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=> 6.3.1... small dark elf edits !
- switched a sorceress skin to a hag skin
- switched a sorceress skin to a different slot
- replaced 2 sorceresses to a new special one (similar to the 2 wood elves captains)
- edited the portraits + created 2 new one for the 2 sorceresses and 2 glade captains
=> edied mod's description & screenshots
=> updated "credit" links for modders (some are outdated)
have fun !
- updated to 6.3 (true release)
- no changes
have fun !
- updated to 6.3 (beta)
- generalized gunderman reskin to all empire factions
have fun !
=> ROR aspiring champions are reskinned only in sigvald faction !
- screenshot added
- description edited
have fun !
=> new skin for 1 alchemist (variant 3) + made my own unique portrait for her
=> added the new skin in the screenshots
=> edited description + optimized the credits (and added the new modder from the lastest assets)
have fun !
=> frost maiden (number 2) is also with new skin (from lazyicarus, check his profile !)
- deleted too confusing boyard/ataman portraits on skin 3 (reskin still active !) as it was too close to skin 1 portraits
- edited screenshot to add the frost maiden
=> edited description to shorten it + including missing credits
have fun !
=> EMPIRE REGIONAL TROOPS & SOME ROR RESKINS !
- carroburg greatswords
- nordland marineers
- swords of ulric
- sigmar's sons (ror)
- silver bullets (ror)
NOTE: CA keep bugging colors/skin regulary in patches, its time to get real good vanilla skins on these units !
really good skins !
=> 1 engineer AGENT variant got the skin from the unique generic engineer who is in steam tank units
=> added 3 new screenshots to show the changes !
have fun !
in the end i added the missing one !
=> LAST UNIQUE SKIN TIME ! (from tamurkhan)
- 1 skin wolf werekin gets tamurkhan chieftain skin
- 1 fimir balefiend gets tamurkhan chieftain skin
- 1 exalted hero OF NURGLE gets tamurkhan chieftain skin
=> added a screenshot to show the changes (the screen also shows elspeth i added previously)
have fun !
=> UNIQUE SKIN TIME !
- 1 slaanesh sorcerer agent gets slaanesh character from norsca
- 1 infernal castellan gets tamurkhan chieftain skin
- 1 great bray shaman gets tamurkhan chieftain skin
- 2 exalted lords of change get unique sarthorael skin and arzik from norsca
NOTE: most other unique characters completely not fit default design of their respective races or are not unique at all !
(like the khorne and nurgle character in norsca faction or tamurkhan's wolf and fimir chieftains for norsca)
=> added a screenshot to show the changes
have fun !
=> updated to 6.2 (no changes, no bugs found)
have fun !
=> new: 3 frost maiden skins from BILL.CHEST ! (succeeded to isolate the 3 skins !)
=> 3 frost maiden skins
- "Bill Chest's Ice Court" by BILL.CHEST:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3491849892
have fun !
- using a little more storeslem reskins:
=> reskin of one exalted keeper of secrets
=> reskin of ROR keeper of secrets
=> new image to show the changes
=> edited description
have fun !
1 ATAMANT UPDATE !
=> skin number 2 gets UNIQUE prologue skin:
slavin ("not corrupted" head) having his armor + UNIQUE PISTOL and the sword + shield
=> edited kislev character screenshot in mod's images to see him !
have fun !
=> 6.1 update ! no changes (lot of fixes !)
(size is higher because of new testing assets for external mods, wont impact anything)
have fun !
if you use a mod reskinning same characters, only one reskin will be used
(depending on your mod list order)
FULL DARK ELF UPDATE !
=> modified description + modified 2 mod's screenshots
=> reworked dark elves skins and added more ! (thanks to spooky for some awesome assets !)
> 1 beastmaster
> 3 death hags
> 2 khainite
> 4 sorceresses
> 1 master
have fun !
FULL UPDATE TO MY MOST BELOVED UNITS ! DAEMONETTES !
=> added 2 new screenshots to show the changes in detail !
=> reworked completely daemonettes look (based on storeslem assets)
- beguilement RoR (only better body from spartanIV)
- regular daemonettes get the "normal hairs" version and "small crab claws" (including mounted one)
- exalted daemonettes get the "ponytails hairs" version and "long crab claws" (including mounted one)
- ALL charioteers (the one having a hand with flail) have all versions mixed up (only difference is their crab claw)
have fun !
=> 6.0 update !
- SYLVANIAN crossbowmen and sylvanian handgunners get the previously added ELECTOR COUNT crossbowmen and handgunners skins
have fun !
=> KEMMLER FACTION has now a more ethereal blue-cyan color unit uniforms !
