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If you are no longer maintaining this mod or if I don't hear back, I plan to upload a temporary "Fixed & Translated" version to the Workshop. I will give you full credit as the original creator and link directly to this page, and I will take it down immediately if you decide to update the official version.
Thank you again for your incredible work!
First of all, thank you so much for creating this amazing Tartaglia mod! My friends and I have had a lot of fun playing with it.
I noticed the mod hasn't been updated since last July, and with recent game updates, a few critical bugs have appeared. Specifically:
A crash that occurred when his melee weapons (swords/spears in both hydro and electro forms) were dropped into the ocean.
Since I have some coding knowledge, I went ahead and fixed these bugs for my own server. While I was at it, I also created a full Simplified Chinese localization for the character, his items, and all his dialogue.
lua"]:110: bad argument #1 to 'SetPosition' (number expected, got string) LUA ERROR stack traceback:=[C]:-1 in (method) SetPosition (C) <-1--1> scripts/components/floater.
lua:110 in (method) AttachEffect (Lua) <107-117> scripts/components/floater.
lua:172 in (method) OnLandedClient (Lua) <168-184> scripts/components/floater.
lua:14 in (local) fn (Lua) <12-18> scripts/entityscript.
lua:1215 in (method) PushEvent (Lua) <1202-1229> scripts/mainfunctions.
lua:523 in ()?
(Lua) <520-525>
这里是报错文件
有很多达达利亚的独特的对话 作者辛苦了!
Not to mention that tying his bloodthirst to literal hunger makes no sense from biological standpoint. Maybe change it to sanity, as if he goes more and more wild in the head the longer his itch for battle remains unsatisfied? Would pair nicely with his already low sanity, as you'd have to constantly fight shadows, which is annoying, but not as discouragengly restrictive as constant hunger.
My friend had to feed a lot of food for him to stay alive in this day for next day again. Because my bag ran out of food.
You know that we can't go to war every day because we have to stay in one place to setup a base. I have a suggestion, you can add to his pocket a tool to measure his excitement. High euphoria causes his hunger to go down like other characters, and it will decrease day by day if he doesn't fight enough. Or is there a good way to know when he needs to fight?
Hope you can consider. Many thanks author for this good mod character.