边缘世界 RimWorld

边缘世界 RimWorld

The Division Gadgets
60 条留言
lilisweet56 :3 9 月 16 日 下午 5:24 
now we need all faction outif LMB ect bro
자려고게임해요 7 月 28 日 下午 4:50 
i love you
Bones 7 月 23 日 上午 9:42 
Now I'm just thinking about Siege gadgets..
Captain Rex 7 月 18 日 下午 4:41 
Thank you very much
Alkolyte  [作者] 7 月 18 日 下午 4:40 
Fixed
Captain Rex 7 月 18 日 上午 7:16 
i have this weird bug where sometimes the enemies with belts can deploy a very large number of drones, a single enemy spawned more than a dozen drones after i opened thir cryocasket
Bonelancer 7 月 15 日 上午 10:22 
we back in 1.6 baby
Alkolyte  [作者] 7 月 5 日 上午 10:25 
Will be looking into it when the beta comes out
자려고게임해요 7 月 5 日 上午 12:41 
will it be supported after release 1.6, odyssey?
Stephen the Vietnamese 6 月 11 日 上午 9:42 
o7 "New gear helps with new threats. Hunter drones chase their targets and explode on contact. Wasp drones jab their prey with paralyzing needles."
Poompmkin 4 月 6 日 上午 11:53 
Will you add any exotics weapon from Division 2?
archibald peanutbutter the 3rd 2024 年 12 月 17 日 下午 7:21 
no, none i know of
Alkolyte  [作者] 2024 年 12 月 17 日 下午 7:09 
It looks like an issue with mod incompatibility, are there any other mods that may be in conflict?
Alkolyte  [作者] 2024 年 12 月 17 日 下午 7:02 
Hrm, there seems to have been a lot of issues rendering the sprites as of recently, I will look into this
archibald peanutbutter the 3rd 2024 年 12 月 17 日 下午 3:52 
I noticed a error, Seeker mines are invisible when deployed.

ERROR CODE: Attempted to draw TDG_Seeker398481 without a resolved render tree.
Kons Guild of Golden Idiots 2024 年 5 月 7 日 下午 4:59 
big thanks. had to unsub because i would be too tempted to throw seeker mines from across the map lol
Alkolyte  [作者] 2024 年 5 月 7 日 下午 4:12 
Will look into it, thx for the heads up
Kons Guild of Golden Idiots 2024 年 5 月 6 日 下午 9:34 
update. after using a seeker mine at any medium to long+ range freezes the game and crashes it
Kons Guild of Golden Idiots 2024 年 5 月 6 日 上午 9:00 
had an issue with the cluster mines if they have to go a very very long distance it crashes the game. it could also be that i have path avoid and it could be clashing with the seeker mine pathing.
Roque the Rogue 2024 年 4 月 22 日 下午 9:00 
Striker drones can be revived as shamblers in dev mode, I'm assuming this could also happen naturally during the course of the game?
Tsubiki 2024 年 4 月 21 日 下午 5:55 
Turret? Where's the turret?
Alkolyte  [作者] 2024 年 4 月 18 日 下午 9:44 
Update released, should be compatible with 1.5, behavior with dlc will still be ambiguous
Alkolyte  [作者] 2024 年 4 月 18 日 下午 7:04 
Will try to make an update for 1.5, If it works with anomaly it works I suppose
Marsbro75 2024 年 4 月 11 日 下午 4:57 
Any odds of this mod getting updated to work with 1.5 & Anomaly?
Alkolyte  [作者] 2023 年 4 月 28 日 上午 11:13 
you could always kill them yourself, a shutdown button sounds like a good idea though
Demondizzi 2023 年 4 月 28 日 上午 4:17 
Can you add a button to shutdown the drones? If there are too many of them, waiting for the battery life kinda lags the game.
Nitsah 2023 年 4 月 27 日 上午 3:35 
Always loved the cute little bomb ball
Alkolyte  [作者] 2023 年 4 月 20 日 下午 1:46 
Thank you for the heads up, i will take a look
Soulbite 2023 年 4 月 18 日 下午 4:31 
Started a discussion for possible bad interaction between this and VFE:Empire
The ghost of medbag past 2023 年 3 月 17 日 上午 3:52 
Bro your actually the goat for making a division mod
Alkolyte  [作者] 2023 年 1 月 18 日 下午 9:07 
yes, though it needs some xml editing, you can turn off certain items in the settings too i think
𝓐𝔱𝔩𝔞𝔰 2023 年 1 月 17 日 下午 7:04 
hello, any way to make spawn on enemy more rare?
Alkolyte  [作者] 2022 年 11 月 8 日 下午 6:50 
you may wipe default faction from setting, that may fix it
Mikelee 2022 年 11 月 8 日 上午 6:50 
The craftable mines are spawning as Mechs. So when I get raided I usually have about 20+ cluster/seeker mines chasing me. :)
Alkolyte  [作者] 2022 年 10 月 6 日 下午 4:35 
They do not explode on death, they explode on landing a punch, or should normally
biddin 2022 年 10 月 6 日 下午 2:43 
are seeker mines meant to explode upon death? for some reason the most they do is roll up to enemies and get killed without doing anything. most likely a conflicting mod but i'm not sure what function causes them to not explode.
Prosp3t 2022 年 9 月 12 日 下午 6:41 
opportunity to give rimworld players hunter ptsd by programming a hunter species of human which carry a axe and finish downed colonists off.
Holowinga™ 2022 年 9 月 10 日 下午 8:32 
Alright nice... division mod...

(Rogue Agent Detected)....

Wait What !?:TheEmergency:
Alkolyte  [作者] 2022 年 9 月 9 日 上午 11:57 
Unfortunatly then it would have to be unroofed, the turret ai is nutty like that
Masaru 2022 年 9 月 8 日 上午 4:19 
Can the drone turret igonore the wall?That would be very suitable for indoor use.
fried egg yum 2022 年 8 月 22 日 下午 2:41 
the network watch is honestly amazing, could be the whole mod and id still rate it 10/10
KUMA 2022 年 8 月 22 日 上午 6:53 
Thank you!
Alkolyte  [作者] 2022 年 8 月 21 日 下午 4:06 
Fixed
KUMA 2022 年 8 月 21 日 上午 6:20 
Using a Seeker mine on a river will proliferate
Reprogrammed Automaton 2022 年 8 月 20 日 下午 9:35 
Yup seems to work perfectly now.
jckrg 2022 年 8 月 20 日 下午 9:10 
looks like it's working correctly now(for me at least)
jckrg 2022 年 8 月 20 日 下午 8:57 
sure give me a few and if it glitches again i'll pull the hugslib log
Alkolyte  [作者] 2022 年 8 月 20 日 下午 8:53 
well, I just updated the mod, though its a small tweak, mind checking if that glitch is still there?
Reprogrammed Automaton 2022 年 8 月 20 日 下午 8:43 
Its the bomblets that are spawning bomblets, the cluster only goes off once.
Alkolyte  [作者] 2022 年 8 月 20 日 下午 8:38 
Are the bomblets themselves also dropping more or is it just the cluster?
I updated the mod, I am not too sure how this glitch is happening cause I can't get it myself, sorry