Total War: WARHAMMER III

Total War: WARHAMMER III

Immersive Exalted Lord of Change Animation
41 opmerkingen
Swallowed_Light 7 nov om 18:36 
I'm having an issue, where the lords of change become an amorphous blob of flesh, but the legendary lords are all fine.
Cornithian 8 okt om 15:01 
@Ancalagon I THINK that this mod doesn't play well with the other lord of change animation mod. This is based entirely off of the exalted lord of change in my game doing the same new animations every once in a while
n.pedrazaliz 4 sep om 12:43 
Hello the mod is outated in my mod manager uptate please
Ancalagon 21 aug om 17:09 
needs update please, please. Exalted Lord of change model is broken and the attacks don't do damage, not for exalted lord of change and neither for the normal lord of change :(
Birbucifer 22 jul om 5:10 
I've noticed some of the attacks don't actually deal damage?
Ooh-la-la, It's GAGA!! 26 jun om 22:30 
Yes exalted lords texture is broken
Msklm 25 jun om 12:41 
Sarthorael broken,please fix it thanks
Captain Magma 15 jun om 17:26 
Need update, anims broken
Cultist of Tzeentch 26 mei om 13:54 
For anyone using SFO, this is incompatible. It changes the ELoC's health back to vanilla values, for some reason.
Zeth.exe 8 mei om 12:39 
I think this may need an update doesnt seem to be working atm
Omnplayer 3 mei om 14:43 
It seems that the animations are currently broken
Omnplayer 19 apr om 22:35 
Currently for me lord of change lords are bugged on the campaign map
The Baron 2 apr om 18:57 
ok i just did what the mod told me not to do and use a mod that chnged exalted lords of bird and by god, but i have to ask! why do the normal lord of change not get screwed with if they have modded models?
grauhase 1 apr om 6:25 
What Caswell said is true... unfortunately if you get Sarthorael do not use this mod until fixed.
Arkansas Beef Council 30 mrt om 0:42 
For some reason this is messing up Sarthorael's appearance on the battle map. He's fine in the porthole and unit viewer, but on the battle map he's just an absolute mess of stretched feathers.
Mann 9 mrt om 12:36 
His jaw and some of the feathers on the back of his head are detached and flapping around on their own
Molcarat  [auteur] 26 dec 2024 om 6:39 
Only some effects adjustments and teleportation.
ApM 26 dec 2024 om 5:52 
does this also changes kairos animation
Molcarat  [auteur] 25 dec 2024 om 1:12 
Sorry Sarthorael does not support my mod.
GamMa 25 dec 2024 om 0:27 
Maybe Sarthorael use these animations too? They use similar models. :paquerette_sad:
Molcarat  [auteur] 12 dec 2024 om 8:48 
Exactly... just as planned.
... nope, your actions must have been manipulated by Tzeench:WH3_horror_Blegh::WH3_horror_Blegh::WH3_horror_Blegh:
Husky 9 dec 2024 om 13:50 
I was just about to start kairos campaign.. just as planned ? :WH3_greasus_rofl:
Bill_Bish0p 17 apr 2024 om 4:30 
i mean reskin clpser to table top LoC with swords mb? somth like LOC throm realms of ruin u know !
Bill_Bish0p 17 apr 2024 om 4:28 
Holly sh*t bro, thats awsome! Irl am playing tabletop WH ot tzeentch, and its ashame thats CA didnt updated models and animations 4 LOC's. Is there any chance that you could make some nice reskin with kairos animations 4 both monster and lord LOC's? thats will be awsome, i'll even get u some money 4 pizza on boosty, thats how i hate old spooky crows lord of change with sarthoriel 3 attack animations :D
TM 9 mrt 2024 om 9:46 
Update please
layana 16 jan 2024 om 4:29 
Any chance for an update?
Molcarat  [auteur] 6 sep 2023 om 4:20 
Unfortunately the SoC patch broke the animation again. Hell, it needs to be fixed once again.
zkahnman 4 sep 2023 om 16:06 
im not sure whether its this, the greater blue fire (idk how) or the other LOC animation change mod that goes with this, but it seems the cockatrice and at least the exalted (havnt had a chance to use LOC) animations get forced into a permanent T-pose with the 3 of those mods on after last patch :(
Lokki 9 mei 2023 om 4:59 
Thanks!
Molcarat  [auteur] 9 mei 2023 om 4:14 
Fixed it.
Lokki 1 mei 2023 om 2:17 
It seems this mod currently makes exalted lords of change lack the "can fly" perk which causes them to become flightless birds.
AzoorFox 18 feb 2023 om 6:38 
UPDATE WHEN???
Solaire 15 sep 2022 om 16:43 
Ah the reason I asked was because when a Exalted Tzeentch Daemon appeared it did that thing that you see in video games where its textures and model get stretched to oblivion. In its case it was mainly the wings. Also excuse me I just noticed the compatibility mod so apologies for my blindness and asking stupid questions. If you're curious, the reskin mod im referring to is the Greatest of Daemons.
Molcarat  [auteur] 15 sep 2022 om 13:34 
Probably not, but if you're curious, give it a try.
Solaire 15 sep 2022 om 1:03 
Is this compatable with reskins?
Molcarat  [auteur] 13 sep 2022 om 10:21 
This issue is due to the IE update distributing the Exalted Lord of Change's staff to other units. I will fix this when I find the time.
Manzikert 12 sep 2022 om 19:17 
I dont know if anyone else if having the same issue but with the mod active it bugs all the LoCs and tzeentch demon prince weapons so they are holding them by the very ends
jfzKayoh 15 aug 2022 om 23:10 
This is IMPRESSIVE. I always hated the generic staff sweeps and jump attacks. Would you mind collaborating with me through Steam DMs? I have been drafting some animation changes to the necrarch lords but have been getting stuck.
bushez 13 aug 2022 om 9:23 
is possible to give skarbrand the ability to fly ?
Molcarat  [auteur] 13 aug 2022 om 4:01 
Thanks, that's encouraging!
The Man of 4Chan 11 aug 2022 om 7:34 
Just wanna say this and the other two mods are great; especially for the average close-combat watcher. Thank you!