缺氧
Buildable Cryopod (DLC)
84 条留言
Sgt_Imalas  [作者] 5 月 5 日 上午 5:18 
can you send me the full log file of a crash on github/discord/pastebin?

Here's a guide how: https://github.com/aki-art/ONI-Mods/wiki/How-to-send-a-log
Sgt_Imalas  [作者] 5 月 5 日 上午 5:17 
hm.
zebers 5 月 5 日 上午 12:24 
Don't use ony skills, but it could be a conflict with something else. I don't use any mod that uses the skill window though, if its a mod that impacts rocket storage maybe customize buildings? I may figure it out one day. The only other rocket mod I have is yours.
Sgt_Imalas  [作者] 5 月 3 日 下午 7:12 
Cannot replicate, probably caused by Ony skills master.
Cryopods use vanilla rocket storage logic, so that ui is handled by the game
zebers 5 月 3 日 上午 11:29 
Getting crash when I load skill window with bionics frozen.
ваш фотограф 2024 年 7 月 18 日 下午 1:38 
lmao
Sgt_Imalas  [作者] 2024 年 7 月 18 日 上午 11:03 
1.2:
- clarified research requirement in research screen
- added thawing logic ports to both cryopods
Anker 2024 年 3 月 25 日 下午 7:30 
It's a shame that you can't trigger dethaw through automation and require manual use- Would be useful for asteroids that you ordinarily only run with a skeleton crew and are otherwise fully automated. But I understand.
Jobo The Bozo 2024 年 3 月 7 日 下午 2:46 
I am always obsessed with cryo pods and freezing intergalactic humans. So thank you for this mod my fellow human friend :)
really legendarier Sage 2024 年 1 月 11 日 下午 9:54 
hey sgt sorry about the fact that i was asking for automatized cryopods mostly to save resources for rocket trips i hope you are able to keep yourself okay with the fact that i made everyone want you to code space stations btw how is it going on that?
Jippy 2024 年 1 月 1 日 下午 2:49 
This mod looks great! :steamthumbsup:
im trying my best :( 2023 年 12 月 20 日 上午 8:40 
could you make an automated cryopod so i could put them into one on a raocket and defrost them when they arrive (i know this is very impractikal but i dont care). i woul appreciate it!
PS: just add a disclaimer for the game over bug
im trying my best :( 2023 年 12 月 18 日 上午 7:28 
nevermind im stupid
im trying my best :( 2023 年 12 月 18 日 上午 7:27 
i cant research it there isnt a path to ist and when i cklick it it dosnt light up
squidd 2023 年 12 月 3 日 上午 1:45 
i tend to get distracted with new colonies so putting old ones on ice is very useful. an option to configure the power draw would be nice though.
Sgt_Imalas  [作者] 2023 年 9 月 8 日 上午 4:50 
if no dupes are alive (and being in storage does not count as alive), it triggers game over
Sgt_Imalas  [作者] 2023 年 9 月 8 日 上午 4:50 
"cryopods are locked to manual use to prevent colony failures"
Sgt_Imalas  [作者] 2023 年 9 月 8 日 上午 4:49 
no
really legendarier Sage 2023 年 9 月 5 日 下午 5:17 
hey sgt make a 3rd cryopod that uses automation so you do not need to have some dupes active and it would be usefull
Sgt_Imalas  [作者] 2023 年 9 月 5 日 下午 2:16 
cryopods are locked to manual use to prevent colony failures
Solotheglitch 2023 年 9 月 4 日 下午 9:41 
i think the cryopod 5000 should be able to unfreeze automatically. just my opionion but other then that my colony is doing better then ever now that we can freeze some of our colonists that arent needed
Sgt_Imalas  [作者] 2023 年 8 月 18 日 上午 11:44 
no
Operator 2023 年 8 月 18 日 上午 11:09 
So quick question, if I freeze my dupe then unfreeze them later, none of their stats will be lost upon unfreezing?
