XCOM 2
Rain Rebalance: PCP Skirmisher Rework
11 条留言
dmc32 2023 年 10 月 24 日 下午 7:48 
Very strong unit, like a skirmisher should be :steamthumbsup:
ZaneHyde 2023 年 2 月 13 日 下午 4:44 
Thanks for including a video to explain the changes!
jahsinha 2022 年 8 月 18 日 下午 9:12 
That’s too bad. I want to run both, same way I run base game Ranger and Prof Assault just by turning on the config. On the Reapers, I use the mod Trainable Reapers to get base game. I was hoping to use the Trainable Skirmisher mod and train them into this class. I can’t give up the Prof Skirmisher as is - my absolute best character but I like multiple classes.
Rather Incoherent  [作者] 2022 年 8 月 18 日 上午 9:25 
@jahsinha This is a replacement for the Proficiency Skirmisher, which is itself a replacement of the base game Skirmisher.
jahsinha 2022 年 8 月 16 日 下午 10:35 
So, is this independent of base game and Prof or a replacement?
Vaultwulf 2022 年 8 月 15 日 上午 10:09 
Thanks for the speedy update! Very much appreciated!
Rather Incoherent  [作者] 2022 年 8 月 15 日 上午 5:11 
Thanks for the heads up. New update sorts it out. Looks like I hadn't properly cleared the old ability costs. I believe you'll need to console rebuild characters to get the change applied to pre-existing soldeirs.
Vaultwulf 2022 年 8 月 15 日 上午 1:40 
I can confirm that the cost for Explosive Action is 25 AP at Corporal Rank.
Elster 2022 年 8 月 15 日 上午 12:08 
Just to give you a heads-up, the ability point costs for the abilities are apparently unchanged, making it impossible to choose Explosive Action at corporal without an abnormally high combat intelligence or extra XCOM ability points. Is this intentional?
Vaultwulf 2022 年 8 月 4 日 上午 2:18 
I will need to check this out!
eclecticbibliophile 2022 年 7 月 28 日 上午 7:17 
Haven't played with it yet, but right off the bat I think Manual Override and Whiplash should swap places. Manual Override is very much a capstone perk.