全面战争:战锤3

全面战争:战锤3

Slaanbulls & Trojan
355 条留言
r1kko  [作者] 12 月 15 日 上午 2:24 
Kibins what should i fix there?
Kibins 12 月 14 日 上午 5:20 
just curious before i start a campaign, were you able to fix the recruitment for slaanbulls for dechala?
𝕷𝖎𝖔𝖓 𝕰𝖑'𝕵 12 月 11 日 上午 2:25 
downright criminal that the two audio mixers arent compatible and force me to choose between this DOPE looking mod and OVN
r1kko  [作者] 12 月 10 日 上午 6:16 
Dongles Hmm, you are right, without Audio Mixer Dev Pack - Updated for TOT they are muted. I recommend to use that mod to get both them and slaanbull vo work. Didnt know about such bugs, audio modding is not my part
Dongles 12 月 10 日 上午 5:43 
Mod is preventing voicelines for Dechala and the Masque on the campaign map.
Slaanesh's best boy 12 月 9 日 下午 1:36 
would be really cool if you could use Slaanbulls and the Slaanbull lord in the beastman army
r1kko  [作者] 12 月 7 日 上午 11:56 
Right now i also updated sound table for slanbul lord, its gonna work with future (updated) version of sound mixer. If anyone want his VO to work right now you may sub to test sound mixer version: Audio Mixer Dev Pack - Updated for TOT
ryukon 12 月 7 日 上午 11:41 
It is your mod. Your design decision. I just told you about the bugs.
I personally would add the recruitment for Dechalas buildings when playing with your mod the next campaign. Undesired power creep is more of a problem with instant recruitment everywhere and not with recruitment back in the built up home provinces from buildings.
r1kko  [作者] 12 月 7 日 上午 11:35 
ryukon ye you are right, now i see what i missed. Also, do you think just adding those 4 units with fast cd for daemonic summon for Dechala is not enough?
Demecles 12 月 7 日 上午 11:34 
used this mod for years thank you for the quick update.
ryukon 12 月 7 日 上午 10:38 
Thinking about it I also forgot to add t5 in my Dechala example:

318941652 wh3_dlc27_sla_dec_palace_daemonic_mounts_3 slaanbull 0 0 false
318941653 wh3_dlc27_sla_dec_palace_daemonic_mounts_3 slaanbullshield 0 0 false
318941654 wh3_dlc27_sla_dec_palace_daemonic_mounts_3 slaanbulldual 0 0 false

would still be needed for tier5 recruitment.
ryukon 12 月 7 日 上午 10:31 
As I wrote CA added the
wh3_dlc27_sla_keeper_3
building for tier 5.

You use the recruitment for the slaanbulls for the old t4 building which is fine but you also need to add entries for tier 5. Otherwise the unit can not be recruited anymore when you upgrade the building to t5. Every unit needs entries for every tier of the building line you want it to be recruited from and not just the lowest tier of the building line.

If you for example add a tier2 unit to the settlement building line you need 4 entries for that unit:
tier2,tier3,tier4,tier5


And like a said you need new entries for Dechalas buildings. I chose the
wh3_dlc27_sla_dec_palace_daemonic_mounts_2
wh3_dlc27_sla_dec_palace_daemonic_mounts_3
as tier4/5 buildings when I modded it in for myself.
r1kko  [作者] 12 月 7 日 上午 10:15 
i dont get it, they are here https://i.ibb.co/XrctvMhk/1.png
ryukon 12 月 7 日 上午 9:57 
I think you understood me wrong.
The problem is not Dechala alone and is about basic recruitment.
All slaanesh factions are missing entries in
db/building_units_allowed_tables

I added for example for my Dechala campaign:

318941648 wh3_dlc27_sla_dec_palace_daemonic_mounts_3 trojan 0 0 false
318941649 wh3_dlc27_sla_dec_palace_daemonic_mounts_2 slaanbull 0 0 false
318941650 wh3_dlc27_sla_dec_palace_daemonic_mounts_2 slaanbullshield 0 0 false
318941651 wh3_dlc27_sla_dec_palace_daemonic_mounts_2 slaanbulldual 0 0 false


but you still need to add the tier5 building entries for Nkari/Masque
Hog Rida 12 月 7 日 上午 6:11 
any chance you can make a submod to make slaanbulls recruitable for beastmen?
r1kko  [作者] 12 月 6 日 下午 11:55 
Ok i decreased cooldowns only for Dechala
ryukon 12 月 6 日 下午 1:55 
Bug:
The dlc changed buildings and for example added
wh3_dlc27_sla_keeper_3 for tier 5

