Kenshi
GARRU, GARRU, GARRU!
24 条留言
Grantantan 6 月 11 日 上午 10:32 
pretty sure yes, but i will test it again :sayaka_DGR:
Gevurah  [作者] 6 月 10 日 下午 4:06 
That sucks. Have you tried Passive + Hold inside buildings?
Grantantan 6 月 10 日 下午 2:30 
great mod! two issues i have had with it:
with a larger settlement that gets ambushed by garrus, i found the forced reaction to be a serious problem. even when i set my people to hide in a building on passive mode, they will still be drawn toward the herd and lose limbs or die. they even go as far as opening my town gates to run to their death...
another problem with this mod is, that the large herds can teleport inside my base when i have fields inside my walls and i unloaded the area:Chiaki_DGR:
OSculton 5 月 18 日 上午 6:56 
The idea of the herds is awesome.
The idea of them eating crops is not.
Dutch Boy 2024 年 7 月 14 日 上午 6:23 
No worries man! Much appreciated.
Gevurah  [作者] 2024 年 7 月 14 日 上午 4:18 
Well, Okran's Gulf will hopefully be more reasonable now. Unfortunately for Skinner's Roam, due to the nature of spawn rates in that area it's either balanced the same as all other mobs or nothing. It'll have to be considered an oddly perilous place for starving bandits and farmers.
Dutch Boy 2024 年 7 月 14 日 上午 3:14 
Mostly around Okran's Gulf and Skinner's Roam. I've noticed that I'll see 2 or 3 herds wandering around at a time there. Nothing too egregious overall. Thanks for the speedy response!
Gevurah  [作者] 2024 年 7 月 13 日 下午 7:33 
Where are they spawning a lot? I can tone it down.
Dutch Boy 2024 年 7 月 13 日 上午 7:13 
I like this mod but it feels a little.. over tuned? Too many Garru herds spawning in at the same time for me. Maybe a "GARRU, GARRU!" 2x version?
Dr. Igor Dolvich 2023 年 6 月 1 日 下午 12:17 
This actually saved me the other day when a Beak Thing downed my character and a group of Garru charged in and saved the day lol. Great mod 10/10
KirrieD 2022 年 11 月 26 日 上午 5:34 
You are a great fellow. I know that you need to ask all the authors for permission, it's just that some give full permission for their work. Naturally, I will add all the authors who gave permission to the credit, I will also leave links. After all, I did not do everything myself, and at least 3D models are not always easy to do.
Gevurah  [作者] 2022 年 11 月 26 日 上午 5:27 
I don't think I should give blanket permission for all works because that could encourage people to claim assets without permission. But if you ask on a case-by-case basis, I don't mind. I would ask that you credit the authors and perhaps provide links to the mods you include.
KirrieD 2022 年 11 月 26 日 上午 4:23 
I'm slowly working on a big project. I don't think that it will be able to grow into a huge public project, but it will take its audience. I ask permission, preferably for all works, so that I can choose what to take and what to add to myself.
Gevurah  [作者] 2022 年 11 月 26 日 上午 4:16 
Are you planning to publish an overhaul or something or is it a personal project? Which of my mods did you have in mind?
KirrieD 2022 年 11 月 26 日 上午 4:14 
In what sense ? Name ?
decibel
I'm doing it for now and have not released the maximum that can be found for this - these are my collections where I still save mods.
Gevurah  [作者] 2022 年 11 月 26 日 上午 4:11 
What is your build?
KirrieD 2022 年 11 月 26 日 上午 1:54 
Hi, can I take this mod and your other works for my build?)
Briced 2022 年 8 月 22 日 上午 1:03 
Thanks, seems to be way more manageable now, getting one once in a while.
Gevurah  [作者] 2022 年 8 月 15 日 上午 3:56 
I just updated to reduce the spawns in the Borderzone by half, so now it's as low as it can go.
Briced 2022 年 8 月 12 日 上午 4:13 
@Gevurah In my case in the border zone, between The Hub and the waystation at the east
Gevurah  [作者] 2022 年 8 月 11 日 下午 6:35 
@Brice, it can be a bit much. Where did that happen?
Briced 2022 年 8 月 11 日 上午 10:10 
Fun, but I got 5 raids in 2 in game days, bit more than what my guys could handle.
Teirdalin 2022 年 8 月 10 日 下午 10:52 
Garru.
pbcreed 2022 年 8 月 10 日 下午 12:22 
Garru.