Total War: WARHAMMER III

Total War: WARHAMMER III

Singe's Units for the Lizardmen
26 comentarios
Velkan 1 OCT a las 18:57 
can the temple guard maces be update to reflect mace infantry instead of halberd infantry
Singemeister  [autor] 14 AGO a las 3:35 
@Cultist of Tzeentch
Interesting, I'll have a look. Probably drop a mass fix when Tides of Torment rolls around
Cultist of Tzeentch 2 AGO a las 17:06 
Don't know if its a bug or a limitation of the model but the Temple guard with maces are smaller compared to the regular temple guard.
david.pt1 20 MAY a las 23:02 
once again a great mod, thanks @Singemeister!! Lizardmen are my favorite race since WH2, with these mods, they are so much fun again!
Frostmourne 20 DIC 2024 a las 22:41 
great mod, just download it and it's Awesome. but there's detail you have missed, the Temple Guard should be categorized as "Mace Infantry", not "Halberd Infantry". hope it will be patched soon:steamthumbsup:
Cpt.Bromerica 15 SEP 2024 a las 14:27 
@Singemeister Hey thanks for responding and taking a look! Probably a MP buff update for skinks happened is my best guess. Love the mod regardless and appreciate the effort you put into making and maintaining it.
Singemeister  [autor] 15 SEP 2024 a las 11:54 
@Cpt.Bromerica
I'll have a look.Must have missed a weapon strength update.
Cpt.Bromerica 14 SEP 2024 a las 19:45 
Regular Skink Cohort has 25 Weapon Strength the Red Crested Skink Cohort has 19. This doesn't feel right to me, should be equal or slightly more even with frenzy. Anyway the modded Red Crested Skink Cohort could get a buff?
Kanamincho #BM 1 MAR 2024 a las 10:09 
can't use this mod needs to be updated
[†] Generalseal 27 FEB 2024 a las 12:27 
needs to be updated for new patch
CYLMT Riven 2 JUN 2023 a las 18:11 
Ghost! 10 NOV 2022 a las 10:15 
I like the units but will you update the unit cards? The temple cohort skinks and the temple mace guys looks awesome but the other ones is so so:winter2019happygingerbread:
smw8934 30 SEP 2022 a las 1:27 
Can I translate your mode into Korean?
Remi 18 SEP 2022 a las 1:57 
Amazing work, thank you so much!
Singemeister  [autor] 11 SEP 2022 a las 23:26 
If this is causing crashes - unsub and resub. Should fix it.
2Scribble 11 SEP 2022 a las 20:39 
Can confirm - any mod still using the old table style will crash on startup
Helios3019 7 SEP 2022 a las 14:44 
Apparently CA changed the "cdir_military_generator_unit_qualities_ tables" table in the latest update, it's what's causing all the unit mods to CTD
MarineCARMINE 7 SEP 2022 a las 8:45 
Needs a update CTD during end turn.
Sir Valentine Cats Bootwaffle 1 SEP 2022 a las 18:49 
I don't know if this is intentional, but it seems like Oxyotl's poisons can't be attached to the Red-Crested Cohort. I am using the Unit Compilation, but I figured since it is a Lizardman thing I would mention it here.
Shulgi 31 AGO 2022 a las 6:04 
Hi can you do also the Horned one Riders alone please? As the unit from the first lizardmen armybook.
LuckyStorm 29 AGO 2022 a las 8:07 
Temple Guards (Maces) can you upload this unit only?
Temple guard are only anti large. :(
Saw It In A Pro Game Once 28 AGO 2022 a las 14:25 
Well now, I certainly feel silly.
Singemeister  [autor] 28 AGO 2022 a las 14:20 
@Saw It In A Pro Game Once

That’s what the Unit Compilation linked in the description is
Saw It In A Pro Game Once 28 AGO 2022 a las 14:15 
Would you consider uploading an all in one pack?
Singemeister  [autor] 28 AGO 2022 a las 13:26 
@Freya
Fixed, thank you
Revenant of Creek 28 AGO 2022 a las 8:55 
Temple Riders, Temple Guard (Maces) are both missing the feral instinct ability that all other Saurus have.