The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Improved & Reworked Foes
897 条留言
Roc 10 月 24 日 上午 2:33 
toothytoma haunts my dreams. also the new ??? fight is the biggest glowup the little fucker has gotten. great work
_Eye Sack_ 10 月 21 日 下午 1:43 
blue baby is a chad now
{Bone🕱Daddy} 10 月 12 日 下午 9:19 
this is one of the best isaac mods out there. the blue baby boss fight has aura now.
AgusBc 10 月 10 日 下午 5:00 
you're right, my mistake lol
PixelPlz  [作者] 10 月 10 日 下午 4:51 
sounds like you have incompatible mods that replace their sprites / animations
try turning off resprite mods to find the culprit
AgusBc 10 月 10 日 下午 4:37 
this mod is great but i've found a few bugs, like blue baby not having any animations and not attacking at all, triachnid is bugged completely and shows all of it's sprites at the same time and tumors don't attack at all, i can't remember any others but those are the ones i remember right now, hope these get fixed
mata 9 月 29 日 下午 1:55 
rework haunt better
Fluffy Moff 9 月 13 日 上午 10:27 
I see, my apologies for taking up your time-
PixelPlz  [作者] 9 月 13 日 上午 9:57 
its called better vanilla monsters in the mod list
Fluffy Moff 9 月 13 日 上午 9:50 
This mod isn't showing in my mods list. I haven't seen anything in bugs or compatibility that would cause this so I assume I'm missing something. Are there any special requirements other than just repentance?
ColorBlast9000 8 月 31 日 上午 10:21 
@PixelPlz

I already did it. I even installed only those and deleted my other mods, and the damn error persists.
I'm playing on Repentance+.
PixelPlz  [作者] 8 月 30 日 下午 12:05 
toggle them one by one and test like that
ColorBlast9000 8 月 29 日 下午 11:37 
@PixelPlz

I have checked the mod folders that change some bosses such as The Beast and Satan, the only one that had the Delirium Forms folder was Satan's and I have deleted only that folder, otherwise no other mod has the Delirium Forms folder, so I don't know what the hell is going on since I have all the compatible mods that you frame in the description.
PixelPlz  [作者] 8 月 29 日 下午 2:43 
Make sure you only have the compatibility mods that you actually need. After that you should find out which specific ones are causing issues and report it to the creator of that compatibility mod since they aren't made or maintained by me.
ColorBlast9000 8 月 29 日 下午 2:04 
@PixelPlz

To clarify, I'm subscribed to the mods you mention in the description for compatibility.

Some Delirium forms are bugged. The Fallen Angel has no animation, it just moves as a static, flickering image. The Blastocyst form doesn't appear at all. This is annoying because if I have to fight that boss in the void, I can't do anything since there's no boss to fight, just a shadow with no hitbox :cupdown:
Jestre The Grandest Fool 8 月 26 日 下午 9:55 
Thirding all that, more fundamental to my modset than even FF!
Revalopod 8 月 26 日 下午 6:10 
I agree, this mod has become compulsory to my Isaac experience, so any mod that isn't compatible I won't even consider using, because I don't want to disable this mod.

One of my favourite reworks is Steven. It's just so amazing and perfect, both more accurate and representative of its source, as well as just being a much more interesting and fun boss fight.

Despite being my favourite game, I have to admit many boss variants in the vanilla game are lazy reskins that barely do anything to differentiate themselves, like Chad, Gish, Steven, Blighted Ovum, and Triachnid. This mod makes them super cool, unique and memorable fights that are better than most boss fights in the base game, which is an insane accomplishment for a mod. And then it makes utter slogs like Scolex and Mask of Infamy actually bearable which is so goooooood.
Kudos.
PixelPlz  [作者] 8 月 26 日 下午 4:40 
<3
BooBoy456 8 月 26 日 下午 12:04 
As someone who's favorite game is TBOI, I wanna just offer the kindest words I can to everyone who helped make this mod and continue updating it. This is, in my opinion and without exaggeration, the single best mod on the workshop to date.

