全面战争:战锤3

全面战争:战锤3

[Duid's] The Dreaded Juggernaut - Dread Saurians Revamped (with Wallbreaker)
36 条留言
Rex1121 6 月 20 日 下午 2:51 
yep same here
Haylong 2024 年 6 月 13 日 上午 3:42 
Im here to tripple confirm that it crashes on start up
pit-s 2024 年 6 月 4 日 上午 12:41 
Can confirm - crashes the game on startup
melta 2024 年 5 月 10 日 下午 10:16 
This mod is officially broken as of May 10.
Zzensan 2024 年 5 月 5 日 下午 5:10 
Patrunz 2024 年 5 月 2 日 下午 12:59 
causing crash on start
Meatmonger 2024 年 4 月 22 日 下午 8:35 
I believe there is a current bug in the mod that makes the feral dreadsaurian perma rampage from the beginning of the battle
Flying Katz 2023 年 10 月 14 日 上午 8:54 
still work?
SloppyJoppy 2023 年 6 月 28 日 下午 2:05 
same, as zetsubou, even tried to switcha round with the load order having it being above and below, didnt work, tho with your basti mod the stats dont change like this but they do get the abilities like nova of sotec
zetsubou_gintama 2023 年 5 月 25 日 上午 9:02 
I just download Lustria Rise and the Dread Saurian lost a wall breaker ability from this mod. Did you think it might be cause from a compatibility condition you have?
Solaire 2023 年 4 月 20 日 下午 1:00 
Does this need an update for 3.0?
El Gran Ortiz 2023 年 4 月 4 日 上午 11:29 
does this affect mounts?
KC99 2023 年 1 月 11 日 下午 9:22 
i also agree with ogre charge
Noin Trongaz 2022 年 12 月 13 日 上午 2:41 
I believe Saurian needs Ogre Charge and Trample.
Malloxfire 2022 年 11 月 28 日 下午 5:08 
Can you add ogre charge? It makes no sense to me that any wall of spears should be able to stop something this large.
August 2022 年 10 月 1 日 下午 5:24 
There was a mod for warhammer 2 that added more skink blowpipes to the saurian. I think that would be a good idea for the dread saurian. Or atleast make em forward firing instead of off to the side.
RagnaBldEdge 2022 年 9 月 17 日 下午 5:48 
id rather just lower the physical resist it has, rather than remove missile resist.
Duid  [作者] 2022 年 9 月 12 日 下午 12:36 
i mean yeah it is, i can remove the physical resistance, but i think lowering missile resistance would be ill advised, since the dread saurian is a gigantic target. and even with the mod he melts somewhat quickly when focused by enemy missiles.
RagnaBldEdge 2022 年 9 月 12 日 上午 11:05 
is there an easy way to edit the values you gave? imo the physical and missle resist is too much.
Saw It In A Pro Game Once 2022 年 9 月 9 日 下午 7:30 
Thanks for the updates, would you consider packaging the improvements together into one mod?
Duid  [作者] 2022 年 9 月 9 日 上午 8:13 
i'm sorry for taking so long to respond to you guys, i'm very busy these days, but i figure it what might be the problem and i'm pushing a fix today, i'm not 100% sure but i will try it anyway.
August 2022 年 9 月 7 日 下午 6:13 
100% repeatable. Guessing thats why all the nakai boys can't make the feral variant.
August 2022 年 9 月 7 日 下午 6:12 
step one. Play any lizardmen faction that is not a horde. Step 2 get to tier 4 city build a feral dread saurian. Step 5 upgrade to tier 5 get building to build a regular dread saurian. And become unable to make the ferals variant from that region
The Wriggler 2022 年 9 月 6 日 下午 6:40 
I'm wondering if the dread saurian bug is just a game bug with Nakai and not the mod. I was using a recruit RoR mod that lets you recruited blessed units like regular ones, and the blessed bastiladon and blessed carnosaur stopped showing up after a few turns in that playthrough.
Duid  [作者] 2022 年 9 月 6 日 下午 12:20 
about the nakai bug, did you guys started a nakai campaing before installing the mod right ?
KC99 2022 年 9 月 4 日 下午 2:05 
also just noticed the same thing pat fussy stated
Pat Fussy 2022 年 9 月 4 日 上午 11:46 
I think you have a bug on your hands. Im playing as nakai and I cannot recruit the feral dread saurian. Normal dread works fine. I thought it might be because I had the building already built when i installed the mod so i deconstructed it and built it again. Worked for 1 turn but now its gone from the recruitment pool again.
KC99 2022 年 9 月 2 日 下午 2:21 
:O OWOWOOWOW i think i can win this battle now
Duid  [作者] 2022 年 9 月 2 日 上午 5:50 
It was a table error that i fixed, the RoR should have encourages now, thanks for the feedback man. :D
KC99 2022 年 9 月 1 日 下午 6:38 
waitwaitwait question.
did the RoR lose the encourage ability i cannot find it or am i just mistaking which abilities the regular version has vs the RoR by default?
KC99 2022 年 9 月 1 日 下午 6:18 
iove this bouta play my first batle with the new ror im very excited these can punch walls now
BLM's Strongest Warrior 2022 年 8 月 30 日 下午 1:51 
Fantastic! Works perfectly now.
Duid  [作者] 2022 年 8 月 30 日 上午 6:07 
Not a bug but a mistake on my part... my bad it should be fixed now.
BLM's Strongest Warrior 2022 年 8 月 29 日 下午 1:08 
Great mod, but there is a bug that I found. The tier 4 building that should unlock feral suarians only increases the unit cap on dread saurians to 1, but doesnt actually unlock the ability to recruit them, which is instead unlocked at tier 3 feral pen, which doesnt increase the cap. (Meaning if you get just the tier 3 building, feral saurians appear on the recruit screen but the unit cap is still 0, and if you make the tier 4 building the unit cap is 1 but you cant actually recruit saurians.)
Duid  [作者] 2022 年 8 月 28 日 下午 2:20 
Yes, The Ai make can make use of him.
RagnaroK 2022 年 8 月 28 日 上午 11:58 
Great idea, can't wait to test this bad boy out. Will AI use them as well?