. The only reason I ever want those mods are these scenarios ( cool classes) but they’re too chunky.
eclecticbibliophile 2022 年 8 月 31 日 下午 6:23 
Primary Secondaries isn't a hard requirement for Ballistic Shields anyway, you're fine without it for this
lordabizi  [作者] 2022 年 8 月 31 日 上午 11:52 
I think that Primary Secondary is a requirement for the shield, and the shield is a requirement of the Proficiency Spark mod? I'm pretty sure the shield mod works without primary secondaries/true primary secondaries?

But yes, if you don't want the Pioneer then you don't need the shield and its dependencies.
jahsinha 2022 年 8 月 31 日 上午 11:33 
If I don’t want to use Primary Secondaries, I just consign Pioneer class and it’s particular dependencies to the flames right?
DERPKING1991 2022 年 8 月 31 日 上午 8:42 
This be nice for the sparks and mecs for lw2 classes and perks with an 8th rank but I love this too as well I might have to run this next play with the other set of classes. As I was just wondering if theyre be a class set for the spark gun, flamethrower, and sniper.
Dies Irae 2022 年 8 月 31 日 上午 8:38 
Is this compatible with Chimera Squad? 🤣🤣🤣🤣 congratulations
RustyDios 2022 年 8 月 31 日 上午 4:36 
Yeah, now everybody's favourite OP Spark Arsenal equipped SPARK classes can be a little more balanced as MEC Troopers :)

Nice work!!