Scrap Mechanic

Scrap Mechanic

Physics Toys Pack
50 条留言
Banana 🍌 2024 年 11 月 11 日 下午 8:21 
the sound still plays even though filter is on and when disabled by logic lol
Youth in Asia 2024 年 4 月 20 日 上午 3:03 
Can you add custom crafting recipes? Those are really fun but I would love to use them in custom gamemodes
Gamer for Jesus 2023 年 7 月 6 日 下午 3:41 
is there crafting recipies?
Gmod_Dima 2022 年 12 月 12 日 下午 3:24 
My reaction to the Sticker: I WAITED FOR THIS, BUT I WANT IT IN GRAVITY FORM!

i realy want something like a core that pulls player and other things in, also changing player rotation like a sticker, but also with camera!
Professional edgelord 2022 年 12 月 9 日 上午 12:31 
make the conveyors move everything at the same speed. my chip factory does not work because of this.
CouldBeChara 2022 年 11 月 14 日 上午 11:30 
when you delete the sticker while sticking to it , you don't get turned back right side up
letsgo00HUN 2022 年 9 月 25 日 上午 1:21 
Hi, can you make the conveyors move things at a constant speed? I get issues with small blocks getting accelerated way too much and then flying through walls
cbob81514 2022 年 9 月 19 日 上午 9:09 
SM Used This I'm Trying It Out As Well.
the erny clan yt (AF) 2022 年 9 月 1 日 下午 2:45 
the puller shoud have range increser and 1x1x1 vol
Fagiano0  [作者] 2022 年 8 月 25 日 下午 6:06 
that might be caused by you using it a custom game that doesn't support tumbling, I can't really do much about that
Lumi 2022 年 8 月 25 日 下午 3:48 
the tumbler is bugged, once you step on it you are tumbled like you should, but then it dosent make you get up. (you can get up by leaving and rejoining however)
eridani 2022 年 8 月 16 日 下午 12:23 
my tumber is broken Idk why
Miikka poikela 2022 年 8 月 16 日 上午 8:10 
hi guys so did you like my new image or not ?
The Red Builder  [作者] 2022 年 8 月 14 日 上午 3:33 
Yoo, 2k subs
Thunder 2022 年 8 月 12 日 下午 10:17 
Idea: Stop sensor
The stop sensor will stop the current momentum and lock anything in time so nothing will move in
the proximity of the sensor.
turnerdeedo 2022 年 8 月 12 日 下午 5:07 
Oh, right. It may go well in another mod though.
Fagiano0  [作者] 2022 年 8 月 12 日 下午 4:31 
@turnerdeedo Well, a proximity sensor has nothing to do with physics and since the mod's name is Physics Toys Pack we don't want to add things that aren't related to physics
Fagiano0  [作者] 2022 年 8 月 12 日 下午 4:29 
@tylereads704 we will consider that idea
tylereads704 2022 年 8 月 12 日 下午 4:28 
I think a opposite of the force field would be fun, maybe called the black hole.
turnerdeedo 2022 年 8 月 12 日 下午 4:11 
Idea for a part: Proximity sensor. You could change the range and it would output a signal when anything enters that range. You could use the same programming that the forcefield uses, but have it not push things and output a signal instead.
Fagiano0  [作者] 2022 年 8 月 12 日 上午 5:48 
Also, it's impossible to make a part that detects an input on the keyboard from anywhere
The Red Builder  [作者] 2022 年 8 月 12 日 上午 3:24 
@StickMan Fagiano wanted to stay with a theme of pads and stuff.
@/-’ For others it does, yoi are probably in range, you can connect a switch to it so oyu can activate/deactivate
simsallabim08 2022 年 8 月 11 日 下午 10:45 
idea for a part: something that when placed in the world allows you to make the player tumble with the push of a button on the keyboard?
/-` 2022 年 8 月 11 日 下午 8:22 
Bug Report: When the Tumbler ragdolls the player, it does not unragdoll them. you are stuck in ragdoll forever and the only way to fix it is to relog.
FlashOfAsh 2022 年 8 月 11 日 下午 7:16 
make the sticker so that you have the sticker gravity of sorts when you jump off, and only when you get to the point you jumped off the sticker from will you get your normal gravity back, basically imagine the sticker changes your gravity, you jump off, and when you reach the same position of "Y" that you jumped from, you fall down like normal
Max 2022 年 8 月 11 日 下午 3:18 
I Like
voidstella 2022 年 8 月 11 日 下午 12:25 
AreaTriggers expand from the center, so literally just divide the distance by 2?
Fagiano0  [作者] 2022 年 8 月 11 日 上午 8:15 
A new update has just released!

