Stellaris

Stellaris

永恒帝国
218 条留言
perl 15 小时以前 
The content from the mod seems to be a bit buggy. Would it be possible to get a version with only the ship set and portraits?
PhilosopherKing 11 月 3 日 下午 9:29 
your discriptor title stil says 3.14. thanks for update
S3V3R 10 月 29 日 上午 6:52 
wow this is an ancient one
Aggravated Peasant 10 月 28 日 下午 5:58 
Thank you for the update! Have loved this mod for years now
Drachilein 10 月 28 日 下午 4:27 
How does this Mod work? do i have to take the origins? I couldnt get the origins to appear in the origin menu for normal empires and had to try it out with the premade empire, also outside of the Origins there is no way of getting the technologies right?
राकेश_आर्य  [作者] 10 月 28 日 上午 6:32 
Mod updated to v4.1.

Things have been balanced to a certain extent. More Suggestions are welcome.
y1224y1 10 月 16 日 上午 5:51 
I want to play the old version. Is there a legacy version?
I'm looking for version 3.13.
YunGuiSeng 9 月 20 日 下午 8:53 
thank you for the mod & the update
राकेश_आर्य  [作者] 9 月 17 日 上午 9:32 
It is not updated to v4.0.23, although it works for v4.0.21

There is no point in updating it now since v4.1 is just around the corner.

I may update it in October (if Stellaris releases are stable)
{!} 9 月 17 日 上午 8:53 
Okay, so this mod is NOT compatibl with 4.0 It instnatly crashes if you try to select district specialization. Which is.. a HUGE shame. Further, the numbers for jobs are NOT up to date with the current version. Will you ever fix this or is this just dead in the water?
Derrikdaboi 9 月 4 日 下午 2:17 
is this mod currently broken because i cannot select any origins relating to it and no preset empires are present?
alfharobby 8 月 7 日 上午 1:59 
@राकेश_आर्य so i assume i simply put this mod above Giga & ACOT in mod load order right, thank you for answering my question.
gonna try your mod then.
राकेश_आर्य  [作者] 8 月 4 日 上午 10:06 
@Ced,
ACoT was overhauled during that time. So, they added some new contnet in their base mod which overwrote the flavoured content.

If you look precisely enough, some localisations still remain in the base ACoT mod showing some interactions which were used earlier. But they are no longer being used.
Ced 8 月 4 日 上午 10:01 
Why'd he remove the flavor interactions?
राकेश_आर्य  [作者] 8 月 4 日 上午 9:56 
@alfharibby,
It is compatible with everything. Teinks and Chiru itself made it compatible when the original mod was made.

Additionally, it had some added flavour content specially if you used it with ACoT, but Chiru removed it during the Cosmogenesis update.

In short, yes, it is compatible with Giga, ACoT as well as ZoFE, as well as most of the mods out there.
alfharobby 8 月 4 日 上午 9:06 
is this mod compatible with Gigastructural Enginnering & ACOT?
any mod that may cause incompatibility?
would be really helpful if someone write it on this mod description please.
i have no idea what this mod suppose to do since i never use Original Twinks Eternal Empire before.
Toby.Tcg 7 月 29 日 下午 12:20 
how do i access the origin? Also, the shipsets are appearing as bio shipsets
核动力科研驴 7 月 29 日 上午 11:01 
卧槽,感谢大佬的更新
राकेश_आर्य  [作者] 7 月 29 日 上午 9:26 
It is for stellaris v4.0
BroncoXeno2035 7 月 29 日 上午 9:23 
In IMM, the mod is saying it's 3.8 and 3.*.*. Is is actually 4.0 now?
राकेश_आर्य  [作者] 7 月 29 日 上午 8:55 
Mod Updated.
Please do report bugs if found.
Helaheim 7 月 27 日 下午 10:12 
Is there a mod just for the ships and city?
ForeverのSkywalker  [作者] 5 月 19 日 上午 9:06 
In the recent plans, there will be no updates in the short term.
Lord Ravenspire 5 月 19 日 上午 5:43 
Will this be updated for 4.0?
吴承恩(2004年版) 5 月 12 日 上午 2:20 
RIP
可爱小寻 5 月 6 日 下午 11:11 
预设有好多汉化不全的
NiroEnvy 4 月 26 日 上午 12:39 
nihao why unbalanced?
DD人 4 月 3 日 上午 6:21 
永恒似乎会跟夸特/更多巨构抢银心?
BlackBird 1 月 23 日 下午 2:40 
I am also having trouble getting the civics, origin and trait to work. civics and origin don't appear, and i don't see the traits at all??? do i have to play as the eternal portraits or is it a problem with my game and load order?
1152475853 1 月 19 日 下午 3:20 
貌似还是和nsc3不兼容,勘探舰模型没有,修复古代先驱者船坞也会模型丢失,更多巨构的旗舰船坞也是模型丢失,不知道是没适配
ForeverのSkywalker  [作者] 1 月 5 日 下午 11:08 
yes
Inny 1 月 5 日 上午 9:39 
Hello, can you please add a scripted variable for compatibility? @has_eternal_empire = 1
Thanks!
Forever Moister 2024 年 10 月 22 日 下午 12:07 
just a quick question. i cant seem to be able to access the chosen of eternos civic. is there a specific thing i have to do to get them as an option or possibly an issue with my modlist? im unsure
Taelim 2024 年 8 月 30 日 下午 11:02 
This mod appears to still be broken. When I use an eternal empire start, I don't get most of the starter technologies that the initializer events are supposed to give me. This seems to be because the event doesn't give the flag required for the technologies, but even when I use the console to give myself the flag and then the techs, I still don't get the techs anyway. I also tried adding the flag to the initializer event and that didn't work either.

