全面战争:战锤3

全面战争:战锤3

Better Allies n' Mercs
49 条留言
Maggot  [作者] 2024 年 7 月 7 日 上午 10:21 
@Imperial Fist, Thank you, glad you enjoy it. However, I don't believe that is something modders can do, sorry.
Imperial Fist 2024 年 7 月 6 日 下午 12:50 
I really like your mod, in my opinion it's the best ballanced out there.
i would really appreciate the posibility of keeping the allied troops if the allied faction confederates (with myself or another faction, both cases)
Arni the Terminator 2024 年 5 月 12 日 上午 9:41 
Thank you!
Maggot  [作者] 2024 年 5 月 12 日 上午 9:30 
@Arni the Terminator, Yeah its working fine. Very unlikely any patch will break this, just added some units to a list and changed a value or two.
Arni the Terminator 2024 年 5 月 12 日 上午 4:20 
Great mod, been looking for a balanced option to improve alliances. Does this work with the current game version?
Ciaphas Cain 2023 年 10 月 28 日 下午 12:29 
Nice one mate, Ill add it to my game and let you know if anything pops up
Maggot  [作者] 2023 年 10 月 28 日 上午 9:09 
@Mortarch Of Blood all of my mods should still be good. As always tho, if you find any issues lemme know.
Ciaphas Cain 2023 年 10 月 27 日 下午 5:44 
Does this need updating Maggot?
leyasu888 2023 年 9 月 1 日 上午 11:19 
Could i check if this mod needs to be updated? Thank you
Ooh-la-la, It's GAGA!! 2023 年 6 月 9 日 上午 7:28 
Is that you John Wayne? Is this me?
Armen 2023 年 5 月 30 日 上午 10:12 
mod is functional half, i play like orc and my friend play like orge and we have aliance and a can recruit 4 orges but only first weak one no other and friend have level V camp
Maggot  [作者] 2023 年 4 月 19 日 上午 8:13 
@leyasu888 Try moving your modified copy to the "Steam\steamapps\common\Total War WARHAMMER III\data" folder. Placing it here should override the Workshop version. If that doesn't work my guess is you have something else conflicting, in which case try disabling all other mods and see if you can figure out what that is. When you do simply swapping load order around should fix it.
leyasu888 2023 年 4 月 18 日 下午 9:35 
Hi, Love your mod, it has been in my load order for a very long time.

I would like to check, previously i could edit your mod so i could increase the cap for ogre and allied units even further, however recently after coming back to wh3 to try out the new dlc even though i increase the cap with RPFM i seem to be capped at 4 ogre units when i try to recruit from an ogre camp. Would like to ask if there is any solution to my issue? Thank you
Maggot  [作者] 2023 年 4 月 15 日 下午 4:12 
@sny Everything seems to be working as expected on my end. If you find any issues lemme know.
sny 2023 年 4 月 15 日 下午 12:54 
Hello, does this need to be updated for 3.0?
Colithiel 2023 年 3 月 27 日 下午 2:30 
Thanks my friend!
Maggot  [作者] 2023 年 3 月 27 日 下午 2:16 
@Colithiel Yes all my mods are still working fine. Been awhile since I've played a campaign but they've all passed initial testing and I've had no reports of any issues. If you find any issues let me know. :steamthumbsup:
Colithiel 2023 年 3 月 27 日 上午 10:44 
Does this need an update?
SirKnightDrizzy 2023 年 3 月 11 日 上午 9:16 
can we get an update?
Malignant Peasant 2022 年 11 月 5 日 上午 8:47 
My main adjustments would be the allied recruitment cap and allegiance points gain per turn and cap.