=> screenshot replaced !
have fun !
=> updated for 5.3 !
(updated the vanilla table for specific unit colors)
have fun !
=> updated for 5.2 ! (edited description, NO SCREEN ADDED)
=> included elspeth reskin
- "Lazy's Elspeth The Graveyard Rose" by LazyIcarus (big thanks for his hard work with high quality material !):
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3311294751
have fun !
=> various fixes
=> DURTHU and ORION get back their original faction symbol to not be confused with other welf factions
(banners and uniform colors still uniquely modded)
have fun !
=> its time for CATHAY AND KISLEV (prologue skins !)
- fixed: now modded colors are properly applied to the ice court in campaign
- 1 new corrupted kilevite skin replacing 1 undivided exalted hero (slavin from prologue, tweaked the weapons)
- 2 new kislevite skins replacing 2 boyards lord (uncorrupted yuri + gerik + tweaked the weapons)
- dragon crossbowmen units rekinned with "cute gate master skins" (thanks to zeta0080)
=> ADDED 2 SCREENSHOTS TO SHOW THE NEW LOOKS
have fun !
=> NO CHANGES ! minor cleanings in the files + saving assets
have fun !
=> modified wood elf character's screenshot to show the new variants:
- variant 1 and 4 are now "female forest spirit style"
- skins are from a mod of an asian modder (credits in screenshot, description and changelogs)
have fun !
=> file size increased to hold all the needed assets for "behind the scene" works
+ lot of minor fixes
=> nothing new yet (mostly shadow works)
have fun !
=> debugged katarin + minor fixes for 5.1
NOTE: 5.1 bugged empire greatswords textures (so CA need to fix it on their end, it does affect female empire reskin)
have fun !
=> updated for 5.1 !
have fun !
=> ulrika is back to default: cant manage to make her look working in campaign without reskinning her in all factions
=> replaced the 2 previous screenshots in mod page to not show ulrika
NOTE: lot of assets are saved and re-arranged in the mod, increasing its size, no impact in game
have fun !
=> added 2 new screenshots to show the new stuff !
=> edited description + included NEW CREDITS ! (thanks for zeta0080 and his incredible assets ! check his mods !)
SUMMON THE ELECTOR COUNTS !
=> added new reskins:
> crossbowmen (ELECTOR COUNT VERSION in all empire factions)
> handgunners (ELECTOR COUNT VERSION only in elspeth and balthasar factions)
> ulrika (only in elspeth and balthasar factions)
NOTES:
- stir river patrol now has the look of the UNIQUE marienburg officers ! looking VERY unique ! thanks CA !
- gunderman's surefire now has a unique FEMALE look ONLY for elspeth and balthasar factions (they got the default greeny ranger look in other factions)
- ulrika has a unique empire look ONLY for elspeth and balthasar factions (she got the default look in ALL other factions)
have fun !
=> updated to 5.0
have fun !
MOD PAGE: UPDATED/REMADE EVERY SCREENSHOTS SHOWING MODIFIED FACTIONS (clearer to see, added faction leader to make clearer which faction is shown)
=> CYLOSTRA FACTION got reversed unit uniforms (blue/yellow) to not look like aranessa
=> reversed secondary uniform colors of hellebron and malekith:
- MALEKITH FACTION has now yellow instead of red
- HELLEBRON FACTION has now red instead of yellow
=> LAHMIAN FACTIONS has now light-rose unit uniforms
=> added un-modified factions in faction table to keep as they are even if other mods are used (and keeping track of some colors):
+ morathi faction
+ ostankya faction
+ harkon faction
+ noctilus faction
+ aranessa faction
have fun !
=> edited slightly description and 1 screenshot
=> GHORST faction uniforms are more visible as brown (lighter brown than before to not be too dark)
=> KOSTALTYN faction uniforms are more grey-BROWN / dark purple instead of grey / dark purple
=> minor compatibility fix with 4.2
=> BRAY SHAMANS in beastmen factions are back to vanilla / default magic-colored agents and lords
(CA fixed oversaturated beastmen)
have fun !
=> updated for 4.2
have fun !
yeah and the reskin is based on another game's set, that i use in the other game ! so freaking love it !
to be frank i never tested "overlapping" mods (i try to never do that to fully keep control of what i install in my games
so the best i can say is simply test it: try to change orders if you see a reskin not applying or doing it wrong
all my mods are "vanilla friendly" + "mod friendly" and easy to install/uninstall at anytime, so it is relatively compatible with mods affecting same stuff, it just depends on a lot of factors, so just test it the way you want ;-)
99% of what i do in my mods are screened to easily compare to your game if it works or not
have fun :)