The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Giant Props!
375 条留言
zwt231 10 月 16 日 下午 9:10 
Hey i have only been seeing the giant keepers in the shop and I've had the mod downloaded for a while now. Are all the other props just way more rare or am i really unlucky?
Dr. Coitus 9 月 25 日 下午 5:04 
Could you add the new pickups's description to rep+
Lord JaCrice 9 月 19 日 上午 5:52 
Nope.
XxX_HoRnEt_XxX 9 月 16 日 上午 2:27 
is it balanced? i mean is it op? does it makes game a LOT easier?
mata 9 月 12 日 下午 1:45 
crashes
Mr. SeemsGood  [作者] 8 月 20 日 下午 12:21 
about 3 times more common as giant poop from the original game. which, I am pretty sure, is still astronomically low.
Mr. Meeseeks 8 月 20 日 上午 9:39 
How frequent are these in % per floor? I played a lot of hours recently and only found a giant skull somewhere that gave me good loot but still, would love to see the others too :D
ImranKurdi 8 月 10 日 下午 5:49 
@Mr. SeemsGood ok thanks
Mr. SeemsGood  [作者] 8 月 10 日 下午 12:16 
@ImranKurdi if u play with rgon no, if without then yes
ImranKurdi 8 月 10 日 上午 6:25 
if i dont have per say tinytoma unlocked and if i destroy a pot will i get tinytoma?
Mr. SeemsGood  [作者] 6 月 13 日 下午 1:50 
was a dumb typo, should be fixed now
Ehlookatthat! (She/Her) 6 月 13 日 上午 10:54 
Same problem when I exploded a giant dead guy in Chapter 1 shop with repentagon
robbieroyofficial 5 月 29 日 上午 10:34 
@Mr.SeemsGood ye
Mr. SeemsGood  [作者] 5 月 29 日 上午 2:21 
Are you running RGON?
Ximira 5 月 28 日 下午 7:25 
I've had the same problem of robbieroyofficial
robbieroyofficial 5 月 28 日 下午 2:28 
got the following error.

"MC_POST_EFFECT_UPDATE" from "Giant Props" failed: ...ng of Isaac Rebirth/mods/giant_props_2846951982/main.lua:765: bad argument #1 to 'Unlocked' (PersistentGameData expected, got number)
Stack Traceback:
in method Unlocked
...ng of Isaac Rebirth/mods/giant_props_2846951982/main.lua:765: in function at line 735

Idk what it means, could i get some help? I have a dead god file (Used a mod to get it tho)
Mr. SeemsGood  [作者] 5 月 27 日 上午 2:02 
I'm not the sprite artist but idk what you mean by that tbf. If you commission a sprite yourself we can have a talk
XDBC 5 月 25 日 下午 9:21 
Can you redraw the giant shopkeeper? Like making it more natural instead of ball-like crouching. It seems too odd to me now. Still a great mod!
Dragzflames28 5 月 23 日 下午 6:27 
there should be setting to change how often they appear ngl cuz I rarely see any big props
Mr. SeemsGood  [作者] 5 月 19 日 上午 11:37 
facts
libero2711 5 月 19 日 上午 8:33 
everyone else already said it, but this is absolutely awesome!!! could totally be a vanilla thing since they're rare, kinda like horse pills
Mr. SeemsGood  [作者] 5 月 13 日 上午 1:47 
thank u!
Chuck Manly 5 月 12 日 下午 11:28 
@Mr. SeemsGood Thanks! Definitely one of the coolest mod ideas on the workshop, so I'm glad to have it back.
Mr. SeemsGood  [作者] 5 月 12 日 下午 2:45 
@bonum @theroomy @Chuck Manly @Zanfear done-zo :steamhappy:
Zanfear 5 月 11 日 上午 11:57 
@Mr. SeemsGood I don't know if this is a common issue or not, but I sometimes get items from the props that I haven't unlocked yet, for example yesterday I got keepers sack from a giant shopkeeper in the same run I unlocked keepers sack
Chuck Manly 5 月 9 日 下午 9:48 
Freaking cool but please fix the giant shopkeeper in the member card room. There's a chance for the fire to be directly on top of the ladder and it ended my run. Move it over so i can re-sub to the mod.
theroomy 3 月 12 日 下午 1:32 
Not sure how it got here again after an update, but there are misplaced objects in the Special Shops. There really shouldn't be anything on or in the 5 tiles next to the ladder in any of them.