Sgt_Imalas  [作者] 2023 年 7 月 18 日 上午 10:51 
1.1:
- fixed two bugs that previously crashed the game when blowing up rockets with cryopods in them.
- Cryopods can now be constructed inside rockets
ladkeysladkey 2023 年 7 月 1 日 下午 12:57 
ok thanks i was angry cuz it didnt work
Sgt_Imalas  [作者] 2023 年 7 月 1 日 上午 1:37 
oh, and in base game you can just throw dupes into the sightseeing module, has the same effect
Sgt_Imalas  [作者] 2023 年 7 月 1 日 上午 1:36 
2 reasons;
- base game does not have access to thawing animation
- cryopods are dlc exclusive content and klei moding policy bans unlocking paid content via mods
ladkeysladkey 2023 年 6 月 30 日 下午 4:54 
why aint it supported for base game it should be but anyways my review just from looking at it:
finally we can relive fallout
Sgt_Imalas  [作者] 2023 年 6 月 4 日 下午 4:48 
no support for preview.
bin 2023 年 6 月 4 日 下午 4:33 
plz fix it
bin 2023 年 6 月 4 日 下午 4:33 
its not working with the new update and my dupes are in a cryo pod so i cant play
LiveSpeedy 2023 年 4 月 23 日 上午 7:17 
ok
Sgt_Imalas  [作者] 2023 年 4 月 22 日 上午 6:14 
make a crash report on my github and include the FULL log
LiveSpeedy 2023 年 4 月 22 日 上午 5:49 
idk why after update it crash
LiveSpeedy 2023 年 4 月 21 日 下午 8:39 
crash again
Sgt_Imalas  [作者] 2023 年 3 月 30 日 上午 11:23 
v1.0.3:
- updated for WhattaBlast
Sgt_Imalas  [作者] 2022 年 12 月 13 日 上午 12:02 
forgot to change target version number, should be fixed now
ronnie4u1977 2022 年 12 月 12 日 下午 10:27 
crash after update
Sgt_Imalas  [作者] 2022 年 12 月 12 日 上午 10:33 
1.0.2:
Beta Branch (and hopefully Hot Shots) Compatibility
really legendarier Sage 2022 年 11 月 27 日 下午 6:58 
i am glad that the space station thing is spredding a lot
really legendarier Sage 2022 年 11 月 27 日 下午 6:57 
i got proof that we are getting coop modding is a hobby, I work on a mod if I want to. right now Im having more fun working on more rocket modules for Rocketry Expanded and on an upcoming Update for more satellite variety. Space Stations will be a major content pack that will add a larger star map, new pois and POSSIBLY some coop-elements. Since that scope is VERY large, It will take some time to get everything done
really legendarier Sage 2022 年 11 月 12 日 上午 11:20 
link was expired
Sgt_Imalas  [作者] 2022 年 11 月 12 日 上午 9:25 
check the discord.
really legendarier Sage 2022 年 11 月 12 日 上午 9:14 
hey sgt_lmalas hows the mod goin
Sgt_Imalas  [作者] 2022 年 11 月 12 日 上午 8:56 
Uggob Zogbag 2022 年 11 月 12 日 上午 8:36 
When some of the duplicates are frozen for those who are "alive", it is not possible to pump skills, because when you open the menu with skills, the game crashes
Sgt_Imalas  [作者] 2022 年 11 月 12 日 上午 6:09 
changing skills of frozen dupes shouldnt be available, that should be handled by the base game (the "freezing" of the dupes is a reused game mechanic, nothing newly added)
Uggob Zogbag 2022 年 11 月 11 日 下午 5:32 
When there are frozen duplicates, there is no way to upgrade skills as the game crashes.
BevansDesign 2022 年 11 月 2 日 上午 8:01 
This looks cool (pun intended). I haven't tried it yet, but maybe to prevent the "don't freeze all your dupes" problem, you could require one dupe to operate the tube to put another into hibernation. Then you'd never be able to freeze all of your dupes because there'd be nobody there to freeze the last one.

Of course, this is such a non-issue that it's probably not even worth bothering. 😄