安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






new version of the mission, now a mod
Ill take out a LAAT and it has no guns to shoot am I doing something wrong?
@Morello the uniform randomisation is broken but the rest of the loadouts you setup should work, helmets and vests with armour protection will take priority over unarmoured however
@JUANITO99 there is no way to play as the germans in this version. you will need to check my profile for the "wehrmacht resistance" missions, those were specially made for that purpose, although they are based on the community version and thus lack the features of plus
Haven't really messed with the antistasi pbo in ages, so I might be fucking something up, but I recall it being just that, adding it in the new templates civilian .sqf file
the magnitude of work required to move to the new version is simply beyond what me and Karl can do alone, especially with how busy we are these days. it is the plan to one day attempt it, but that is likely months away at best, probably much longer as it requires not only redoing all the work needed to create this version to begin with, but going even further to learn how to transition from mission making, to mod making
set up