XCOM 2
Let There Be POIs
24 条留言
Nero 2024 年 9 月 14 日 上午 3:12 
there's a typo in one of the XComGame.ini entry
+AddItemsToDecks=(ItemName=Xgaurd_Sup, DeckNames=(SuperiorMeleeUpgrade))
it should be Xguard_Sup
jat11241976 2023 年 3 月 17 日 上午 7:25 
@Mustang0524 I was wondering the same thing. Ive used both for a while now, never seemed to have any issues. More Points of Interest does exactly that, just adds more to map. This mod adds/removes/changes more types of POI.
:steamthumbsup: for this btw
Mustang0524 2023 年 2 月 6 日 上午 4:51 
Is this compatible with More Points of Interest? Sorry if this has been answered somewhere, I looked through the comments and main page and saw nothing on it!
son0fether 2023 年 1 月 14 日 下午 5:37 
I'm getting a consistent crash to desktop when entering the Geoscape to start the very final mission (second of the pair), probably because the world map is special for that. Disabling this mod fixes it, but I've got a fair amount of mods, so there might be another cause. Fortunately, it doesn't matter if you disable this right before the final mission, so that workaround is okay for me. I can provide mod list, crash logs, etc. if needed. Thanks for this mod, I really enjoy it.
Dęąth Viper 2022 年 10 月 19 日 上午 11:06 
Just finished a campaign with about 685 mods, this one included, and had no major issues! Thanks for putting this up.
MaCC165 2022 年 7 月 22 日 上午 7:24 
is it possible to put all rewards in one PoI, so u dont see before what u get?
michaelbarnes0133 2022 年 7 月 18 日 下午 10:23 
Constantly crashes my game when I move to a second event
Oblivious Naga 2022 年 7 月 18 日 上午 12:36 
Yeah. Was before the fix so it should be fine now. Havent seen it pop up again.
Mister Gruffle 2022 年 7 月 17 日 下午 6:34 
More goodness, keep doing the good work Mitz!
Mitzruti  [作者] 2022 年 7 月 17 日 上午 11:16 
@Oblivious Naga
Was it Road Traffic? there was a missing bit of config that should've created the utility reward. but that's been fixed now.
Stukov81-T.TV 2022 年 7 月 17 日 上午 6:15 
If you create new POIs remember they don't work in an ongoing campaign, you would need to start a new campaign
Oblivious Naga 2022 年 7 月 16 日 上午 2:07 
Ran into a blank POI on my latest game. Wasnt sure what it was about as I havent scanned it but wasnt sure if it would actually give me a reward or not
Krakenous 2022 年 7 月 15 日 上午 9:03 
Disregard the last bit I said below, I mean, it's correctly popping up with "module" for the reward and is working perfectly :).
Krakenous 2022 年 7 月 15 日 上午 2:19 
Nice one Tesla, I was wondering about that too. From my testing so far it's adding the modules to inventory after it does its thing converting them.
TeslaRage 2022 年 7 月 14 日 下午 7:27 
Should work great now with the latest update :)
Devil_Cloud38 2022 年 7 月 13 日 下午 11:30 
I did a POI with a vest reward, but I was awarded nothing. Could it be maybe something to do with running the mod that makes vest work like weapon attachments but for armors? the armor upgrades mod I believe.
Denis 2101 2022 年 7 月 13 日 下午 10:43 
What could be the reason for the decrease in FPS when using the modification "More Points Of Interest WOTC"?
Endlesspie49 2022 年 7 月 13 日 下午 5:54 
I like what you did in the mod, though i have a question, would it be possible to make a POI that let you get a mechanical unit/Spark? I love Sparks and mods that let you have more mechanical units, but i always felt that when the times comes (proving grounds), it's probably better to just stick together with your regular soldiers.
Krakenous 2022 年 7 月 13 日 下午 2:54 
Will do I'll give it a test and see :).
Mitzruti  [作者] 2022 年 7 月 13 日 下午 1:04 
@Oblivious Naga
Yes.

@Krakenous
If you want to change configs per campaign... you'll just have to manually swap them to what you want for that campaign. I'm not aware of any tool to automagic that.

I don't know how Tesla's armour upgrades does it's thing, so i can't say. might be better to ask him.
Krakenous 2022 年 7 月 13 日 上午 2:45 
Been lurking in this awaiting for release, great work, will be really interesting to see the power this could unlock for custom campaign setups :). Speaking of which, is that functionality something that could be added within the configs or would I just need multiple backups of say I wanted a different bunch of variables between campaigns? I'll have a dig about later.

Finally, if using Teslas "armor upgrades" mod, would the "vests" gained from said POIs happily convert to armor modules (as per armor upgrade mods default functionality)? Or should they just be disabled? I would guess that they would just convert by default after a while.
Oblivious Naga 2022 年 7 月 13 日 上午 2:11 
I guessing this is a yes but is it compatible with Covert Infiltration?
Dęąth Viper 2022 年 7 月 13 日 上午 12:57 
Thanks king! This is great!
LeyShade 2022 年 7 月 13 日 上午 12:32 
That moment when you realise Mitzruti is up to something >.>

Great work, keep it coming, and thank you <3