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报告翻译问题






A system that temporarily buffs you when you die. Every time you die, you receive x seconds of this buff, that increase y% of your damage or other stats.
Duration and % being configurable.
I'm kinda masochist and I usually play with more spawn rate, buffed mobs and etc. A system like this would be a way to give me a chance in situations like this.
Sounds like a berserker mode, anime plot: everytime you die you respawn stronger (not for so long) hahaha
Just throwing ideas if you're up to; it could be interesting to allow negative numbers, so every time the player dies, the player is a bit stronger. Only to not feel so bad dying and have a sense of progression
Of course, the player *could* just grind those, but that would be a huge time spent trying to cheat a system of a mod... Not to mention the grace period. Too much time spent on a minor benefit
Anyways, thanks a ton for the mod so far @andro951 ! The new additions are great!
Is there a threshold? What happens if your life goes bellow 0?
I didn't get why the player would lose less health with more health, shouldn't it be the opposite?