安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






...
i forgot
the end
Perhaps an upgraded variant of the case that allows accessories in the case to function as tho they were equipped?
- calamity ores cannot be stored in the miner's backpack
- calamity ingredients [blood orbs, etc] cannot be stored in the alchemist's bag
- calamity fishing-related items cannot be stored in the fishing belt
- calamity ammo cannot be stored in any of the ammo bags
100 item capacity?
can pickup any item type including coins?
can be put into coin and inventory slots????????????
^
I
I
This last one im really curious about XD
And if a coin is bugged like this when you try to buy from shop; it can causes a crash.
video proof; https://puu.sh/JpDbf/2e55293795.webm
also wonder if anything major stops you from flagging the wallet / ammo containers to go in the coin/ammo slots
I think it's supposed to be like the alchemist table where it has a 33% chance to not use ingredients but for some reason it's 100% chance to not use them.
it should have the same chance as the alchemist's table
The ammo bag where fallen stars and sand goes, when crafting it doesn't recognize the resources inside, cannot make glass, mana stars, etc. i have to take them out to use for crafting.