Surviving Mars

Surviving Mars

Game Rule Amazonian Mars
44 条留言
ChoGGi  [作者] 2023 年 9 月 4 日 上午 10:46 
Births are based on how many male/female pairs are in a dome (homelessness is used to limit population).
lelele 2023 年 9 月 4 日 上午 10:33 
So, how do you guys go about this? Normally, I have sort of 'breeding' domes because overpopulation eventually becomes a problem. If I do tourism I have domes specialized in that and not have too many mixed domes. Do you just try to have a couple of tourists in every dome? Do colonists and tourists even have to live next to each other in order for snu-snu to occur?
Paladinboyd 2023 年 4 月 7 日 下午 5:19 
lol
ChoGGi  [作者] 2023 年 4 月 4 日 下午 4:09 
I don't think I'm going to google that.
Paladinboyd 2023 年 4 月 4 日 下午 3:17 
All we need now is a milking shed building and we can reference south park as well.
ajacksonian 2023 年 3 月 27 日 下午 8:36 
Now we are getting into Vault-Tec levels of fun! I like the two Vaults with inverted rations... 1 woman, 999 men and the flip side 1 man, 999 women.
ChoGGi  [作者] 2023 年 1 月 7 日 下午 3:56 
I treat our bio-robotic brothers in kind.

the drone factory technically births them.
lyssabet 2023 年 1 月 7 日 下午 1:53 
How does this treat biorobots?
ChoGGi  [作者] 2022 年 11 月 17 日 下午 4:44 
Unless that's a very subtle reference to american astronaut?
ChoGGi  [作者] 2022 年 11 月 17 日 下午 4:42 
It's supposed to remind you of something :)
Cuddle_Rat 2022 年 11 月 17 日 上午 10:20 
A dome full of women that receives shuttles full of "excited" men. This reminds me of something...

Still, cool outside of the box idea! :steamthumbsup::beeped:
ChoGGi  [作者] 2022 年 10 月 1 日 下午 1:46 
Sure would be :)
shadowhappy6 2022 年 10 月 1 日 下午 12:07 
it be cool if rival could go to war with you a stuff like you can destroy them completely
ChoGGi  [作者] 2022 年 10 月 1 日 上午 10:11 
v0.6
Culls male colonists recruited from rivals before landing.
ChoGGi  [作者] 2022 年 9 月 23 日 上午 7:20 
Huh... Never thought much about rivals, I figured landing would take care of them.

v0.5
Less rival (etc) crashing?


I'll see about blocking them from recruitment later on.
PsiFive 2022 年 9 月 23 日 上午 4:46 
I tried to bolster my colony by recruiting colonists from a rival, partly because I'm trying not to save Earth applicants and partly because I was curious if any males would be recruited and if so what would happen. I chose the 'lots of non-specialist' option but then something weird happened. The mission was successful and several males were among the recruits, but at midnight colony time after landing the game crashed. So I reloaded from before the covert mission and sent it off again. Again it was successful and I had about 5 or 6 males out of the 24 recruits, and I watched as it approached midnight. And the clock just stopped. Everything continued running, drones were zooming around, I could launch rockets and so on, but the clock sat there unmoving on 00:00. What should happen with Amazonian Mars rule when you recruit male colonists from a rival?
ChoGGi  [作者] 2022 年 9 月 17 日 上午 10:47 
Hm, maybe an option for some non-worker tourist attractions?