I gush every time I see a boss with a new attack, or a "clone" enemy with an actually distinct purpose, as opposed to being a glorified Champion.

I could go on and on with every little enemy change or customize-able feature (which I highly appreciate), but I wouldn't want to make this comment longer than it already is, haha.

This mod makes the game so much more engaging with its combat and diversity, and if there was any mod on the workshop I'd want to see in the base game or in an Isaac 2, it would be this one.

So, from the bottom of my heart, thank you to everyone involved for making this awesome mod! I hope you wonderful people are doing great and go on to have blessed lives :p4g_smiling:
ElDiosDelYeyi 8 月 26 日 上午 9:16 
Can i still get archivements?
Jestre The Grandest Fool 8 月 26 日 上午 8:36 
Neat
PixelPlz  [作者] 8 月 26 日 上午 7:24 
it is
Jestre The Grandest Fool 8 月 26 日 上午 12:28 
I am curious about something, is the list of enemies the portal rework uses in the various stages modifiable by other mods?
Fanafel 8 月 20 日 上午 3:53 
very cool mod btw
Fanafel 8 月 20 日 上午 3:51 
PLS MAKE COMPATIBILITY FOR https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2830024989 , RN IS GLITCH SUPER GLITCH:repoop:
Harry Schinken 8 月 11 日 下午 2:31 
@DrBlue You know, making a resprite still takes some time. Why don't you try making it by yourself?
DrBlue 8 月 10 日 上午 6:16 
understandable but can you add a resprite mod atleast? and if no, explain why
PixelPlz  [作者] 8 月 9 日 下午 3:08 
backporting the mod to a version of the game that only a minuscule portion of the community still plays is nothing but a waste of my time
DrBlue 8 月 9 日 上午 11:54 
why? and can you atleast add a resprite mod?
DrBlue 8 月 9 日 上午 11:48 
aw
PixelPlz  [作者] 8 月 9 日 上午 11:07 
no
DrBlue 8 月 9 日 上午 10:54 
also the champions mod aswell ty in advance if not :(((((
DrBlue 8 月 9 日 上午 10:53 
can you make an afterbirth+ version?
Revalopod 8 月 4 日 下午 10:55 
I made one unserious silly comment, no need to get so upset bro 😭
daisy 8 月 4 日 下午 5:34 
boy you're on everyones dick go outside
Revalopod 8 月 3 日 下午 1:21 
you're honour, I bequeath you a skill issue
daisy 8 月 3 日 下午 1:02 
it lives softlocked my game. my lawyers will be in touch buddy...:steamfacepalm:
SephYr 8 月 3 日 上午 2:53 
Is this mod compatible with the new mod Carrions and Meeps' Monster Resprites? Some monsters are changed, some are not so im not sure how it would behave.
PixelPlz  [作者] 7 月 30 日 上午 10:10 
theyre fully compatible
Xando 7 月 30 日 上午 9:46 
Curious, how does it interact with champions added from Fiend Folio? Such as the Technology Pin
PixelPlz  [作者] 7 月 29 日 上午 8:15 
ill get to it yes
Harry Schinken 7 月 29 日 上午 8:13 
I disabled all mods except this one, and I still have the same issue with Terra and Technology. Can you check this?
PixelPlz  [作者] 7 月 28 日 下午 4:28 
yes
Yourname942 7 月 28 日 下午 4:27 
Does this mod work with repentagon?
Harry Schinken 7 月 28 日 上午 6:25 
with this mod ofc
Harry Schinken 7 月 28 日 上午 6:24 
I don't know why, but I can't deal any damage to Mom's Dead Hand when using Terra and Technology
NapstaCube 7 月 25 日 上午 4:15 
I love the mod, but really dislike the changes to Satan. Is there any way to only revert him?
PixelPlz  [作者] 7 月 16 日 下午 4:18 
yep
Yourname942 7 月 16 日 下午 3:26 
Does this work with Rep+? (offline local co-op mode)
PixelPlz  [作者] 7 月 14 日 上午 3:03 
it will most likely overwrite that mod's resprite