安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Is it possible to make a copy of the map that doesn't include the events so I can work with it? I just think that the events scripts are overloading my PC
I won't spoil much, but the entire purpose of me making this map is in the center of the heaven. There's also a bonus puzzle but it requires decompiling the map into .vmf (see under the lapiz pedestal) ;)
The shofar ram's horn is a sound I made, and it can only be heard when God descends on the mount (it's really loud and egregious btw). Then upon the appearing of the lapiz stone pedestal of Aaron's staff -- pressing E -- will become an inter-actable prop, that when returned to the ark of the covenant, will teleport you to heaven.
Is the groaning sound by the skeleton in the fire dump supposed to be the "goat horn" the purple light mentioned? Because if so the pedestal on the mount isn't rising after I activate it. Is there something else I need to do? Maybe something with that "H K" tablet?
https://mapio.net/images-p/11314912.jpg
https://upload.wikimedia.org/wikipedia/commons/e/ed/%D9%85%D8%AF%D9%8A%D9%86.jpg
https://nabataea.net/media/01explore/05CitiesSites/KhattabMosque.jpg
https://thumbs.dreamstime.com/b/ruins-montfort-castle-located-high-hill-upper-galilee-northern-israel-former-residence-great-masters-teutonic-184344854.jpg