Total War: WARHAMMER III

Total War: WARHAMMER III

Singe's Units for the Lizardmen
26 kommenttia
Velkan 1.10. klo 18.57 
can the temple guard maces be update to reflect mace infantry instead of halberd infantry
Singemeister  [tekijä] 14.8. klo 3.35 
@Cultist of Tzeentch
Interesting, I'll have a look. Probably drop a mass fix when Tides of Torment rolls around
Cultist of Tzeentch 2.8. klo 17.06 
Don't know if its a bug or a limitation of the model but the Temple guard with maces are smaller compared to the regular temple guard.
david.pt1 20.5. klo 23.02 
once again a great mod, thanks @Singemeister!! Lizardmen are my favorite race since WH2, with these mods, they are so much fun again!
Frostmourne 20.12.2024 klo 22.41 
great mod, just download it and it's Awesome. but there's detail you have missed, the Temple Guard should be categorized as "Mace Infantry", not "Halberd Infantry". hope it will be patched soon:steamthumbsup:
Cpt.Bromerica 15.9.2024 klo 14.27 
@Singemeister Hey thanks for responding and taking a look! Probably a MP buff update for skinks happened is my best guess. Love the mod regardless and appreciate the effort you put into making and maintaining it.
Singemeister  [tekijä] 15.9.2024 klo 11.54 
@Cpt.Bromerica
I'll have a look.Must have missed a weapon strength update.
Cpt.Bromerica 14.9.2024 klo 19.45 
Regular Skink Cohort has 25 Weapon Strength the Red Crested Skink Cohort has 19. This doesn't feel right to me, should be equal or slightly more even with frenzy. Anyway the modded Red Crested Skink Cohort could get a buff?
Kanamincho #BM 1.3.2024 klo 10.09 
can't use this mod needs to be updated
[†] Generalseal 27.2.2024 klo 12.27 
needs to be updated for new patch
Ghost! 10.11.2022 klo 10.15 
I like the units but will you update the unit cards? The temple cohort skinks and the temple mace guys looks awesome but the other ones is so so:winter2019happygingerbread:
smw8934 30.9.2022 klo 1.27 
Can I translate your mode into Korean?
Remi 18.9.2022 klo 1.57 
Amazing work, thank you so much!
Singemeister  [tekijä] 11.9.2022 klo 23.26 
If this is causing crashes - unsub and resub. Should fix it.
2Scribble 11.9.2022 klo 20.39 
Can confirm - any mod still using the old table style will crash on startup
Helios3019 7.9.2022 klo 14.44 
Apparently CA changed the "cdir_military_generator_unit_qualities_ tables" table in the latest update, it's what's causing all the unit mods to CTD
MarineCARMINE 7.9.2022 klo 8.45 
Needs a update CTD during end turn.
Sir Valentine Cats Bootwaffle 1.9.2022 klo 18.49 
I don't know if this is intentional, but it seems like Oxyotl's poisons can't be attached to the Red-Crested Cohort. I am using the Unit Compilation, but I figured since it is a Lizardman thing I would mention it here.
Shulgi 31.8.2022 klo 6.04 
Hi can you do also the Horned one Riders alone please? As the unit from the first lizardmen armybook.
LuckyStorm 29.8.2022 klo 8.07 
Temple Guards (Maces) can you upload this unit only?
Temple guard are only anti large. :(
Saw It In A Pro Game Once 28.8.2022 klo 14.25 
Well now, I certainly feel silly.
Singemeister  [tekijä] 28.8.2022 klo 14.20 
@Saw It In A Pro Game Once

That’s what the Unit Compilation linked in the description is
Saw It In A Pro Game Once 28.8.2022 klo 14.15 
Would you consider uploading an all in one pack?
Singemeister  [tekijä] 28.8.2022 klo 13.26 
@Freya
Fixed, thank you
Revenant of Creek 28.8.2022 klo 8.55 
Temple Riders, Temple Guard (Maces) are both missing the feral instinct ability that all other Saurus have.