Intruder
Foreseen Sequences
12 条留言
DoubleOSpanky  [作者] 2023 年 6 月 9 日 下午 9:25 
Smiles, your ladder map is done thanks to QuartzTrooper.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2987192837
Define Brackish Water 2022 年 12 月 4 日 下午 6:20 
The keycards for moving the cargo crate into position are hard to find. Consider giving them or their spawn points a marker for spectators.
Define Brackish Water 2022 年 12 月 4 日 下午 6:19 
You're right that you can't C4 jump downwards across the cargo crate gap. The one time I made it was a wild fluke. The polygons on the rope and angled box make landing properly always deal tons of damage.
Smiles 2022 年 11 月 9 日 下午 7:53 
Congrats on winning second place spanky
Xixo 2022 年 9 月 27 日 上午 11:18 
Hey! I will repeat this ad infinitum. Your map is awesome, love the design, feel, layout and references. Good luck on the contest! (I still got to find the secrets)
Smiles 2022 年 9 月 25 日 下午 3:31 
do what you do man, im just bustin ye bawls
DoubleOSpanky  [作者] 2022 年 9 月 25 日 下午 3:09 
Definitely not until the Black Mesa deadline passes. If you want though I can throw together a ladder in a cube that just takes 3 minutes to climb.
Smiles 2022 年 9 月 25 日 上午 10:05 
Spanky, when is the next "Thrilling" Map gonna come out? Ya know the one, The one with "Silence" and "Darkness" in it.
Define Brackish Water 2022 年 8 月 29 日 下午 9:05 
With the intruder spawn right there the issue is that AFK players are easy pickings if they don't move in the first few seconds. I found myself repeatedly yelling at someone who wasn't quite ready yet with my hands out about to knock them away from the opening before they get shot to death. I think it could still be a very hot area without the extra danger of needing to walk away from spawn ASAP or risk sitting out the round.
DoubleOSpanky  [作者] 2022 年 8 月 29 日 下午 8:37 
Thank you for your feedback. The intruder spawn is placeholder and will be given a more formal entrance, the location is currently planned to be be much closer to the fenced area.

As for the fence, the guard pistol naturally has more penetrating power by default. I am not sure of the exact damage falloff for each layer of fence the bullet travels through, but each layer has a force multiplier reduction of 40%.
Define Brackish Water 2022 年 8 月 29 日 下午 4:57 
That fence thing in my previous post is the one near the intruder spawn BTW.
Define Brackish Water 2022 年 8 月 29 日 下午 4:56 
Played this map today. Please move the intruder spawns away from the opening gate.

Also, how well can players shoot through the fences? Does the Guard's heavy pistol have an advantage because of its extra penetrating power? I tried to attack a guard through two fences and I think my SMG didn't penetrate the second wall while his heavy pistol did.

In this diagram I'm "A" and he's "B". I spotted him, he backed up to the concrete wall corner, and I fired first. But while his shots made impacts on the concrete wall behind me, my shots left a bullet marker on the 2nd (interior) fence, left no markings on the concrete wall, and the Guard was not hurt.


. . . .A
. . __
. .|
. .|
B | _____