I mostly like using it so that recruiting ogre mercs is more open - but Id want to reduce some of the others just because the AI was spamming a lot of allied units.
Maggot  [作者] 2022 年 11 月 5 日 上午 8:41 
@Malignant Peasant Possibly. What sort of settings would you like to have?
Malignant Peasant 2022 年 11 月 4 日 下午 3:58 
Love the mod, would love for it to be updated so I can tweak the settings in mod manager!
Tunch Khan 2022 年 10 月 20 日 下午 3:15 
Is this mod still working with 2.2.?
leyasu888 2022 年 9 月 9 日 上午 7:45 
Is it possible to update the mod version so the mod manager recognizes that it is up to date? Thank you
Rustic Clover 2022 年 9 月 8 日 下午 1:42 
Me and my friend kept getting desync at the exact same spot in the end turn order, and turning off this mod fixed it.
Maggot  [作者] 2022 年 9 月 8 日 上午 11:38 
@Debby Jade, I've tested this pretty extensively in multiplayer, its the main way I play the game. What makes you think this mod is your issue?
Ɖon | Morgrain 2022 年 9 月 8 日 上午 5:16 
@LordOmega117 there is a known bug caused by the new update that causes freezes/crashes when doing defensive settlement battles

If that's your problem, it's not this mods fault
Rustic Clover 2022 年 9 月 8 日 上午 2:36 
This has been causing desyncs in multiplayer since the update.
Maggot  [作者] 2022 年 9 月 7 日 下午 10:14 
@Lord Omega 117 This patch has made no relevant changes to my mod, so everything should be good on this end. However the patch has added a few crashing issues for a lot of people, this is probably your issue.
Lord Omega 117 2022 年 9 月 7 日 下午 10:06 
im noticing an intermittent crash running this mod
Maggot  [作者] 2022 年 9 月 7 日 上午 10:00 
@A Peasant Mobster Are you having any issues? Seems to be working perfectly on my end.
Noin Trongaz 2022 年 9 月 7 日 上午 8:17 
Hello, any plans to update?
Odstarva567 2022 年 7 月 30 日 上午 1:33 
super cool, thank you very much
Maggot  [作者] 2022 年 7 月 29 日 下午 5:42 
@Odstarva Already have actually lol. I was planning to push that update in a few days, when the new thumbnail art was ready. But since you're asking for it I see no reason not to do it now.
Odstarva567 2022 年 7 月 29 日 下午 12:53 
will you add Ironguts to the mercenary ruster ?
Maggot  [作者] 2022 年 7 月 28 日 下午 12:01 
@Atlas @HughJanus69 Got the chance to quickly test SFO and seems to be working perfectly fine. Updated description to reflect this.
Monsieur Marley 2022 年 7 月 25 日 下午 7:08 
Lovely mod, expanding mercenary pools and increasing the cap for allied recruitment is a great addition for the game.
Maggot  [作者] 2022 年 7 月 25 日 下午 4:02 
@Atlas @HughJanus69 SFO is untested. But as far as I know SFO makes no changes to the Mercenary system so it should work fine. Feel free to try it and let me know.
John Foreskin 2022 年 7 月 25 日 下午 2:53 
@Gamerz I believe that the only real difference is that the females are apparently MORE violent than the males, a trait which Ogres find extremely attractive, hence Vorek Kineater trying to marry a human woman in one of the Gotrek and Felix stories.
HughJanus69 2022 年 7 月 25 日 下午 2:35 
sfo?
Atlas 2022 年 7 月 24 日 下午 5:29 
Does this work with SFO?
Gamerz1172 2022 年 7 月 24 日 下午 2:01 
Ogre females do exisit, but its a case of theres pretty much no difference other than whats between their legs from what I know

So for all we know the ogre stack you currently running could be entirely female
Maggot  [作者] 2022 年 7 月 24 日 下午 12:30 
@TorgueUser @DaddyFatSack Ogres do have females, unlike Orcs but as far as I know there are no female ogre combat units or characters. So far.
SirFalger 2022 年 7 月 24 日 下午 12:10 
no there is females Ogers in lore im 70% sure
LimeUser 2022 年 7 月 24 日 上午 9:28 
Just realised, is there no female ogres?
Maggot  [作者] 2022 年 7 月 23 日 下午 1:45 
@Blitza001 Nope. Still gotta protect your boys.
Blitza001 2022 年 7 月 23 日 下午 1:12 
Does this Mod do anything about losing my Ogre Mercenaries when I change my faction status with the faction i got them from or if that faction just dies?
Maggot  [作者] 2022 年 7 月 18 日 下午 9:26 
@Teegan I considered splitting those features up, but frankly there is already a number of options out there for that.
Teegan 2022 年 7 月 18 日 下午 4:57 
you should separate the mercenary and ally recruitment changes. I personally like mods that give me a lot more ally points but I'd also like to run a merc mod like this alongside it