安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






I only find a tiny visual error, the life fruits looks extreme giant and looks very funny, im not sure if intended, but thats only.
Just tried to create 2 new characters to test and it's true.
Tmodloader auto-updated your mod to v1.6 and this happened, it was still normal 2 nights.
I'm using the Tmod loader 2024.7.3.2 with Terraria 1.4.4.9
sorry for the late response, I've been afk for a few weeks.
like how this sounds, I'll be looking into it asap :)
added catalyst fruit!
░░░░░▐█▄█▌░░░░░░▀█▄░░
░░░░░░▀▄▀░░░▄▄▄▄▄▀▀░░
░░░░▄▄▄██▀▀▀▀░░░░░░░
░░░█▀▄▄▄█░▀▀░░
░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE
░░░░░░▐▌▀▄▀▄▀▐▄░░ WORKSHOP
░░░░░░▐▀░░░░░░▐▌░░
░░░░░░█░░░░░░░░█░░░
░░░░░▐▌░░░░░░░░░█░░
Better yet, it has extra calamitous fruits
░░░░░▐█▄█▌░░░░░░▀█▄░░
░░░░░░▀▄▀░░░▄▄▄▄▄▀▀░░
░░░░▄▄▄██▀▀▀▀░░░░░░░
░░░█▀▄▄▄█░▀▀░░
░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE
░░░░░░▐▌▀▄▀▄▀▐▄░░ WORKSHOP
░░░░░░▐▀░░░░░░▐▌░░
░░░░░░█░░░░░░░░█░░░
░░░░░▐▌░░░░░░░░░█░░
Mainly the Profaned Guardians. I think using the crafting materials for the others is fine, but having to fight the guardians 3 times is a bit annoying.
Perhaps there could be a config option to force all recipes to use a custom ingredient rather than their item drops? Having to lose some luminite is also a bit annoying (especially since it's 10 - quite high).
Thank you for your feedback! I've added a vanilla life fruit recipe and fixed the swapped fruits. I'll be looking into custom ingredients for calamity bosses next.
i also think having plantera drop an item you use to make Life Fruits would be good (basically rip off calamity's recipe lol).
life crystal - 5 rubys, 2 crimtane/demonite bars, 10 lesser healing potions at an anvil
life fruit - 5 chlorophyte bars, 2 souls of sight, might and fright, 5 stingers and 2 emeralds at a adamantite/titanium forge
Hmm this mod actually never did this, but that is a good idea so I'll be adding it in the next update. What do you think would be a good recipes for them?
The mod is now updated to 1.4.4!
Thanks for reminding me, I'll look into this in these following days.
Nothing gets added while generating a world, so you're good to go!
You could have one that could grow from something like a bush or from the top of a tree for each major biome! One for the Forest, Desert, Taiga, Jungle, Ocean, Caverns, Hell, Sky, Corrupt/Crimson, and Hallow.