武装突袭3

武装突袭3

Los Alamos II
72 条留言
Killawat 2024 年 4 月 3 日 下午 9:31 
Could you add a border patrol station?
aussie battler 2024 年 3 月 5 日 下午 11:07 
It is good to pack your PBO files with Addon Builder in Arma3 Tools. It automatically creates a $PREFIX$ file in your pbo folder. I have had trouble with some mods being signed because I didn't use Addon Builder & was missing the $PREFIX$ file. The video below shows how to use it.
aussie battler 2024 年 3 月 5 日 下午 10:21 
here is a tutorial on how to use sign using DsUtils: https://youtu.be/3YDXSnGnqLM?si=tbusvFRdb0NlJ_rL&t=111
bannanadan  [作者] 2024 年 3 月 4 日 下午 5:54 
Ok using the a3 tools could potentially workaround this issue.
aussie battler 2024 年 3 月 4 日 下午 5:39 
@bannanadan some people dont let you repack their mods. You can do it, but they can report it to steam & your mod gets taken down :(
bannanadan  [作者] 2024 年 3 月 3 日 下午 2:50 
Ok I was under the impression I couldn't sign another authors pbo. Will look into it.
aussie battler 2024 年 3 月 3 日 上午 6:12 
@bannanadan appreciate the fast response. I am not sure why the keys didnt upload to steam, but there is only one bikey which is modsign_sws_2. The addons folder has the bisign files, these just help the server check if players have modified any files when trying to join the server.

I just read some of your notes & if you have repacked pbos, you will need to sign them with your key. They wont pass if you have repacked & used the original modders key. It is because the pbo is a different size to the bisign file & the server thinks you have modified the pbo.

You can delete the bisign files & resign them using your key. Arma3 tools wiil create new bisign files that are assigned to your key. Love your map, looking forward to putting up a server with it.
bannanadan  [作者] 2024 年 3 月 3 日 上午 2:03 
They keys are in the addons folder, but looks like I might need to copy the bikey files then. Will try fix in next update.
aussie battler 2024 年 3 月 2 日 下午 7:38 
Hi, great map. You are missing 2 keys in the server kays folder. One is the key to MBG Buildings 2, the other I have no idea what it is. l4z0r_FHWA_signs.pbo?
unit 2023 年 12 月 9 日 下午 6:57 
Imagine playing on los alamos 2 instead of playing los alamas 2:presidente:
bannanadan  [作者] 2023 年 12 月 8 日 下午 9:30 
Subscribe to MBG Buildings 2, it's under Radio Telescope
brendob47 2023 年 12 月 8 日 上午 12:06 
Any chance that the big satellite dishes can become editor-placable? They're much better than the ones in the only other mod I know to have objects like that.
Chromesthesia 2023 年 10 月 5 日 下午 4:54 
I've added the two other mod keys into the server backend but the signature mismatch is still occurring I am afraid.
r0dx864 2023 年 10 月 4 日 上午 7:06 
...or if those of you want to get up and running right away, use the mods from the credits to grab the keys and include them with your server (it goes in the keys folder)
r0dx864 2023 年 10 月 4 日 上午 7:05 
you are correct about someone else's pbo, but you can include their keys (this is the reason for their errors they are getting)
bannanadan  [作者] 2023 年 10 月 3 日 下午 8:44 
I can't re-sign someone else's pbo is the only problem. I'm not saying it's on your end but my tools are showing good.
Chromesthesia 2023 年 10 月 3 日 下午 8:18 
Hey bud.
I've gone through a complete re-install of the map on my server backend and my personal client and the issue persists. This I am afraid isn't an issue on my end here.
I like the terrain you've created and it works well for my units current needs, but the signature mismatch is an issue for all my players.
bannanadan  [作者] 2023 年 10 月 3 日 下午 6:34 
For me it's showing all signed in the tools. I'm guessing your error is b/c I have repacked some pbo's with other signature.
Chromesthesia 2023 年 10 月 2 日 下午 4:25 
Hey.
It appears that the map isn't signed for multiplayer use. Receiving a signature mismatch.
Hoping for a quick fix!
bannanadan  [作者] 2023 年 5 月 6 日 下午 9:12 
Maybe 1 more
rass1818 2023 年 5 月 6 日 下午 4:04 
are you planning on making anymore US terrains
GrotesqueRepulsiveLocustRoach666 2023 年 2 月 6 日 下午 5:52 
can youi make version without any citys and make it just roads
Dick 2023 年 2 月 5 日 上午 5:01 
If signatures are turned on then it isn't loadable, so it does effectively affect it.
bannanadan  [作者] 2023 年 2 月 3 日 上午 11:56 
You don't actually have to have cup, you just get a few error messages that you can dismiss and nothing in the terrain is affected because it's only from the radio dish. Let me know if this works.
Armatop 2023 年 2 月 2 日 下午 1:32 
please do not CUP (((( return as it was. plessseee
Dick 2023 年 1 月 31 日 上午 10:41 
I'm not sure why you wouldn't have compatibility with one of the main terrain mods on ArmA3. It just seems like a terrible choice.
Armatop 2022 年 11 月 25 日 下午 4:16 
Vehicles have not been driving over bridges since the very first version of the map. I just forgot to write about it. it is corrected somewhere in the map itself. the technician simply drives onto the bridge and stands up (as if hanging in the air)
Armatop 2022 年 11 月 25 日 上午 4:35 
I changed the version of your island on the dedicated server to the previous one and the lags were gone. began to play as it was normal and good fps. So for now we will play on the old version)
Armatop 2022 年 11 月 25 日 上午 3:53 
http://joxi.ru/p274awPiLaVRoA
these are cracks for the asphalt road. they don't look good on the ground
Armatop 2022 年 11 月 25 日 上午 3:51 
it feels like it got worse. lags appeared. Of course, I'll still play and look, but ... There are also a lot of buildings that are now hanging in the air or have sunk into the ground.
http://joxi.ru/VrwzEjdco9q03A
http://joxi.ru/52aBgKlCljyYOA
PLEASE do not put up these fences. equipment cannot pass them and gets stuck. Better than ordinary city fences that can be broken
http://joxi.ru/GrqGjqphzLMDR2
bannanadan  [作者] 2022 年 11 月 23 日 上午 8:51 
Correct, not compatible. Easily fixed, but I would have to add a cup dependency which was decided against.
Illu 2022 年 11 月 23 日 上午 6:02 
incompatible with CUP Core?
Illu 2022 年 11 月 23 日 上午 6:00 
5:54:28 Warning Message: Addon 'CUP_BaseConfig_F' requires addon 'CAData_ParticleEffects'
bannanadan  [作者] 2022 年 11 月 22 日 下午 2:58 
I'm looking to decrease the cell size, going down from 10 the next step down is a cell size of 5 as no other combinations will work in between. In testing seeing much better terrain detail so you guys are going to like it. For comparison, altis is a cell size of 7.5, so we're going to be more detailed then altis. However there will be a slight drop in fps, maybe 5-10%. Once you see the results you won't want to go back. As long as your hardware is relatively new you should be fine. The town areas seem to be unaffected.
Armatop 2022 年 11 月 21 日 上午 12:51 
thx for update) waiting next)
Armatop 2022 年 10 月 20 日 下午 10:37 
and PLEASE do not use CUP terrain in your future work. He's scary and ugly. and no one wants to download 12GB . Vanilla houses and trees (altis, livonia) are enough. Sry for my bad english)
Armatop 2022 年 10 月 20 日 下午 10:33 
we are happy with that card. few trees, mountains, river, small towns = good fps. there are a few wishes if you will do more or edit this one: do not make very high mountains. AI can't climb them with vehicles. if you made the same map approximately (to your taste) but 15x15 km and with the ocean or sea on one side, or it would be great. In general, we look forward to any of your work in this direction. if you update alamos2, we will be happy about it too. don't quit your job)
bannanadan  [作者] 2022 年 10 月 20 日 下午 8:25 
I did some looking into the 15, but it would have to be a whole new terrain (with some migration possible). Are you guys happy with this one or would you prefer going to a new map?
Armatop 2022 年 10 月 18 日 下午 7:22 
thanks for the island updates. We are glad that you continue to work. Forgot to say some things:

-add a gas station here to refuel please.
http://joxi.ru/v29G3wph4yWnar
http://joxi.ru/ZrJkznMIQBgxjm
as here
http://joxi.ru/VrwzEjdcoezQ6A
- here you have a canyon http://joxi.ru/krDRzKMHGj6Vg2
I would change it up a bit. I would level it at the edge of the map, I would make a road at the bottom. more or less like this
http://joxi.ru/nAyJv5KH9z5qLr
http://joxi.ru/Dr8PRwMtK8Eqar
did earth warping mod, so sorry for the clumsiness) well, I think you understand the meaning. It would be cool!
- would level out those puddles a bit as the AI ​​gets stuck and the engines break due to the depth of the puddles. easier to remove them
http://joxi.ru/V2V3bMOFBoenxA
something like this http://joxi.ru/vAWOzGnS30D4aA
-if you make more islands, then this kind of island is very suitable for games. It would be great if it was 15x15 km))
bannanadan  [作者] 2022 年 10 月 14 日 下午 5:56 
That's very strange since those are all vanilla they shouldn't be bugged. A single building I can change but that white rock I might have placed a large number of them so the only thing I could do is delete them all.
Armatop 2022 年 10 月 14 日 下午 5:15 
Thanks for the update. but I would like to ask you:
1. do not put these stones - they are transparent and their bots often go through or get stuck in them http://joxi.ru/bmoJENgHO4xxxr
put at least only these black stones http://joxi.ru/D2Pdz7Lcw5ppB2
2. This building needs to be changed or how to put it differently. it is transparent in the corners for some reason on your map and you can go through it http://joxi.ru/xAeBg3MCMEppPr
http://joxi.ru/DrlBgy0CKgvvJ2
for example http://joxi.ru/EA44LwoiXEwwyA
agent barack 2022 年 10 月 2 日 下午 5:31 
cup is ok
not great
not bad
Armatop 2022 年 10 月 2 日 下午 4:20 
look at the finished compositions. maybe they will give you some ideas
bannanadan  [作者] 2022 年 10 月 2 日 下午 3:36 
Thank you for the suggestion, if you can provide a map example of abandoned bases that fit the description that would be great. I can also make a suggestion thread if needed.
Armatop 2022 年 10 月 2 日 下午 12:33 
finish those locations that you have and that are still empty. add an abandoned military base, an abandoned airfield, an abandoned factory, or something like that. and the map will be great)
Armatop 2022 年 10 月 2 日 下午 12:33 
it's not about the comments. you go to the arma and see how many servers there are with your map of the area. The CUP is poorly updated and has a bunch of bugs, as well as a bunch of crooked houses in which it still breaks its legs and sucks in the texture. Look at the islands: TEMBELAN, COLOMBIA, bozcaada and you will see that there are enough objects in the arma to fill the place "above the roof"
bannanadan  [作者] 2022 年 10 月 2 日 下午 12:07 
OK let me see how the comments go, would like to get a good idea if people really need to place cup buildings in this map? That is the bug as it stands.
Armatop 2022 年 9 月 29 日 上午 1:05 
PLEASE don't get addicted to the smelly garbage called cup terrane. in arma 3 there are enough houses and other objects to create a map. 12 GB cup's shit no one wants to download