全面战争:战锤3

全面战争:战锤3

解锁全部建筑槽
55 条留言
foreverinlove 10 月 12 日 下午 6:11 
emmmm,能整个不开mixu就能全主城12格子的mod么
Stale Memes 10 月 7 日 上午 2:30 
I've now started using Mixu's again to play IEE, but I find 12 slots everywhere to be a bit too much. Is there a way to enjoy this mod the way it works in IE, but in IEE?
Stale Memes 9 月 16 日 上午 7:59 
I made a comment last year about how this mod gave Ghorst ten slots in his starting province, The Haunted Forest. Unless the tooltip is just bugged and the remaining slots will be unlocked later, this is not true.
Is it possible to fix this or is it another start position issue?
lwhのsama 5 月 9 日 上午 8:28 
我阿拉比占领了一个巴托尼亚的城市 阿图瓦省城,结果我整个框框里只有8个建筑槽位,而我玩南方王国或者卡尔的时候,打过去同样的城市我都能开5级开10个建筑槽
lwhのsama 5 月 9 日 上午 7:58 
赵大 能不能救救阿拉比给它也可以开建筑格子?每次玩阿拉比都感觉天生吃亏、其他都有它没有:lunar2019laughingpig::lunar2019laughingpig:硬实力天生不足的问题,中后期更有感觉。。。
Stale Memes 5 月 8 日 上午 5:25 
I've just traded Skavenblight from the Wood Elves during my High Elf campaign and it's not showing as a 12-slot settlement. Building tooltip says I can only unlock a total of seven slots. I am not using Mixu's. Skavenblight is the only settlement with 12 building slots in the base game, but the building tooltip says I can only unlock eight slots there. Is this something you can fix or are there code restrictions? I haven't built it up yet, so I don't know if it's just a bugged tooltip or not.
教主 5 月 3 日 下午 4:43 
有一个问题,我是高精,我的ai盟友占领葬船坟场后没解锁更多的格子,然后我合邦他以后,葬船坟场还是没有更多格子
Hoosier_RAMPAGE 3 月 26 日 下午 2:44 
I do not get 12 slots with mixu’s unlocker
Daring Tact 2024 年 12 月 18 日 下午 5:25 
After I use this mod, the capital only has 10 building slots.
sourkeeper 2024 年 9 月 15 日 上午 10:04 
In altdorf the number of slots does not increase to 12 when using the Unlocker Mixer
Alex Zhao  [作者] 2024 年 9 月 2 日 下午 6:53 
Oh, then that needs to edit startpos which can cause lots of compatible issues.
King Of Space 2024 年 9 月 2 日 下午 3:59 
Karaz-a-Karak and Massif Orcal are vanilla settlements from the first two games though, they're not mod regions. Karaz-a-Karak is Thorgrim's capital and Massif Orcal is Grom's capital.
Alex Zhao  [作者] 2024 年 8 月 29 日 下午 5:50 
Yeah this mod won't work for all settlements/regions from other mods.
Stale Memes 2024 年 8 月 29 日 下午 2:30 
I just went ahead and tested it. Ghorst gets his ten-slot forest, but Grom is sadly still stuck with eight in Massif Orcal. I assume this cannot be fixed on your end?
Stale Memes 2024 年 8 月 29 日 下午 1:49 
Does this mod manage to return Massif Orcal from the current eight to the ten slots it had in Warhammer II? Also, does it work in multiplayer?
King Of Space 2024 年 8 月 25 日 上午 7:09 
I think it might be a mod interaction, but Karaz-a-Karak only has 9 slots, surrounding capitols have the 12
jiaoao188856 2024 年 6 月 27 日 上午 3:44 
求更新
lonely_grass 2024 年 6 月 26 日 上午 6:32 
地狱深坑的主城。。。。。是9个鸽子但是 别的地方都是 12 。。。 不知道为啥
Kharn the Bloody 2024 年 6 月 16 日 下午 3:37 
Greetings. Is this mod compatible with SFO?
Arthas 2024 年 6 月 16 日 上午 8:32 
希望以后能出个所有城都变成主城然后都是一个行省(就像基斯里夫和木精灵之类)的mod
Alex Zhao  [作者] 2023 年 12 月 8 日 上午 1:10 
长垣这种加格子需要改startpos,和很多Mod不兼容,或者基于mixu做。
SFO可以
不脱拔丝 2023 年 12 月 7 日 上午 2:06 
大佬,和SFO兼容么
一手一只小龙虾 2023 年 12 月 7 日 上午 1:48 
