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报告翻译问题






"The following mods cause a crash to the Database:
garrioson_monogods.pack
The first invalid database record is
wh3_dlc20_settlement_woc_dark_fortress3_kho_awh3_main_effect_unfortified_settlement_battleNoWallEffect in table
Building_effect_junction_tables
and pack file garrison_monogods.pack"
Greater garrisons
unlock all skills
building slot submod for mixer
mixu`s unlocker - mixer
mod configuration tool V.9 beta
building slots extended
building slots extended submod - six building slots for minor settlemements
building slots extended - tier 4 / tier 5 minor settlements compatibility submod - six building slots version
building slots extended - tier 4 and 5 minor settlements compatibility submod
CheesyRamen`s tier 4 and 5 minor settlements - Dawi zharr now included
better camera mod
tripple skill points and skill dump 3.0.0
more arcane item slots for kairos
walls for norsca
greenskin trade and resource buildings
enhanced wood elf outposts
wood elf outpost expansion
moarrrrr dark fortress
no climate penalties
loyalty removed
wood elves garrisons upgrade
all daemonic factions can trade
problem with ur 2nd comment is then the city would take only 1 turn to devolp
and those suggestions seem great, ill implement em in a bit
Now for two suggestions:
1) Scaling corruption with higher tiers of main building upgrades.
and
2) Warband camps giving corruption.
I really love WoC in this game, but their recruitment suffers hardcore because nearly everything gives Chaos Undivided corruption. If it's possible, being able to alleviate that would make this mod shoot up OBSCENELY high in my favs ranking.
@Lactation Consultant
can you both try to resub the mod?
I can only build one settlement type and it seems to be random? I'm unleashing my Slaanesh warband upon the Lizardmen yet I'm mostly getting either Khorne or Tzeentch settlements.