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Big fun of your work here <3
With the recent update (6.1) lot of animations are buggy.
This is my favorite mod in the entire workshop.
Hope you 'll have time to update
As a resident Tzeentch fan and photographer, your animation mods are always a blessing
The number of attack animations has been increased to eight and the second animation has been replaced.
In Wh3, most winged units had winged animations on the ground as well, so there was no reason why the Lord of Change couldn't do that.
The hit reactions were replaced because they were choppy and long. And what is the reason why teleportation can be used in a campaign and not on the battlefield? I have been wanting to incorporate teleportation into the Lord of Change animations for a while now and happy to see it happen.
There were some requests to improve the Kairos animations, so I revised the mod that replaces the Exalted Lord of Change with Kairos animations, added new attack animations, and added magical effects to animations that for some reason had become physical attacks with no magical effects, such as syinc-kill animations.
I hope you enjoy that mod as well.
kairos doesnt get it no.
Works in IE but not sure in custom battles.
@Gleen Cross
I don't know about this. Because I haven't changed the skins for this mod.
Kairos has five unique attack animations, which is already enough.
Good job, thanks!
wish you made one for kairos ^^