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I think I'll just end up removing the scenario selector, it's more trouble than its worth.
Just one info for you, though you are probably already aware of it: the intelligence guy can throw all the music transcriptions and the code books into the trash and the field agent can take them out and use, because trash is global.
People only destroy their own joy with that, but I thought maybe you should know, if you don't already.
Anyway, thank you for the great map, looking forward to more of your creations!
https://discord.com/channels/449578254433517578/900410355119951922/997880119320379392
Also, added ability to skip the last door.
So much promise but it was too buggy.
I'd love to hear more details next time someone has some issues, maybe screenshots or something.
We've just encountered one problem, for some reason, when me and my partner tried to replay it with different sets of answers (we tried the B and C playthroughs) the walls of the second room (the one that we have to map) turned invisible and it keeps happening even when we restart the map. The playthrough A worked just fine though lmao
And added a screenshot of an example solution to the walkthrough.
Try switching roles and try again with different answer set :)
We followed the instructions for alpha, beta and gamma, only for the values not to work at all with the altitude provided.
We deduced that the altitude was 580, so followed all the values and nothing.
Unless we're incredibly dense and made a mistake.
Checked the walkthrough and that didn't help either, sadly.