Total War: WARHAMMER III

Total War: WARHAMMER III

Immersive Exalted Lord of Change Animation
41 Comments
Swallowed_Light Nov 7 @ 6:36pm 
I'm having an issue, where the lords of change become an amorphous blob of flesh, but the legendary lords are all fine.
Cornithian Oct 8 @ 3:01pm 
@Ancalagon I THINK that this mod doesn't play well with the other lord of change animation mod. This is based entirely off of the exalted lord of change in my game doing the same new animations every once in a while
n.pedrazaliz Sep 4 @ 12:43pm 
Hello the mod is outated in my mod manager uptate please
Ancalagon Aug 21 @ 5:09pm 
needs update please, please. Exalted Lord of change model is broken and the attacks don't do damage, not for exalted lord of change and neither for the normal lord of change :(
Birbucifer Jul 22 @ 5:10am 
I've noticed some of the attacks don't actually deal damage?
Ooh-la-la, It's GAGA!! Jun 26 @ 10:30pm 
Yes exalted lords texture is broken
Msklm Jun 25 @ 12:41pm 
Sarthorael broken,please fix it thanks
Captain Magma Jun 15 @ 5:26pm 
Need update, anims broken
Cultist of Tzeentch May 26 @ 1:54pm 
For anyone using SFO, this is incompatible. It changes the ELoC's health back to vanilla values, for some reason.
Zeth.exe May 8 @ 12:39pm 
I think this may need an update doesnt seem to be working atm
Omnplayer May 3 @ 2:43pm 
It seems that the animations are currently broken
Omnplayer Apr 19 @ 10:35pm 
Currently for me lord of change lords are bugged on the campaign map
The Baron Apr 2 @ 6:57pm 
ok i just did what the mod told me not to do and use a mod that chnged exalted lords of bird and by god, but i have to ask! why do the normal lord of change not get screwed with if they have modded models?
grauhase Apr 1 @ 6:25am 
What Caswell said is true... unfortunately if you get Sarthorael do not use this mod until fixed.
Arkansas Beef Council Mar 30 @ 12:42am 
For some reason this is messing up Sarthorael's appearance on the battle map. He's fine in the porthole and unit viewer, but on the battle map he's just an absolute mess of stretched feathers.
Mann Mar 9 @ 12:36pm 
His jaw and some of the feathers on the back of his head are detached and flapping around on their own
Molcarat  [author] Dec 26, 2024 @ 6:39am 
Only some effects adjustments and teleportation.
ApM Dec 26, 2024 @ 5:52am 
does this also changes kairos animation
Molcarat  [author] Dec 25, 2024 @ 1:12am 
Sorry Sarthorael does not support my mod.
GamMa Dec 25, 2024 @ 12:27am 
Maybe Sarthorael use these animations too? They use similar models. :paquerette_sad:
Molcarat  [author] Dec 12, 2024 @ 8:48am 
Exactly... just as planned.
... nope, your actions must have been manipulated by Tzeench:WH3_horror_Blegh::WH3_horror_Blegh::WH3_horror_Blegh:
Husky Dec 9, 2024 @ 1:50pm 
I was just about to start kairos campaign.. just as planned ? :WH3_greasus_rofl:
Bill_Bish0p Apr 17, 2024 @ 4:30am 
i mean reskin clpser to table top LoC with swords mb? somth like LOC throm realms of ruin u know !
Bill_Bish0p Apr 17, 2024 @ 4:28am 
Holly sh*t bro, thats awsome! Irl am playing tabletop WH ot tzeentch, and its ashame thats CA didnt updated models and animations 4 LOC's. Is there any chance that you could make some nice reskin with kairos animations 4 both monster and lord LOC's? thats will be awsome, i'll even get u some money 4 pizza on boosty, thats how i hate old spooky crows lord of change with sarthoriel 3 attack animations :D
TM Mar 9, 2024 @ 9:46am 
Update please
layana Jan 16, 2024 @ 4:29am 
Any chance for an update?
Molcarat  [author] Sep 6, 2023 @ 4:20am 
Unfortunately the SoC patch broke the animation again. Hell, it needs to be fixed once again.
zkahnman Sep 4, 2023 @ 4:06pm 
im not sure whether its this, the greater blue fire (idk how) or the other LOC animation change mod that goes with this, but it seems the cockatrice and at least the exalted (havnt had a chance to use LOC) animations get forced into a permanent T-pose with the 3 of those mods on after last patch :(
Lokki May 9, 2023 @ 4:59am 
Thanks!
Molcarat  [author] May 9, 2023 @ 4:14am 
Fixed it.
Lokki May 1, 2023 @ 2:17am 
It seems this mod currently makes exalted lords of change lack the "can fly" perk which causes them to become flightless birds.
AzoorFox Feb 18, 2023 @ 6:38am 
UPDATE WHEN???
Solaire Sep 15, 2022 @ 4:43pm 
Ah the reason I asked was because when a Exalted Tzeentch Daemon appeared it did that thing that you see in video games where its textures and model get stretched to oblivion. In its case it was mainly the wings. Also excuse me I just noticed the compatibility mod so apologies for my blindness and asking stupid questions. If you're curious, the reskin mod im referring to is the Greatest of Daemons.
Molcarat  [author] Sep 15, 2022 @ 1:34pm 
Probably not, but if you're curious, give it a try.
Solaire Sep 15, 2022 @ 1:03am 
Is this compatable with reskins?
Molcarat  [author] Sep 13, 2022 @ 10:21am 
This issue is due to the IE update distributing the Exalted Lord of Change's staff to other units. I will fix this when I find the time.
Manzikert Sep 12, 2022 @ 7:17pm 
I dont know if anyone else if having the same issue but with the mod active it bugs all the LoCs and tzeentch demon prince weapons so they are holding them by the very ends
jfzKayoh Aug 15, 2022 @ 11:10pm 
This is IMPRESSIVE. I always hated the generic staff sweeps and jump attacks. Would you mind collaborating with me through Steam DMs? I have been drafting some animation changes to the necrarch lords but have been getting stuck.
bushez Aug 13, 2022 @ 9:23am 
is possible to give skarbrand the ability to fly ?
Molcarat  [author] Aug 13, 2022 @ 4:01am 
Thanks, that's encouraging!
The Man of 4Chan Aug 11, 2022 @ 7:34am 
Just wanna say this and the other two mods are great; especially for the average close-combat watcher. Thank you!