Shop 1: Move the small keeper down so that if it spawns an item when destroyed, it's not right next to the ladder.
Shop 2: Move the top-right keeper down away from the ladder.
Shop 3: Giant keeper too close. Move down 2 blocks.
Shop 4: All wrong. There's a fireplace inside the ladder, and the giant keeper is too close. Top-right corner should be moved to bottom-right.
Shop 5: Move giant keeper and shop items so the ladder is clear while also maintaining symmetry of the shop.
Shop 6: Move everything in the top-right to the bottom-right.

I think you're forgetting that the special shops are the member card shops because in Basement Renovator, they show the regular shop walls and floor. The spawn location (row 1 column 10) should always remain a consideration for these rooms.
Coraline 2 月 20 日 上午 5:40 
I get it, modde room ids is just like modded item ids which starting from the end vanilla rooms
Coraline 2 月 20 日 上午 5:33 
how to use goto command go straightly into one of these room?
Mario Javier Landa 2 月 19 日 下午 7:04 
why not add a big ass fireplace?
Mr. SeemsGood  [作者] 2 月 14 日 下午 11:50 
Probably the one that gives them more goofy faces. And yeah it doesn't cause any issues but giant shopkeepers can't have custom faces like normal ones and will always look the same
Nuts) 2 月 14 日 下午 6:33 
What's a keepers mod?
Poodik 2 月 14 日 下午 6:16 
dose the mod work with more keepers mod?
bonum 2 月 12 日 下午 2:13 
its cool bro @Mr. SeemsGood . Just fix it and tell me, I really like your mod :steamsad:
Mr. SeemsGood  [作者] 2 月 12 日 下午 1:57 
damn, I didn't really know they used the same layouts as normal shops
bonum 2 月 12 日 下午 1:54 
yes @Mr. SeemsGood
Mr. SeemsGood  [作者] 2 月 11 日 下午 10:47 
@bonum is this a member card shop? Oo
bonum 2 月 11 日 下午 3:33 
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3425734354 please fix this, I died from a fire below the ladder :steamsad:
Mr. SeemsGood  [作者] 2 月 10 日 下午 11:26 
What do you mean?
Zenite` 2 月 10 日 下午 3:59 
this mod count achievements?
Blorbo Bleebus 2 月 8 日 下午 7:51 
small issue with sampsons chains. when trying to break one of the giant props it just glitches and creates invisible, unbreakable grid entities
Mr. SeemsGood  [作者] 2 月 2 日 上午 5:18 
@gstrang451 I've never heard about this issue before, could you please elaborate? if it's serious I'm willing to try to fix it.
gstrang451 2 月 2 日 上午 4:34 
this mod breaks the game on mac as per February 2025
Sol 1 月 30 日 下午 1:31 
Feels like giant shopkeepers are a bit too common I see them almost guaranteed multiple times per run. Also these props cannot be destroyed with the pickaxe is that by design? I know having it being able to be destroyed by effects like leo or stumpy is a bit too cheap but pickaxe not working makes no sense at all. Great mod btw very cool idea and flawlessly implemented.
Mr. SeemsGood  [作者] 1 月 19 日 上午 11:22 
tru!
slime_enthusiast369 1 月 19 日 上午 10:31 
this should be in the game officially
Nuts) 1 月 15 日 上午 1:59 
It's random, chill out
Nawel 1 月 14 日 上午 11:19 
yeah that
Mr. SeemsGood  [作者] 1 月 12 日 上午 8:08 
giant beggar? u mean shopkeeper?
Nawel 1 月 12 日 上午 7:36 
yeah it's rare for every prop, exept the giant begar, I think I have one every 5 runs and it's getting annoying