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I've had "Leech Sprouts" on my second planet from the starter one, survived, but had to keep reassuring myself that it is not bugged and had to eat two full inventories of food, use probably 50 salves and stay in bed.
I feel it could be improved by better communicating disease stages to the player and if player does as suggested by SAIL, it lessens the symptoms gradually until full recovery. Also symptoms could be even less punishing if player already had this disease and developed some immunity.
I also thinking isn't it will be better if the disease debuff was actually longer and gave only slight negative effect to hunger meter, "fatigue" debuff and seldom minor health damages. This way player would seek the medicine, or played by the rules and stayed in bed more, to lessen the effects of fatigue debuff.
@Lemon Drops Just a reminder: your metadata doesn't have an "includes" : ["Maple32"], line so it could actually load before the main mod, failing to apply the patches, it's just a matter of luck but it happens to me from time to time -it's easy to find out because you get an error in the log about the cockpit patch failing-.