大佬 长垣现在只有四格能不能加两格呀:steamhappy:
CY9 2023 年 9 月 30 日 上午 10:21 
长垣这种关隘是几格?
夜袭某某村 2023 年 8 月 30 日 上午 2:38 
葬船坟场没有
Dillinius Sandar 2023 年 8 月 12 日 下午 7:02 
What constitutes "special settlements"?
Alex Zhao  [作者] 2023 年 7 月 27 日 下午 2:42 
@macsjie 南皋本来上限就是8啊。
macsjie 2023 年 7 月 27 日 上午 9:05 
单独用这个mod玩IE,没有用任何其它mod,南皋升到5级主城,也只有8个格子,请问是bug吗?
Alex Zhao  [作者] 2023 年 5 月 5 日 下午 11:57 
@渚カヲル 这个和mixu解锁一起用就是5级都12格,也有单独的那种mod
用户11408 2023 年 5 月 5 日 下午 11:20 
大佬能不能利用一下bug写个主城都变10格或者12格的,谢谢:steamhappy:
oldie 2023 年 4 月 19 日 上午 1:10 
Ah too bad, I liked your mod because it gives a sense of accomplishment when taking over special settlements. Thank you anyway!
Alex Zhao  [作者] 2023 年 4 月 18 日 下午 6:59 
@突然打人 @ANDY GU 嗯··MIXU改了所有主城的建筑槽,一起用就会这样。
@oldie I would suggest using other slot mods with Mixu's Unlocker, this mod can't be perfectly compatible with it.
Shizuka 2023 年 4 月 18 日 上午 6:31 
兄弟这个所有主城都变成了12格城了
ANDY GU 2023 年 4 月 16 日 下午 11:33 
的确如楼下所说大多数都是12格城了
oldie 2023 年 4 月 15 日 上午 7:12 
Hey, after 3.0 if this mod is used with "Mixu's Unlocker - MIXER" it seems to give standard settlements 12 slots instead of the regular 8. Could you look into this?
Alex Zhao  [作者] 2023 年 4 月 13 日 上午 9:19 
@地狱已满 应该有
地狱已满 2023 年 4 月 13 日 上午 9:15 
大佬这对混勇有效吗?
Aya 2023 年 2 月 26 日 上午 4:03 
somehow find out this cause crashing
Aven Oul 2023 年 2 月 4 日 下午 4:52 
should I use an expanded elf outpost mod it works but it has not been updated for a while
though it doesn't give u extra slots if u play as wood elves cos the territories u take all go down to 4
Zodiac 2023 年 1 月 29 日 上午 7:34 
Does this work with SFO?
flower 2023 年 1 月 28 日 上午 1:54 
大佬,这个需要新档吗
Alex Zhao  [作者] 2022 年 10 月 9 日 下午 10:08 
@crcr! 这个没改startpos,原版那些地方潜在上限就是那么多。
lwhのsama 2022 年 10 月 9 日 下午 7:49 
葬船坟场,阿拉比大沙漠,这种单体建筑省份的城市没有增加建筑槽位
Alex Zhao  [作者] 2022 年 9 月 22 日 下午 6:58 
@dsmith01983 That is caused by confliction with a mod that adds maximum slots for all settlements like Mixu's unlocker. I would suggest use other building slot mod when using Mixu's unlocker.
dsmith01983 2022 年 9 月 22 日 下午 12:54 
This isnt working for me. It looks like it gives every major settlement 12 slots. Does this require the building slot submod for mixu? Also, what order would you recommend it be in the mod manager?
oldie 2022 年 9 月 8 日 上午 1:53 
Okay thanks for the reply, I'll try abandoning them to see if it works when rebuilding.
Alex Zhao  [作者] 2022 年 9 月 7 日 下午 6:09 
@oldie I am afraid that is impossible.
oldie 2022 年 9 月 7 日 上午 9:00 
Activated this during a campaign and it works fine for newly captured settlements, but seems if you've already leveled a special settlement to tier 5 it doesn't unlock the building slots but asks you to upgrade to tier 6 (which is not possible).

Would it be possible to modify it so that it also changes fully upgraded settlements you already own?
G0lgrim 2022 年 8 月 30 日 上午 7:28 
Hi, does Massif Orcal also count under those settlements? Because i just conquerd it with the Empire and now it has just 8 building slots...
The Climate adaption from your other mods works absolutly fine for this settlement tough. :)
Matthias 2022 年 8 月 26 日 上午 9:06 
@Alex Zhao thanks for this

does it happen to be savegame combitable?