Garry's Mod

Garry's Mod

TF2/PF2/Project 2006 - Official Gmod Port/Hex
51 Yorum
peterbergsonne 10 Ağu @ 3:12 
no sweps
12v 8 Mar @ 16:10 
wherer the 2024 smurfs?
♥TIGRE♥ 2 Ara 2023 @ 20:35 
hold school
steve grease  [yaratıcı] 25 Eyl 2023 @ 10:46 
no
jj & bob 25 Eyl 2023 @ 10:15 
can you make weapons for old tf2 or pf2?
Boboh 2 Eyl 2023 @ 9:16 
mf what
steve grease  [yaratıcı] 31 Ağu 2023 @ 17:52 
delayed to 2026
Boboh 31 Ağu 2023 @ 9:04 
where is the update
P.S its me Boboh
steve grease  [yaratıcı] 6 Haz 2023 @ 14:30 
he's probably too busy.

i might consider an update without the potato bandolier but a quick and dirty fix I've found is to get the Paintable TF2 Mercs pack since there's a bonemergable set of the default grenades and just bonemerge those.
fiGr8 6 Haz 2023 @ 11:20 
xamps needs to port the models from pf2 to gmod so we can make artwork with soldier without the ♥♥♥♥♥♥♥ potato bandolier
duke 5 Haz 2023 @ 13:24 
whats the file name
TheAeronShowOfficial 12 Nis 2023 @ 17:57 
Thanks! Now I can make Male_02 mow down Beta Soldier.
popcan 16 Şub 2023 @ 16:41 
Why does scouts left hand have deformed fingers?
Public Enemy #1 23 Ara 2022 @ 18:13 
ok
steve grease  [yaratıcı] 23 Ara 2022 @ 18:02 
no. Plans for the SFM version have fallen through for now, and I will most likely not get it taken care of, or even looked into, until an update is ready to go.
Public Enemy #1 23 Ara 2022 @ 16:24 
please port that mod to source filmmaker
Public Enemy #1 23 Ara 2022 @ 16:00 
port this mod to source filmmaker
Boboh 9 Ara 2022 @ 9:34 
kk
steve grease  [yaratıcı] 9 Ara 2022 @ 8:05 
No. The last update was 8 months ago. You're thinking of the Pre-Fortress 2 in general which got an update to add first-person grenade animations.

Pre-Fortress 2 is allowed to use Project 2006 for their playermodels, and they will more or less simultaneously receive updates - any changes made to the playermodels in Pre-Fortress 2 is only done because of its' nature as a "demake" Sourcemod that doesn't use all of the modern things that the TF2 live version has.

This addon will only be updated as the Project 2006 mod gets an update, which again, is coming soon.
Boboh 9 Ara 2022 @ 5:19 
Didn't it get? the grenade
steve grease  [yaratıcı] 8 Ara 2022 @ 11:23 
Soon™ (whenever the original TF2 mod gets updated.)
Boboh 8 Ara 2022 @ 7:03 
Question, when is the update?
Boboh 30 Kas 2022 @ 1:37 
Okay.
steve grease  [yaratıcı] 29 Kas 2022 @ 19:01 
That is a planned update to this addon. I am currently waiting on the next release of the mod before updating it to give it a definitive update.
Boboh 29 Kas 2022 @ 11:54 
Hey Could you inculde the Improved ragdoll physics one for these too?
Public Enemy #1 25 Kas 2022 @ 20:25 
it look cool
0ddLE unG0dLE 27 Eki 2022 @ 10:17 
Beautifully unsettling.
kablooer 25 Tem 2022 @ 21:51 
Cool, thanks for responding!
steve grease  [yaratıcı] 25 Tem 2022 @ 19:28 
They're older versions of the models. I've managed to stabilize my Gmod on my external hard drive, so there will be many fixes coming very soon™.
kablooer 25 Tem 2022 @ 18:55 
why does scout have crooked fingers and BLU sniper with a no textured mouth?
green buge 14 Tem 2022 @ 19:33 
medic has a horrible hairline in 2006
BenL4D2 14 Tem 2022 @ 3:32 
i made one before this but i deleted it
gaming56798 14 Tem 2022 @ 2:34 
This makes me feel weirdly uncomfortable
kablooer 13 Tem 2022 @ 10:04 
YEAH DUDE ITS BEEN LIKE 399 YEARS IN THE MAKING FOR TF0!!
ChickenChucker96 13 Tem 2022 @ 4:20 
FINALLY, TF0!!!!
Corvet Eagrdown 12 Tem 2022 @ 22:11 
did heavy's vest always look like that? i just rewatched the 2006 trailer and it's closer to the final game than detailed
MrDashell 12 Tem 2022 @ 19:51 
i love the heavy version*
MrDashell 12 Tem 2022 @ 19:51 
i love theh eayv version
steve grease  [yaratıcı] 12 Tem 2022 @ 19:24 
These are ragdolls based on the early, pre-release versions of Team Fortress 2, which are admittedly some of the best and most accurate remakes you will ever see.

The models are the original and full work of the Project 2006 team, which worked with the team behind Pre Fortress 2 (a 2006 TF2 remake) to get them functional in game.
Corvet Eagrdown 12 Tem 2022 @ 18:12 
pyro changed the least out of them, interesting
Snooze Control 12 Tem 2022 @ 18:08 
What are these???
F22-Jamie 12 Tem 2022 @ 17:45 
Are these npcs?
Adam 󠀡 6: 12 Tem 2022 @ 1:54 
AWsome
Ryoma 12 Tem 2022 @ 1:10 
i like how Engie's gloves are team colored
ChenPonChen 11 Tem 2022 @ 22:40 
I miss these models
steve grease  [yaratıcı] 11 Tem 2022 @ 18:18 
No, they are not playermodels. You can use pac3 to turn them into playermodels - thank you for reminding me to add "these are not playermodels" into the comments.
baked beans Walmart parking lot 11 Tem 2022 @ 16:25 
is this playermodels
SmolGameGrunt 10 Tem 2022 @ 22:37 
Soldier has Potato-nades. Why hasn't anyone made this a cosmetic?
my dearest melpert 10 Tem 2022 @ 5:33 
Huh, if you maybe bonemerge the head of this Heavy onto the official one you could probably recreate the original SFM design from Meet the Heavy. Always wanted to play or at least see the models from those original trailers. Great work fellas.
steve grease  [yaratıcı] 10 Tem 2022 @ 0:24 
I may look into fixing that hand. I noticed during preliminary testing that was a problem but... I had thought it sorted itself out. If I do make any updates (which is highly unlikely unfortunately - Gmod takes up a LOT of space on my hard drive and I'm not sure it'll run properly on the external without crashing a million times) that would be the one thing I would opt to fix.

Thank you though!