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2. You mean Tombking : Extended? Last time I tried, It was compatible. But since TK:E added units (ex: skeleton axeman etc..) are not being reskinned, there will be appearance difference between same tier units.
Is it possible to apply this mod's skin to Setra Chariot?
that's the coolest thing i've ever seen
Nice helmet!
are u gonna tackle any of the other undead factions?
It seems problem is in one of the new head model of Nehekhara Warrior, and info that this bug happens when used with my ror mod means some assets or folders i share in both mod collides. I guess some shared material file causes problem.
Fortunately, i just separated some of the shared folders & material files with recent patch.
if that problem keeps happening, let me know!
It works fine on my side thus i can't replicate bug happened on you.
Can you elaborate description of how texture bug happens?
Like, What part is the bug happening? (head, torso, legs?) Can you describe more about weird big texture? what is it looks like?
Thanks for the help!
And to be sure, My Standalone mod doesn't reskin anything, added units skins are only for their own. Its this Reskin mod that alters any basic unit skins. They can be used separately.
For the compatibility with TKE Alpha mod, There will be no compatibility issue that makes game break. (Besides both mods basic bugs...or basic games FREEZING BUG) But its seems TKE Alphas Higher Tier Archers uses separate models, they will not be reskined with this mod.
Just wanted to let you know my findings, hope it's useful for you in some ways!
I will avoid using both of ur mods in one playthrough, thanks for the advice anyways!