武装突袭3

武装突袭3

Antistasi Ultimate - Taviana
44 条留言
Helios 2024 年 2 月 18 日 上午 8:52 
Taviana 0.4.2 Can be use with this. But don't know if it's flawless, we're currently on it with some Friends and feels it's good for the moment
Torrico 2023 年 7 月 5 日 下午 3:55 
F
JillySweet 2023 年 5 月 27 日 上午 10:55 
can't find the map anywhere. any way i can get a hold of it?
PhantomX 2023 年 5 月 16 日 下午 12:34 
Is there anything in specific that needs to be done with the Antistasi Ultimate missions in regards to setup for Dedicated Server?
Jake Jorkinson 2023 年 5 月 16 日 上午 6:57 
Nah I dont mean you specifically I mean steam u good babe I love antistasi on this map
stutpip123  [作者] 2023 年 5 月 16 日 上午 2:05 
no that has nothing to do with us
Body123445 2023 年 5 月 16 日 上午 1:57 
Hey Stutpip123 did you make the Tavistazi mod? Cause they pulled it off again?
Jake Jorkinson 2023 年 5 月 2 日 下午 6:16 
too bad they ♥♥♥♥♥♥♥ took taviana down off the workshop again
stutpip123  [作者] 2023 年 4 月 15 日 上午 8:07 
if you actually understand all the code then anything is possible. just the majority who ask for simple fixes don't even know a program to open SQF files lol
Murge 2023 年 4 月 15 日 上午 4:52 
Also I checked the lines for typos, that comment I just made has few but meh:buzzed:
Murge 2023 年 4 月 15 日 上午 4:51 
Well the win screen is forced after more than 50% of the map supports you, I just went ahead and changed the

"if (_popReb > _popGov && {((airportsX + milbases) findIf {sidesX getVariable [_x, sideUnknown] != teamPlayer} == -1)}) then {["end1",true,true,true,true] remoteExec ["BIS_fnc_endMissions",0]; to

if (_popReb = _popTotal) then {["end1",true,true,true,true] remoteExec ["BIS_fnc_endMissions",0] ;

If I'm not completely mistaken, this would change the win condition to 100% support which should just be straight up impossible?
stutpip123  [作者] 2023 年 4 月 15 日 上午 4:07 
there is no simple way. just call it a win whenever you want to, you dont have to see the end screen
Murge 2023 年 4 月 14 日 下午 3:49 
Is there any simple way to delete the win condition of 50% support?
We'd like to conquer the whole map instead of it just ending after 50%
_Roke 2023 年 3 月 7 日 上午 1:52 
Nevermind, I figured it out. For those like me on a grand and horrible journey trying to make this work, the map version required is 0.4.2.7. It is elsewhere on the workshop, though not uploaded directly. Good luck!
_Roke 2023 年 3 月 7 日 上午 1:05 
You wouldn't happen to know which version of the Taviana map this mission is built for, would you? I've got an old copy - I believe the same version that Violt has posted on the workshop, below this comment - but the mission fails to initialize, instead just plopping the player down in first person at the default headquarters spawn.
ricky 2023 年 2 月 22 日 上午 5:08 
who is map ?
stutpip123  [作者] 2023 年 2 月 19 日 上午 2:29 
you need to find a copy of the map mod. it keeps being removed from the workshop by the original author. the comment below yours by Violt where they mention they reuploaded it so check their workshop submissions
𝓜𝓲𝓼𝓽𝓮𝓻𝔂 2023 年 2 月 18 日 下午 2:06 
what to do if the map does not start, it simply does not exist, it does not appear in the arm, please help
Violt 2023 年 2 月 17 日 上午 9:25 
Stutpip123, go to my Workshop items and Tavistasi :)
stutpip123  [作者] 2023 年 2 月 14 日 上午 1:55 
the workshop page keeps being copyright taken down by the original author, as its an arma 2 map
czeroi 2023 年 2 月 13 日 下午 5:29 
Hey i need the map itself any link to it?
stutpip123  [作者] 2022 年 10 月 31 日 上午 2:45 
not gonna add factions that have 25+ required mods each
Koger 2022 年 10 月 30 日 下午 9:10 
can you add some of HazmatGamer factions
Silence 2022 年 9 月 21 日 上午 11:39 
Very descriptive, thank you
Almec 2022 年 9 月 21 日 上午 11:36 
doesnt work
neekap 2022 年 9 月 5 日 下午 2:12 
Edit: I just tried it on Altis but it works, so the problem is only on chernarus.
neekap 2022 年 9 月 5 日 下午 2:07 
These Antistasi Ultimate scenarios give me an error, "Cannot load mipmap steammpmission\_cur_mp.chernarus_summer\pictures\mission\pic."
and i get stuck somewhere random in the map with none of the antistasi scrips working (no arsenal, hq, commander...etc and Y opens zeus.
General Jame Macheal 2022 年 8 月 16 日 上午 9:20 
kk thxs
stutpip123  [作者] 2022 年 8 月 16 日 上午 3:28 
the only modset that requires ace at all is Star Wars Clone Wars. All other modsets can be used without ace.