Is there something I'm missing?
ForeverのSkywalker  [作者] 2024 年 8 月 18 日 下午 10:08 
@Old Ways I think it will work
Old Ways 2024 年 8 月 18 日 下午 5:27 
Hello, i saw that this is working with twink fallen empire mod now, but can you please tell me if this work with ACOT and Gigastructures?
The Emperor 2024 年 7 月 19 日 下午 12:40 
Thank you so much fix have a great day
The Emperor 2024 年 7 月 19 日 上午 8:26 
Anytime no pressure and thank you for restoring the mod :steamthumbsup:
ForeverのSkywalker  [作者] 2024 年 7 月 19 日 上午 7:57 
@The Emperor OK,I will get to fix
The Emperor 2024 年 7 月 17 日 下午 3:43 
It seems to be every ship weapon slot from Small to large no matter the class of ship from corvette to titan, the faction is the keepers of Eternos, the modded weapons that seem to have this graphical bug go as follow



Cosmic matter plasma emitter

Small cosmic matter shield negator

Cosmic matter laser

Ray of infinite light


All titan and spinal class weaponry works as intended

I hope this helps thank you for your time (I have tested all this in game)

Game version Andromeda v3.12.5
ForeverのSkywalker  [作者] 2024 年 7 月 15 日 下午 9:33 
Thank you for your feedback
ForeverのSkywalker  [作者] 2024 年 7 月 15 日 下午 9:32 
@The Emperor The weapons were not fired from the ship. This may be a problem with the ship. You may need to explain what ship was used.This will help me fix it
The Emperor 2024 年 7 月 15 日 下午 3:45 
Also Figured id note the weapons are still bugged, They work fine meaning they damage and destroy everything as any weapon does, However the visual effects are a bit off (they don't fire from the ships themselves instead they come out the star in the center of the system) and the weapons lack any model in game resulting in boxes which is a missing texture error unless I am incorrect. Even so I am still quite happy to see this mod is playable again
The Emperor 2024 年 7 月 15 日 下午 2:24 
Thanks for updating
cafe 2024 年 6 月 7 日 上午 9:52 
It's a really good mod, but there's a problem with the ship model. There is no image for the Juggernaut, and the other models have boxes attached.
rafaa2pqp 2024 年 5 月 10 日 下午 2:02 
Is there anything I can do to make this less op? I love the mod, but I don't like how we immediatly know every empire, can research everything immediatly and have unlimited resouce supplies. I like being powerful, but that's a little too much for me lol
Grouchio 2024 年 5 月 9 日 下午 4:47 
Is this still backwards compatible with 3.11.3? Or am I too late to add this in?
RutraNickers 2024 年 4 月 18 日 上午 4:54 
Can you make a description of the mod, please? Not even the original have one, so I have absolutely no idea of what this mod even is.
The Emperor 2024 年 3 月 18 日 下午 12:58 
Thank you for updating
mr krabs 2024 年 1 月 2 日 下午 1:07 
Is this like stellarborne but your mom found out about your report card?