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T3:
Handgunners x2 -> Nuln Ironsides x2
Steam Tank x1 -> Steam Tank (Volley Gun) x1
T2 minor settlement gets some additional units from somewhere at the moment and I do not know why, I'll look into it at some point.
building_level_armed_citizenry_junctions_tables (from here you find the empire defense buildings)
armed_citizenry_units_to_unit_groups_junctions_tables (these decide what units come from which building)
You can just open this .pack file in RPFM or similar to see how it is done.
You can just test it since this mod can be added/removed at any point.
I don't know if this mod works with those.
In Altdorf you are not able to build walls (I think CA forgot that/in WH 2 Altdorf simply had better garrison) Does your mod change anything in Altdorf?
I only modify the garrison selection and priority, I'm not gonna edit any of the unit stats.
in my immortal empire campaign,minor settlement doesn't have reinforcements from major city???