安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Could you tell me if this mod is harder or easier than yours ?
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2853722323
And I can see AI upkeep is lower, a very good beguinning ! Thank you Loupi.
Nice ! Higher difficulty is what I need to not abondon the campaign turn 30. I'm curious about the (slightly) changes you made but I suppose you don't fancy to share theese details.
Could you update this mod please ?
Thank you for your answer.
Hum... I'm sorry if I ask to much from you... I don't know.
Could you create a hardcore version of this mod, simply by changing fiew files ?
Maybe you could just buff even more AI growth, and AI base income.
The idea being to improve the quality and diversity of the AI soldiers very quickly without artificially increasing their combat statistics. And also to allow them to bear the cost of an advanced army set and so on.
It would be great...