安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






comes with gmod
Would be pretty awesome to have a non-sphere equivalent to makespherical wheels, but with the current fidelity limits theyre just too bumpy even at 32
I don't know if it supports gmod save system. Duplicator tools work fine though and you should be able to send those to your friend.
There might be some slight overhead with the entity system, I have never really tested that.
Specifically, if I were to make a save, and then send it to another person with the same addons, could they open the save without losing any data from primitive prop shape?
And do these shapes cause/use any more processing power than regular props? (Outside of loading)
afaik source doesn't like objects inside of other objects so if i did what you asked some sides would have to be differently sized than the others... that gets weird when you start toggling sides
*clapping* good on you my man this is some hot mad greatness
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=140687545
'source units'
Plus i love this addon