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My main problem was that the natives grew stronger from game start, rather than weaker, and I wanted to make a fix that would have minimal game impact for the players, both European and native.
A plague system that wiped out settled lands and weakened nations would be more realistic, but would also feel arbitrary and hard to overcome for players playing natives. Maybe I'll do it, but for a different mod, it wouldn't fit my goal for this one.
I mean, that was the case.
Then the plagues hit and deleted everyone.
EU4 devs added the realistic native growth and numbers but forgot to add in the end of the world plagues that wiped out up to 90% of them in areas from contact with Europeans.
Also, the Mesoamericans and Andeans actually had fairly complex and advanced societies, en par with ancient Egypt.
Other than them however, only the Mississippian cultures in the US South were real settled agriculturalists. The rest used agriculture to varying degrees, but had to be nomadic as it could not sustain them alone.