That means that some of your units from lower tiers can not be recruited anymore on tier5 until you add the missing entries to
db/building_units_allowed_tables
ryukon 12 月 6 日 上午 11:38 
Bug:
Dechala can not recruit your units from buildings.
She has other buildings than the other slaanesh factions.
(No wh3_main_sla_keeper_2 / wh3_main_sla_keeper_3 for her.)
r1kko  [作者] 12 月 6 日 上午 1:45 
hdevin237 ty for info, fixed
hdevin237 12 月 5 日 下午 10:51 
Hey man, just letting you know on dechalla the slanbull recruitment does not show, she has her demonic attraction screen but not slanbull
BrokenCoffin05 11 月 12 日 下午 6:49 
need to update this to match current version, cause it wont run now with the current patch
Tag_Ur_It--> 9 月 28 日 下午 9:34 
Is there a way to disable certain units? I feel like the AI will f*ck me with these units lol
The Cult Leader 9 月 24 日 下午 12:52 
Hi there, great mod, what is the load order before or after faction reskin? I havent been able to play it without crashing...
Kingpanther7 9 月 20 日 上午 11:46 
is this comp with godslayer overhaul?
Sean 9 月 3 日 下午 11:01 
Awesome, for those reading along you gotta start a new campaign for the RoRs, for new games everything works perfectly :D
r1kko  [作者] 9 月 3 日 上午 8:44 
added
Sean 9 月 2 日 下午 11:05 
As it stands, normal Slaanbulls etc are recruitable by the Legion of Greed, but no Slaanbull generals and no RoRs (at all, the faction doesn't even have the normal Slaanesh RoRs)
Sean 9 月 2 日 下午 10:42 
absolute legend
r1kko  [作者] 9 月 2 日 上午 6:17 
Sean nice idea, gonna make it
Sean 9 月 1 日 上午 2:52 
Once the new patch comes out, any chance of compatibility with Legion of Greed?
r1kko  [作者] 8 月 25 日 上午 4:22 
Warcommissar1 you mean units too, not only rors? Morathi is not that full chaos or slaaneshie to control such mad beasts. Circle guards are much more accommodating, thats why she has only them
Warcommissar1 8 月 25 日 上午 4:16 
can you add these to morathi?
aeON 8 月 7 日 下午 6:00 
this mod still worked even outdated lol
goatlegs 8 月 7 日 下午 3:41 
This mod is fantastic, glad you are keeping it up. Adds so much flavor
ArtiWhite 8 月 6 日 上午 2:39 
We will get new update? I really miss this mod
Tyler Chaos 7 月 12 日 下午 5:46 
i get that crash as well perhaps an animation or sound error?
Stigly 7 月 4 日 下午 2:03 
hmm, weird. Well I'm now just avoiding doing that with him haha, no worries. thnx for getting back to me 👍
r1kko  [作者] 7 月 3 日 上午 3:03 
Bro i dont know what to fix, this mod uses even less tables as i made for tigermen
Stigly 7 月 2 日 下午 1:42 
btw, I have removed all other mods (except SFO and Old world). So yes, i am aware that this might very well be a (partial) dependency issue, but nevertheless I would like it very much if it would be something fixable 🙏 I just love this mod so much ❤️
Stigly 7 月 2 日 上午 7:52 
Ok, so I am experiencing crashes with Slaanbull Champion. I did some digging and troubleshooting and have found the way to consistently recreate the crash.

1. Send thew slaanbull champion to move anywhere
2. While it is still moving along its path, select any other available lord.
3. Crash

Yes I do have so many other mods installed, however. No other lords seem to cause this issue and I can only recreate it with the slaanbull champion. I use(amongst other things):
1. The old world campaign
2. SFO
3. Some chaos warrior tech tree mod
4. Chaos warrior warband upgrade mod
5. Chaos warrior unit mods

Hope you can do something with this info, if not no worries. Modding is hard work, i get it. Absolutely love and adore your mod fyi, can't wait to see what else you will produce!!
Menumorut 6 月 3 日 下午 1:59 
Man, i hope we get more units, like weaker versions of the RoR. I really like the FIfth and Last circle guards
DoopDoop 5 月 25 日 上午 7:33 
@r1kko I will try that today and let you know a bit later
r1kko  [作者] 5 月 23 日 下午 11:39 
DoopDoop does mod crush it with or without audio mixer?
DoopDoop 5 月 23 日 下午 12:06 
Hey, sorry to bother, there seems to be an issue with this mod. It crashes Quest battles. Once I click Start Battle button, game just crashes after few seconds of black screen, prior to that no problem with loading or anything. The only issue I have is with Quest battles and this mod being on and yes I did confirm after few hours of testing that only this mod causes this issue.
NOTE: I am not sure if this issue is due to the recent patch since other mods are having similar crash situations. I am not sure because I recently started using this mod, so I cannot tell if this has been hapening before too
LiangWrynn"Beast" 1 月 13 日 下午 12:45 
This is the best mod ever!!:KneelingBow:
Nicious 1 月 7 日 下午 12:46 
just found out this mod. This is truely beautiful Slannesh
r1kko  [作者] 2024 年 12 月 27 日 上午 8:29 
Also slaanbull Va actor gonna voice tigermen too :steamhappy:
r1kko  [作者] 2024 年 12 月 27 日 上午 8:28 
Raider maybe after tigermen, im interested in nurgle, but its faaaar future plans
Raider 2024 年 12 月 26 日 下午 6:33 
Va is amazing. Will you make bull lords for the other chaos gods?
TIRAMISU3000 2024 年 11 月 1 日 下午 6:14 
slaanbul lord have lower missile strength than it shows on its unit card