NEW:
-All Pads now save their Impulse Strength and Filter when joining and leaving a world or saving and loading a blueprint with the lift!
The Red Builder  [作者] 2022 年 8 月 11 日 上午 12:46 
The thing is, idk if it is possible to have multiple sliders for 1 GUI, so we would have to use multiple buttons to change different values, also, distance would require some math, as he uses Area Triggers, which scale from the center.
Programmer Alex 2022 年 8 月 11 日 上午 12:33 
don't know how different this would be but having mutiple values like
power
distance
falloff (percent of how much it falls off at the end)
blindmanchavez 2022 年 8 月 10 日 下午 4:38 
I have 2 Ideas

1 - Create a hyperloop (kinda like a conveyer that looks like a ring but faster and in 3 dimensions)

2 - A hover pad (Can lift people/things up a certain distance) This would be awesome for floating vehicles or used for traps.
BTHRD 2022 年 8 月 10 日 上午 11:39 
came here from scrapman, this looks so cool
Fagiano0  [作者] 2022 年 8 月 10 日 上午 11:05 
you can simply put a puller and a pusher on top of each other and switch which one is on using logic
Koronos Avilon 2022 年 8 月 10 日 上午 10:53 
I think combining the pusher and puller into one could be a good idea.
You could have lights on it that would shine blue in push mode and red in pull mode (or you could use other colors) and to toggle between the two you could have a switch in its menu to toggle it by default.
You could also have logic gate turn it on and off.
And if the user has the number logic mod installed, they could do on/off, push/pull, & power level externally with logic for a ton of different purposes.
In10se 2022 年 8 月 10 日 上午 9:53 
ok thx
Fagiano0  [作者] 2022 年 8 月 10 日 上午 9:19 
It's a known issue, fix is coming soon
In10se 2022 年 8 月 10 日 上午 9:18 
When I save a creation to the lift the physics parts on the creation will lose their settings and spawn in without their impulse, or filter saved. Is this a known issue, or intended?
Fagiano0  [作者] 2022 年 8 月 10 日 上午 8:49 
An update with some fixes and changes has been released!

-Fixed an issue that caused the parts' sounds to play even when disabled
-Fixed an issue that caused creations to go in the wrong direction when entering a Puller or Pusher
-Other general fixes
-All parts now have 20 levels instead of 10
-The Sticker now rotates the player based on its direction
-The Sticker now plays a different sound
-The Conveyor Belt now has less friction allowing creations to slide on them more easily
-Some small changes
VP Clippy 2022 年 8 月 10 日 上午 7:59 
but the pusher part is hard:steamsad::steamsad::steamsad:.
VP Clippy 2022 年 8 月 10 日 上午 7:57 
It's Done:steamhappy:
Monkedude 2022 年 8 月 10 日 上午 7:00 
this is awsome!
VP Clippy 2022 年 8 月 10 日 上午 6:33 
it's be a creation.
VP Clippy 2022 年 8 月 10 日 上午 6:31 
i'am going to make a course called Physics Pack
Fagiano0  [作者] 2022 年 8 月 10 日 上午 5:02 
@Programmer Alex if you're talking about the pushers and pullers not working well with creations, I'm aware of that issue and I'll fix it soon
The Red Builder  [作者] 2022 年 8 月 10 日 上午 4:38 
@Dodgeballking press subscribe, launch th3 game, press play, select creative, select any world, on the side, you will see mods, select this one, press play, profit!
Travis Lapham 2022 年 8 月 10 日 上午 4:36 
They look awesome and kinda gave me some ideas for a creation I'm making but I don't know how to install mods for scrap mechanic
Programmer Alex 2022 年 8 月 10 日 上午 4:35 
Also you seem to be applying impulse in local space not world space, not sure if thats intended
Programmer Alex 2022 年 8 月 10 日 上午 4:33 
if you could change it so instead of a slider its a value box that you can enter spefic numbers that would be amazing
NoMadjik 2022 年 8 月 10 日 上午 4:26 
Just watched ScrapMan's video on this. Look like fun.:steamhappy:
Miikka poikela 2022 年 8 月 8 日 上午 9:14 
well okay so can you making more and fix more update please but i love it for now