Good to know it kinda works.
PsiFive 2022 年 9 月 17 日 上午 10:23 
The first one got to a 100 or so people then kept crashing. No idea why because I started enabling mods one at a time on the next one and it seemed okay, but I got the cloning and biorobot breakthroughs early enough that I don't think it was a fair representation. Got a third one underway at the moment and I'm having to go slowly so I don't exhaust the initial pool of applicants while also trying to get enough tourists to get some kids born. And the tourists mostly think Mars sucks because there's nothing to do in the colony as I don't have enough people to run much in the way of leisure. It's not looking good but I think maybe I didn't go slowly enough.
ChoGGi  [作者] 2022 年 9 月 16 日 上午 9:53 
40 subs so far, it'd be nice to know if anyone is able to "win"
Thor 2022 年 9 月 10 日 下午 8:20 
I'M IN!
ChoGGi  [作者] 2022 年 9 月 7 日 下午 3:35 
I did my best to make sure you can't cheese around it :)
ChoGGi  [作者] 2022 年 9 月 7 日 下午 3:35 
Clones are "born" like regular children, so yes.
lelele 2022 年 9 月 7 日 下午 3:07 
Does the rule also apply to cloning? If not, that would mean cloning is only half as effective because half the children get killed. Or does it actually clone existing colonists?
ChoGGi  [作者] 2022 年 9 月 6 日 下午 8:19 
That's a good question, let me know the answer ;)
lelele 2022 年 9 月 6 日 下午 8:09 
Sounds interesting but how does it play out? Do you have to micromanage male sexy tourists forever or do you eventually reach a size where you can just automate tourism and not worry about it?
PsiFive 2022 年 9 月 5 日 上午 11:36 
Crashing seemed to be random, though possibly sometimes triggered by autosaves. However, Amazonian Mars plus my current minimal mod set (off the top of my head your library, several of your basic mods, and Silva's UCP) seems to be fine. Sol 160 now without any problems, population a modest 50 or so across two domes. Next step I'll add some of the other mods and see which, if any, make it wobble.
ChoGGi  [作者] 2022 年 9 月 5 日 上午 9:38 
v0.4
More validation before culling.
Cleaned up some code.
ChoGGi  [作者] 2022 年 9 月 5 日 上午 9:14 
Logs or is the crashing happening at "predetermined" spots?
PsiFive 2022 年 9 月 5 日 上午 1:39 
Don't know if it's this or another mod not playing nicely with it but my goal of seeing how sustainable the Amazonian Mars rule is being hampered by stability issues. The game has been crashing a lot since I started this colony. I'm going to try disabling nearly everything else and starting a fresh game and enabling mods one at a time until it starts falling over again.
For No Particular Reason 2022 年 9 月 4 日 下午 11:27 
think you nailed it mate. went past the timestamp crashed before. will upload the logs if crash again
ChoGGi  [作者] 2022 年 9 月 4 日 下午 10:34 
v0.3
Fixes rocket crash?
ChoGGi  [作者] 2022 年 9 月 4 日 下午 10:30 
For No Particular Reason 2022 年 9 月 4 日 下午 9:18 
Spoke too soon. crashed to the desktop twice now both shortly after the arrival of second batch of tourists, wonder if a birth event related...
For No Particular Reason 2022 年 9 月 4 日 下午 8:42 
Liking the mod and the challenge, giving it a whirl. Reasonably smooth flying, the blitzing of my captive stock out of existence was a bit of a surprise lol. So much for the cunning plan of not sending a rocket back in for a while
Wraith_Magus 2022 年 9 月 4 日 上午 11:01 
Clearly, you also need to make the Amazonians stop trying to dunk in the open-air gym. They still shoot every hoop because they have great fundamentals, but no dunking.
BLÀde 2022 年 9 月 4 日 上午 1:49 
ok here's the plan: ugh ugh ugh ugh ugh
ChoGGi  [作者] 2022 年 9 月 3 日 上午 11:03 
v0.2
Added mod option for male model size.
Was culling too many male colonists.
Challenge rating is 301.
ChoGGi  [作者] 2022 年 9 月 3 日 上午 10:53 
Would a mod option for smaller male models look better than heads poking out of buildings/etc, or having an option for both be better?
ChoGGi  [作者] 2022 年 9 月 2 日 下午 5:39 
Yeah, they get culled like tourist baggage.
Ziktofel 2022 年 9 月 2 日 下午 3:47 
What about cloning?
ChoGGi  [作者] 2022 年 9 月 2 日 上午 6:24 
150 (I'm thinking 301 would be better though).
PsiFive 2022 年 9 月 2 日 上午 4:40 
I think I'll see if I can find out if it's sustainable this weekend. Feels like it'll be necessary to get tourism going earlier than I usually choose to in my colonies and at the same time slower growth is a given. Does it modify the game difficulty?
ChoGGi  [作者] 2022 年 8 月 31 日 下午 3:50 
;) I may have been rewatching a certain television show lately.


I'm curious if anyone plays this; how hard is it? Can you actually sustain a colony? (yes that's an indication of the amount of play testing that's gone into this mod)
BrowncoatTrekky 2022 年 8 月 31 日 上午 7:35 
Haha great idea :vulcansalute: