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for some reason
Huh, interesting. Which 64bit branch are you on? The old one, or the temp one?
Could be more of an ArcCW issue. HUD stuff shouldn't be interfering with weapons, so it's most likely an ArcCW issue.
Sure thing. We'll add that in.
[ERROR] lua/weapons/arccw_base/sh_model.lua:773: attempt to call method 'GetViewModel' (a nil value)
1. DrawCustomModel - lua/weapons/arccw_base/sh_model.lua:773
2. __event - lua/weapons/arccw_base/cl_viewmodel.lua:804 (x206)
Black Ops 1 had specific fails/death quotes like, death by grenades, Nova 6 exposure, failing to be silent, ect. Call of Duty 2, Call of Duty 3, CoD4:MW, MW2, MW3 and MW2019 have war quotes.
It was set on purpose as a generic death message. It's now been removed and replaced with a random all quote.
When you die from fall damage, or explosions, the addon isn't registering that as a attacker entity, so it will fall back as nothing or a nil. So, I set a case if that was to happen, it would display a generic "You died" message.