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It was fun! Nice use of the interdimensional door!
I also don't like how terribly short it is, although I have to admit that its brevity partially addresses the frustrating nature of paradox>die>start over ad nauseam.
Why are there 2 cubes in the future? If those cubes are supposed to be the same one, how can they be at different places in the same time?.
What i'm thinking is probably wrong, but this map is annoying as fuck
So, I consider that the paradox is impossible, that the human can not "modify" the past but rather "contribute" to this past
In hammer, if your spawn cube is that it was activated by something else .. and it could very well be you!
I invite you to play my map "Time travel Machine" so that you can see my point of view!...
Please check it out, check the description to jump to your map immediately
Thanks for this chamber, liked it!
https://youtu.be/KjHVNdIrkaI
I went to the past and pulled the cube off the button to put it on the future button. Next I grabbed the button from the dispenser and took both in the future at once. There should have been PARADOX: You have two cubes in time frame that should have one.
why to whait.
the best whey to do it is downloading
The Achievement Maneger
try it right now:
http://gib.me/sam/
with out "sv_cheats"
i know that isnt a paradox
i wanted to do that, but lets say you just went through the door and did the fling thing and finished the test without putting the cube down. When you died of a paradox at the end, most people would be to confused, and that would be a TON of logic_relays so its eaasier and less confusing the way i did it
this is a HAMMER map, not perpetual testing inituative, so you are going to have to go to the tools section in you library and find
"Portal 2 Authoring Tools - beta"
click hammer and start making maps with youtube videos from this guy:
https://www.youtube.com/user/SolarChronus/videos?view=46&shelf_id=3&sort=dd
he has a TON of awesome videos on hammer, and lots specifically to portal 2.
if you know how to use portal 2's hammer, its a linked_portal_door