you can try using ace no medical for Clone Wars but I cannot promise it won't cause issues
General Jame Macheal 2022 年 8 月 15 日 下午 7:46 
this is just a small suggestion but is it possible to substitute ace for ace no medical since a.is dont actually heal downed players and other a.is, if not than could you somehow implement the UAS system into the game to atleast make it insta kill the a.is and players, i am unable to play multiplayer cause of router issues so all i can use is the a.is and i kinda hate that medics dont do anything other than glitch out or run away while i am fighting the enemy to cover the said medics :(
stutpip123  [作者] 2022 年 8 月 11 日 上午 1:21 
Please join the discord and provide modlist and RPT, can't fix anything without exact details of what's happening
SteelWolf 2022 年 8 月 10 日 下午 11:38 
My group is also having the same problem as Blood with IFA, Tried both on our dedicated and separately on a LAN host, same error message.

Can provide error log and modlist if wanted and any help is greatly appreciated as we've been wanting to do some IFA Stasi again for a awhile
Bloodmachine 2022 年 8 月 10 日 下午 3:45 
It just said IFA had an ai altering attribute, and all the ai changing i have dont bother with tripping the alert and ive done fine with them so im just confused on how to get the ww2 one working
stutpip123  [作者] 2022 年 8 月 9 日 上午 7:10 
The mods technically work without ace, however all 3AS vehicles (which is almost all of the ones used) lose all weapons upon being garaged, and the damage system was balanced for ace.

changing a couple lines of code to remove the requirement is possible but as stated above, basically makes the gamemode unplayable as every armed vehicle you take becomes useless
Silence 2022 年 8 月 9 日 上午 4:44 
You can (technically) do it but it's not advised, stutpip will know more
chill3will 2022 年 8 月 9 日 上午 4:43 
For the star wars mod set, is there anyway to get rid of ace or deactivate the entirety of the mod? Or is that the only way the entirety of the star wars mod functions? And also great work on the ultimate iteration. Been loving it with friends.
stutpip123  [作者] 2022 年 8 月 9 日 上午 2:55 
Could you be more specific about these issues? Perhaps join the support server and send us the RPT
Bloodmachine 2022 年 8 月 8 日 下午 7:47 
Getting problems with IFA causing the mission to become incomplete
iTripFatGirls 2022 年 8 月 5 日 下午 2:17 
makes sense. i realized that i had a few mods that change the AI
stutpip123  [作者] 2022 年 8 月 3 日 上午 3:30 
I suggest you reduce your modlist. Too many mods or incompatible mods can cause infinite loading
iTripFatGirls 2022 年 8 月 2 日 下午 4:01 
the mission wont load at all. ive tried multiple times to get it to work but still nothing. the init never starts/ finishes
Sertes 2022 年 7 月 30 日 上午 9:10 
Thanks for the help
stutpip123  [作者] 2022 年 7 月 30 日 上午 9:08 
host/logged in admin has access to zeus, depending on the modset the key bind can change. if you have messed with your keybinds you also could have changed it.

Default binding will be SHIFT + Y, or CTRL + SHIFT + Y
Sertes 2022 年 7 月 30 日 上午 8:58 
How to enable Zeus?