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报告翻译问题
I activated your list of mods in the specified order and create a couple of different captains with different templates. Thuvia spawned correctly in each case.
Empty Ship Component
Star Traders: Frontiers
Subscribed on Jul 30 @ 6:21pm
Last Updated Aug 6, 2021 @ 2:37pm
Ship Component Max (alt. ver.)
Star Traders: Frontiers
Subscribed on Jul 30 @ 6:21pm
Last Updated Jan 21, 2023 @ 9:47am
Dave's New Components
Star Traders: Frontiers
Subscribed on Jul 30 @ 2:32pm
Last Updated Aug 31, 2021 @ 6:37pm
I have Merchant Marine: Assistant loaded last, though it shouldn't matter, no errors or glitches just no "assistant contact" appearance in initial map at all.
The end result is that, as a captain, you could pay Thuvia to start a starship crew academy for you. You'd pay her more to unlock various jobs and to increase the quality of the candidates. Then you'd have access to recruit from the academy. Each specific job/quality/etc recruit would have the same name/traits/image.
@jamesthesecond - Contacts offer recruits either because of their contact type or because of the traits they have. Some jobs don't have an associated trait, limiting recruitment of that type. That's why they're hard to find.
I don't publish mods myself, but I'm familiar enough with basic SQL. If you add the lines below to a mod (create a new one, or just add to an existing one) then it will add a trait to recruit quartermasters. You'll still need some luck, but the odds will be better.
INSERT INTO ContactTrait (_id, name, traitDesc, traitIcon, traitGroupId, traitScore)
VALUES (534, 'Disciplinarian', 'Years serving lead to understanding the importance of discipline in the ranks. Offers Quartermaster recruits', 'icon_prop_missions.png', 4, 34);
I've also got a query that will add traits for all missing recruitment traits if you're interested, including jobs that have been added by mod.
If I may suggest, the line below
INSERT INTO MissionConfig (groupId, option1, option2, option3, option4, option5, option6, name) VALUES (26000, 22, 10, 35, 42, 51, 0, "");
This grants the traits
Hates Templar - the most neutral as you don't know the player's faction
Generous - ineffective, but seemed most in character for someone who just hands out money
Respected
Researcher - buys scientific intel and recruits doctors.
If/when the Researcher trait is discovered it gives the additional recruitment option.
If the mod is working, after you land on an urban zone, a dialog will appear announcing a woman of mystery. She will then spawn on that urban zone.